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Nightmare|Gura showcases the “secrets” to playing Leo, Lili, and Kazumi in Tekken 7
One of the standout Tekken 7 players at Evo Japan last month was Team Nightmare’s Gura, who made it to top 8. The Korean player has made a name for himself in Tekken 7 playing Leo, Lili, Kazumi, and Geese Howard.
Now, Gura has released a series of videos where he “leaks the secrets” of some of these characters. Specifically, the videos below go over playing Leo, Lili, and Kazumi — no guide for Geese yet.
Take note that the guides below are in Korean, but with English captions thanks to translator suoder.
Gura himself constantly streams and creates content for Tekken 7, so interested viewers should check out both his Twitch and YouTube channels.
Source: Nightmare|Gura
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Fight of Gods adds Norse goddess Freyja to the roster, along with balance changes
The Norse “Goddess of Love” arrives just in time for Valentine’s Day!
Developer Digital Crafter is far from finished adding content their Early Access title Fight of Gods! Joining the fight today is Freyja, Norse goddess and leader of the Valkyries, along with her own stage and theme. From the press release:
Players who purchase the Fight of Gods “Freyja DLC” will gain access to one of the game’s most powerful gods yet, along with a new level and music. Freyja is the leader of the Valkyrja, who choose who will live and die in battle. According to legend she recruits warrior spirits for the coming Ragnarok. When a war ends in the mortal realm, she collects fallen warriors’ souls and leads them to Folkvang, the setting of the game’s newest stage.

Fight of Gods is available on Steam Early Access. In addition to adding Freyja to the roster, Digital Crafter has made numerous gameplay adjustments and balance changes to Fight of Gods, listed below:
Fixed Santa’s long idle animation.
Fixed black background bug in training mode.
Fixed Athena 5H hitbox so she can better hit close opponents
Update the control setting, added apply setting flow.
Redesigned character select screen.
Projectiles won’t disappear when the game’s paused. (D.P. or Super)
Skill particles won’t disappear when the game’s paused. (D.P. or Super)
Combos won’t increase when blocking damage with armor. (Jesus’ 424LMH)
Reduced the hitbox of Zeus’ 236LMH.
Buddha 236LMH recovery frame +4.
Buddha 2L block stun -3.
Fixed hitbox of Buddha’s 626LMH.
Input timing adjusted for Odin 5M > 6M > 5H.
Guan Gong 5H recovery frame +5, block stun -5, forward force decreased.
Mazu 626LMH damage increased (20 > 30), startup frame -5, increased the hitbox.
Mazu 626LMH can be cancelled by D.P.
Mazu 626H increased the forward force.
Mazu 236LMH can be cancelled by 66.
Mazu 2H startup frame -2, increased the hitbox.
Mazu 214LMH can be cancelled by Super. (Only on the ground.)
Mazu Air 214LMH startup frame -3.
Mazu added new SFX.
Lamia’s super startup frame -5, decreased the range.
Lamia 626MH startup frame -5.
Lamia 214H increased the hitbox.
Lamia JM and JH push force decreased.
Lamia added new SFX.
Amaterasu 236LMH added projectile number restrict.
Amaterasu 236LMH recovery frame +3.
Amaterasu 236LMH push force decreased.
Amaterasu Air 236LMH increased the juggle force when hit.
Amaterasu Air 236LMH can be cancelled by D.P. (Still need to trigger first on the ground.)
Amaterasu Air 236H increased the push force.
Amaterasu Jump Delay +2.
Amaterasu D.P. duration increase. (30s > 35s)
Anubis 2L, 5L can cancelled by 214LMH.
Anubis 214LMH increased damage. (100 > 120)
Anubis 214LMH > 626LMH slowed the timing.
Anubis 214M last hit juggle force decreased.
Anubis 214L won’t juggle.
Anubis 5M juggle force decreased, 5M > 214LMH slowed the timing.
Anubis 626LMH damage decreased (45 > 30), recovery frame +4.
Anubis 626H decreased the push back force and the juggle force.
Anubis 626L decreased the juggle force.
Anubis 236LMH fixed the hitbox (won’t miss hit in corner), added corner push.
Source: Fight of Gods [press release]
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viennality 2k18 game lineup announced; Registration opens today
For the past two years, viennality has been a highlight for the NRS community in Vienna, Austria — with last year’s tournament serving as a Premier event in the Injustice 2 Pro Series, and the initial outing a year prior serving as the largest European Mortal Kombat XL tournament to date. Recently the game lineup for this year’s third iteration has been announced, expanding from a mere four previous titles to a whopping eight for 2018.
This year, the event will be taking place on the weekend of July 7th and 8th, with the following eight games featured:
- Injustice 2
- Dragon Ball FighterZ
- Tekken 7
- Street Fighter V: Arcade Edition
Side games:
- Mortal Kombat XL
- Guilty Gear Xrd REV 2
- Marvel vs. Capcom: Infinite
- Skullgirls: 2nd Encore
Registration will be open on Valentine’s Day, February 14th — which might make a trip to Austria the perfect gift for any fighting game-loving couples out there. Sign-ups can be found that day at viennality.com. If you missed out on the hype for last year’s event, you can check out this great documentary from the tournament organizers themselves to see what viennality is like.
Source: Test Your Might
Jon Jones Hearing with California State Athletic Commission Set for Feb. 27
Jon Jones will officially appear before the California State Athletic Commission at a hearing at the end of this month to determine his punishment for a failed drug test at UFC 214.


