rooflemonger examines what makes Dragon Ball FighterZ’s Beerus weak, and how he can be fixed

For some reason, Dragon Ball FighterZ‘s resident God of Destruction doesn’t do a whole lot of destroying… at all. Despite coming equipped with a unique setup-based style and the canonical strength of godhood, Beerus’s weak normals and the ease of which his projectiles can be nullified prove that gods really do bleed.

In an effort to evaluate and signal boost Beerus’s weakness, rooflemonger‘s most recent video is an open discussion of this God’s strengths and weaknesses — and how the latter can potentially be re-balanced to compliment the former.

With DBFZ being one of, if not the, most popular fighting games in the world right now, the hope is that a open Beerus discussion will catch the eye of Arc System Works for future changes. With that in mind, do you agree with rooflemonger‘s take? What would you change about Beerus if you had the chance?

Source: rooflemonger


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Guild Wars 2 Living World Season 4, A Star to Guide Us, Launches

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More details on Catherine: Full Body surface before Tokyo Game Show

Despite primarily hosting a single-player experience, the versus mode for Catherine has somehow become a fan-favorite among the FGC — side tournaments for the puzzle platformer have become a staple of major fighting game events, garnering serious attention through its well-designed depth. It’s no surprise, then, that the multiplayer experience is being expanded in the PlayStation 4 release of Catherine: Full Body. Details have surfaced on Atlus’ website for the remake, as well as a new trailer:

Translations from SiliconEra show details on expanded mechanics, online multiplayer, and playable characters, all pointing towards a growth in the competitive scene following Full Body‘s release. Though a Western release date has yet to be announced, Catherine: Full Body hits Japanese shelves on February 14, 2019.

Sources: SiliconEra; Atlus


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