– Logitech G Pro Gaming Headset: Affordable eSports

Gaming peripherals are going the way of sneakers. Just like a pair of Nikes implies the promise that maybe, just maybe, you’ll find a little bit of the magic carried by the pros, accessory makers are tying themselves to eSports and professional gaming teams. Usually, “eSports grade” means “eSports premium” but with the Logitech G Pro gaming headset, Logitech is bucking the trend. Does it deliver? Read on for our official review.

Revisit Ryu’s early arcade days in this original Street Fighter gameplay video

Ready to see Ryu knock Gen out with just three fireballs?

sf street fighter capcom 30th anniversary logo

Capcom’s massive Street Fighter retrospective compilation — the Street Fighter 30th Anniversary Collection — is arriving on your platform of choice soon, bringing many FGC favorites such as Super Street Fighter II Turbo, Street Fighter Alpha 3, and Street Fighter III: 3rd Strike back into our homes. And of course, the collection includes the game that started it all: the original Street Fighter.

Those unfamiliar with this game (definitely iconic, but maybe not the best in terms of gameplay…) can get better acquainted with it via this hefty gameplay sampling, where you can see Ryu tear through many long-unseen CPU-controlled fighters. The Hadouken and the Shoryuken were definitely in a different power class back then…

Street Fighter 30th Anniversary Collection is coming to PlayStation 4, Xbox One, PC, and Nintendo Switch (with an exclusive Tournament Battle mode) on May 29th. Training and Versus modes have just been confirmed for some titles.

sf 30th games

Source: CCW|MRpeck324

VesperArcade discusses Street Fighter V: Arcade Edition DLC character releases: Should they be stronger out of the gate?

It’s almost safe to say at this point that as far as Season 3 of Street Fighter V: Arcade Edition is concerned, three of the six announced DLC characters have received a less-than-stellar reaction from the community. Longtime fan-favorites Sakura and Blanka have been deemed too weak or too “honest” for the way SFVAE is “meant” to be played. Series newcomer, Falke, was greatly anticipated by some to be a successor to Rolento from Capcom vs. SNK 2 and Ultra Street Fighter IV; upon release, players discovered that not only does she not play at all like Rolento, but she is also slow, has mediocre damage output outside of her V-Triggers, and suffers from having some weird hit and hurt box problems.

While most agree that Falke is interesting and “fun,” her competitive future seems to be up in the air already, and she hasn’t even been out for a month yet! Of course there is still Falke tech trickling out on social media, and new characters take time to figure out — some judgement should be out on hold until more players try her out online and at local and major tournaments. Also, all is not lost when it comes to Season 3 characters: two more fan favorites, Cody and Sagat — and newcomer G — have yet to be released, so hopefully their releases will turn some people around…

With that being said, in VesperArcade’s latest video, he opens up a discussion concerning Capcom’s plans for the rest of the season three DLC characters and beyond. He talks about how Capcom should consider taking a risk to make their characters stronger, but not “overpowered” upon their launch. They discuss the idea that Capcom should have a beta test, or make the new character free to try out, before their actual release. He also weighs the pros and cons if Capcom decides to go down that path.

Source: VesperArcade