Street Fighter 30th Anniversary Collection will be playable at Final Round 2018 this weekend

The community will soon get a chance to try this new collection for ourselves!

sf 30th games

First announced back in December 2017, Capcom is looking to mark 30 years of Street Fighter with the Street Fighter 30th Anniversary Collection, which will bring all of the Street Fighter titles seen above to PlayStation 4, Xbox One, Switch, and PC sometime in May 2018 — and some will include new netplay features.

Naturally, how true these new ports are to the original arcade releases is what everyone in the FGC is wondering — and the community will get the chance to see for themselves this weekend, as Capcom plans to bring a playable version of the game to Final Round 2018 in Atlanta, Georgia.

We’ll soon know if these games are indeed “arcade perfect” or not! If you’re heading to Final Round, keep your eyes peeled for a shot to try for yourself; if not, you can definitely expect to see some hands-on impressions from attendees on social media this weekend.

Source: Capcom Fighters (Twitter)

Darth Arma shares further anti-Michelangelo lessons for Injustice 2

Some time back, we shared a video from Darth Arma where he offered some lessons on how to fight the Teenage Mutant Ninja Turtle’s Michelangelo in Injustice 2. Now, he’s back with another video tutorial showing off more stuff to help players deal with said character.

Now, his original tutorial was catered more towards newer players having trouble with the character. For part 2 however, Darth Arma is focusing on more advanced tips and tricks for veterans who’re looking for that extra edge-up when dealing with Mikey.

Source: Darth Arma

VesperArcade teaches how to beat command grabs in Street Fighter V: Arcade Edition

Are you getting tossed around like a rag doll by the grapplers of Street Fighter V? If so, VesperArcade is here to help you brush up on the critical defensive fundamentals you need to survive the standard command grab mix-up.

In the long run, it’s not just enough to know that jumping beats grabs. There’s a world of nuance to command grabs once you start fighting smart enough opponents: the ones that mix in normal grabs, or anti-airs to counter your jumps. VesperArcade breaks down the details of the mind games, and lays out a battle plan for you to deal with your grappling opponents intelligently.

Source: VesperArcade

TERA – Second Console Beta to Run March 16th and 17th

En Masse Entertainment has announced a second TERA console open beta event. Starting on Friday, March 16th, console players can log into the beta and play through 9:00 pm on Saturday, March 17th. Since the first beta, En Masse has been at work to solve crash issues and other nagging bugs players encountered. There should be, according to the devs, a marked improvement on this weekend’s event.