Rising Up: Sakura bread-and-butter combo guide — Punishes, confirm combos, juggles, & more

Street Fighter V: Arcade Edition just released, and schoolgirl series veteran Sakura Kasugano alongside it. I expect modern players to be most familiar with her SFIV incarnation, but the one in this game plays about halfway between her Street Fighter Alpha and Street Fighter X Tekken versions. Since she’s free to play for a week and because so many people would be trying her out, I worked quickly on this guide of her essential combos, so that players can quickly learn the basics and start developing their neutral game. Here are your best bread-and-butter combos that I’ve found for every common scenario. This video features anti-airs, punishes, confirms, counter-hit combos, crush counter combos, juggles, and more.

This Sakura bread-and-butter video is not the full Sakura tutorial I’m working on, but rather simply a guide to her basic optimal combo routes. The combos are all my own findings, alongside a few things I’ve observed from other players. Sakura’s combo routes seem somewhat straightforward, so I’m fairly certain that most of this footage is fully optimal. Nevertheless, I wholeheartedly encourage anyone watching to point out further damage or setplay improvements in the comments, for both me and the other players, so that I can amend them into the final video when I release it.

Last balance patch, I made a series of videos explaining the balance changes for each character and how they affected gameplay. Now, Arcade Edition has brought a much bigger change list. I’m going to start making a pair of videos a day for about the next month, each focusing on a different character a day. One video will be an explanation of the character’s 2nd V-trigger, with some basic VT2 combos. The other will summarize and demonstrate the balance changes that character received. I encourage everyone to follow along since it’s important to know what each character can do, even if you don’t play them.

Remember to subscribe to the Shoryuken channel so you don’t miss any of the awesome upcoming SFV:AE content.

– FoxNet Acquires Cold Iron Studios, New ‘Alien’ Online Shooter in Development

FoxNet Games has announced that it has acquired Cold Iron Studios, a new(ish) game development house filled with veterans who have worked on titles such as Bioshock Infinite and Metroid Prime 3. In addition to this news, it has also been revealed that Cold Iron is working on a game set in the Alien universe. According to press information, the game will be a PC and console shooter with an online component.

Sakura will be tournament legal in Street Fighter V: Arcade Edition at Evo Japan

With the release of any new character, there always comes the question of whether or not that character will be allowed for use at any tournaments being run close to their release. Such is the case with Street Fighter V: Arcade Edition‘s Sakura, who comes out just over a week before the inaugural Evo Japan.

For those wondering if they’ll be able to play Sakura at Evo japan, wonder no more. In a recent tweet, Evo head Joey “Mr Wizard” Cuellar has confirmed that Sakura will indeed be playable at the event.

While Sakura may be new to Street Fighter V, the game’s Arcade Edition update has brought with it a number of changes for the rest of the cast as well. As such, the game’s current balance is still up in the air as people now have to learn the new match-up not just against Sakura, but for the rest of the cast.

Evo Japan takes place next week from January 26 to 28 in Tokyo.

Source: Mr. Wizard (Twitter)