Mikado Arcade’s Street Fighter Carnival 11 continues with Sengoku Basara X, The King of Fighters ’98 tournaments

Street Fighter Carnival 11 is Mikado Arcade’s currently-ongoing, month-long, multi-game tournament series for a wide variety of classic (and sometimes, obscure) arcade titles. This series is well under way, so start from the beginning if you want to catch up!

Now that Fighting EX Layer is officially out, it seems like Mikado has gotten the EX2+ and Fighting Layer tournaments out of their systems. Now we’re moving on to a rare collaboration between Capcom and Arc System Works, the infinite-dominated airdasher Sengoku Basara X.

And complimenting it is SNK’s The King of Fighters ’98. Note that this isn’t the Ultimate Match balance update — if you’re a fan of Daimon, this is a game you want to watch, because you’ll probably never see him be this strong again.

You can follow the action of SFC11 by subscribing to Mikado’s official YouTube channel. For the night owls in the US, you can even try to catch them when they livestream.

Source: Mikado Arcade

Nakano Street Battle 3 results

While CEO 2018 was taking over Daytona Beach, another battle was raging in Japan with Nakano Street Battle 3. Though many of Japan’s finest were chasing Capcom Pro Tour and Dragon Ball FighterZ World Tour glory in the States, nearly 100 of Japan’s greatest lesser-known players showed up to compete in both titles, with the winner of Street Fighter V: Arcade Edition earning an all-expenses paid flight out to Esports Festival Hong Kong 2018 — a CPT Premier event — taking place August 25th and 26th, courtesy of Atlas Bear. Names like Iori, Yossan, Reiketsu, Pekos, Nishikin, Trashbox, Inuchiyo, Youshikibi, and Initial Kyouso were all looking to take home the gold, ensuring some fierce battles — especially with the customary single-elimination, first-to-two, format!

Results

Street Fighter V: Arcade Edition

1. Nishikin (Blanka) – will be sponsored to attend Esports Festival Hong Kong 2018 by Atlas Bear
2. Iori (Ken)
3. PSK (Cammy)
4. SZY|Anman (Urien)
5. Devibal (Vega)
5. Inuchiyo (M. Bison)
5. Fuji (Ryu)
5. Yossan (Juri)

Dragon Ball FighterZ

1. Ikura (Kid Buu/Cell/Super Saiyan Vegeta)
2. Pekos (Kid Buu/Bardock/Android 16)
3. Yutta (Cell/Kid Buu/Bardock)
4. Inuchiyo (Teen Gohan/Adult Gohan/Super Saiyan Goku)

Sources: AtlasBear TV; Button Mashers JP; Button Mashers JP 2

Masahiro Sakurai talks about why they’re including everyone in Super Smash Bros. Ultimate

Following up on the reveal of Super Smash Bros. Ultimate at E3, Masahiro Sakura has started a weekly column in Famitsu magazine where he talks about the series. During his first couple of columns, there’s one particular topic that he keeps touching on: why they went with the decision to include everyone that’s ever been in the series in Ultimate.

While it seems that this move is something they did simply to please the fans, Sakurai explains that it’s something he thought they had to do now. “I feel like this is the last time we’ll have something akin to having all previous fighters appear in one game,” he states, ” I can’t exactly say what the future holds, but I don’t think that something like this could happen again.”

He expands on this, explaining how the rising cost of video game development would make it hard to replicate a project as big as Super Smash Bros. Ultimate in the future. Even if they were just to port the game, there would still be an amazingly large amount of work that would need to be done.

Additionally, he also cites having to work with the creators of the guest characters that are appearing in the game. “If a character’s publisher requests something specific of us or puts limitations on our use, we have to acquiesce and do it right by them — no matter the cost.” He continues by explaining that acquiring and coordinating all these contracts is quite difficult, “we only barely got permission for everybody that’s appearing in Ultimate!”

That said, he does understand players expectations, and says that it’s reasonable to expect the game’s roster size to increase and for characters to appear in future iterations of the game. With all this, one can’t help but wonder what the future holds for the franchise — and if we’ll ever see a game with as large a roster as Super Smash Bros. Ultimate ever again.

Super Smash Bros. Ultimate arrives on Nintendo Switch on December 7.

Source: Famitsu via Nintendo Everything