desk and Final Showdown show off some swag in this Dragon Ball FighterZ mini combo video roundup

The focus of the Dragon Ball FighterZ open beta was the game’s online matchmaking, and getting people to try the game out by fighting other people. That said, that hasn’t stopped some folks from testing out the game and looking for combos.

Two of the creators who’ve put out some combo videos for the beta are none other than desk and Final Showdown. Both of these players have found ways — using the game’s limited tutorial mode — to test out some combos, despite the lack of a proper training mode.

While this is his first time actually playing the game, Final Showdown has had an interesting history with it. Prior to the beta, he’s been breaking down footage of older builds in the forums, providing insight and making predictions that have all turned out to be true. This includes a near-infinite for Goku while in Sparking Blast mode, that’s one of the things showcased in the video below.

Another thing that he’s noted is that it’s generally better to use the first two hits of an air autocombo (what would be light to medium in a normal chain) as these have better momentum and tracking than doing a normal chain. This is something to think about when looking at this second batch of combos for Goku.

Of course, the tutorial mode does allow players to use more characters later on, such as teen Gohan who’s featured (alongside Goku) in the video below.

desk’s first combo video for the Dragon Ball FighterZ open beta, on the other hand, focuses on one of the game’s unique mechanics: the Dragon Balls. The highlights of the video below is a combo extension after Shenron is summoned.

His second video is less ambitious, highlighting mostly ways to continue combos after a super.

And as a bonus, here’s some Perfect Cell tech from Georg Shkodo:

Dragon Ball FighterZ hits PlayStation 4, Xbox One, and PC in the West on January 26, followed by Japan on February 1.

Sources: Final ShowdowndeskGeorg Shkodo

This Yoshimitsu compilation combines wits and master-class trolling for Tekken 7 and SoulCalibur V

I don’t normally like watching match compilation videos; there’s certainly things you can learn from them that you can’t from a tutorial, of course. But if I’m hunting for information, it’s because I’m looking for data, not tricks. This is a personal preference, but in regards to this recent offering from LiangHuBBB, it’s also important to note…

Because Namco’s Yoshmitisu is his tricks, at least to a certain degree. This video illustrates why, pulling some of the most informative and hilarious gameplay together for Yoshimitsu from Tekken 7 and SoulCalibur V.

His smoke-and-mirror knowledge checks are built into nearly every aspect of the character, and designed with such style and humor that he is arguably one of the greatest troll characters in the fighting game genre. Yoshimitsu is the screenshot of popular Korean streamer MBC staring blankly into the void after top Yoshimitsu player “Eyemusician” hits him with a 50 frame, no-setup unblockable.

Source: LiangHuBBB

Sajam gives his first impressions of SoulCalibur VI from CES

With SoulCalibur VI on display at the Consumer Electronics Show this last weekend, Sajam and Rip were on the scene to try their hand at the game. Sajam — despite gaining his experience with 3D Fighters through the Tekken series — had positive things to say about the upcoming title.

While the build at CES only featured Mitsurugi and Sophitia, Sajam had good things to say about the game’s movement and mechanics, and even praised the Reversal Edge mechanic for adding another level of complexity to the system.

Source: Sajam