Tomb Raider: Legacy Of Atlantis Used AI At One Point, But Devs Say All AI Assets Have Been ‘Replaced Or Refined By Humans’

Tomb Raider Legacy of Atlantis Trailer Release Date PlayStation State of Play

We got another look at Tomb Raider: Legacy of Atlantis, which remakes Lara Croft’s original 1996 adventure in Unreal Engine 5, during yesterday’s PlayStation State of Play, where we also learned it’s been delayed from 2026 to February 12, 2027. Those who have visited the game’s Steam page since have discovered, however, that an “AI Generated Content Disclosure” is attached, stating that AI assets have since been replaced or refined by humans. 

AI has become a problem for the games industry in more ways than one. Not only is it leading to countless layoffs at studios and publishers around the world – with companies shortsightedly believing AI generation can replace the work done by real human hands – but it’s also led to a RAM shortage in computing parts, leading to PlayStation, Xbox, Nintendo, and even Steam to raise prices for their respective hardware. Whether you’re someone affected by layoffs or struggling to enjoy the hobby because of rising prices, it can be a disappointment to see a game you’re excited about utilize generative AI technology. Case in point, Tomb Raider: Legacy of Atlantis. 

Here’s what the disclosure says: 

“AI-assisted tools were used during development to support some early exploration and temporary development content. Any AI-assisted assets were either replaced or refined by humans in order to maintain the creative and artistic vision of the development team.” 

It’s nice to see that AI assets have at least been replaced or refined by humans, but it’s still a shame to see that generative AI technology was used at all, especially when you consider that the various generative AI models out there are largely reliant on scraping existing human-made work on the internet. For now, we’ll have to take the word of developers Crystal Dynamics and Flying Wild Hog on the AI content in the game. 

Tomb Raider: Legacy of Atlantis launches on PlayStation 5, Xbox Series X/S, and PC on February 12, 2027. 

How do you feel about this AI content disclosure? Let us know in the comments below!

Moon Studios’ Dark Action RPG No Rest For The Wicked Launches Into 1.0 This October

Game Informer

No Rest For The Wicked, the next game from Ori and the Blind Forest/Will of the Wisp developer Moon Studios, is nearing the end of its Early Access roadmap. A new trailer that debuted during today’s PlayStation State of Play reveals the game is finally launching in 1.0 form this October.

The game first entered Early Access in April 2024, meaning it’s been growing and changing based on player feedback for over two years. No Rest for the Wicked, which was featured on the cover of Game Informer Magazine in 2024, is a dark fantasy action RPG inspired by games such as Diablo, Dark Souls, and the town-building genre that can be played alone or with up to three other players in four-player co-op. Its story centers on an island afflicted by a deadly plague that turns its citizens into monsters. 

Players control a holy warrior who arrives on this cursed isle to rid it of this pestilence, slaying monsters, while uncovering myriad secrets across the large explorable regions and gradually rebuilding the primary city using resource gathering mechanics. 

The game’s 1.0 release will feature all 15 regions, a new class and progression system, a persistent multiplayer that allows co-op players to share progress in their private realms even when a teammate is offline, the conclusion to the main story campaign, new endgame content, and cross-play/cross-save between PC and PlayStation 5. 

No Rest For the Wicked launches in October for PlayStation 5 and PC. The game is also coming to Xbox Series X/S and Switch 2, but Moon Studios did not provide an update on these versions. You can read several behind-the-scenes features chronicling the game’s development in our cover story hub

Here’s Everything Shown During The PlayStation State Of Play, From God Of War Laufey To Marvel’s Wolverine And More

Marvel's Wolverine PlayStation 5 Insomniac Games Logan

The latest PlayStation State of Play has come and go, and it was jam-packed with new reveals, release dates, and more. Without looking it up to confirm, it’s arguably the biggest State of Play the PS5 maker has put on in a minute. 

We covered a ton of it on Game Informer, as our illustrious and beautiful front page would indicate, but if you’re looking for some bite-sized recaps of everything shown, from Marvel’s Wolverine to God of War: Laufey and all the games in between, look no further.

Every Game Shown During Today’s PlayStation State Of Play

You can watch the entire presentation above, but that’s not what you’re here for! So, we’ll list each of the games shown below, in order of appearance during the show, alongside the key details you need to know and the trailers for them, too. Without further ado…

Marvel’s Wolverine

Marvel Tōkon: Fighting Souls

Rayman Legends Retold

Bancho the Chef

Kemuri: Hunt The Unseen

  • Kemuri, A Stylish Yokai-Hunting Action Game From Ikumi Nakamua, Is Out Next Year
  • Woohoo! Sorry, I’m just really excited about this one!
  • Release window: 2027
  • Flashy new gameplay trailer with fast-paced, visually stunning combat
  • You can possess Yoaki and use their powers to fight others and traverse the city 
  • You probably recognize Ikumi Nakamura from her time at Tango Gameworks, where she was the creative director for Ghostwire: Tokyo 

Tomb Raider: Legacy of Atlantis

  • Tomb Raider: Legacy Of Atlantis Gets February 2027 Release Date In New Trailer
  • Technically delayed: From 2026 to February 12, 2027
  • Our biggest look yet at this Unreal Engine 5 remake of Lara Croft’s first-ever adventure
  • It’s being developed by Flying Wild Hog and Crystal Dynamics, which is also working on Tomb Raider: Catalyst
  • Snippets of gameplay amongst mostly cinematic stuff, but it looks great
  • Oh, and dinosaurs!

The Lost Wild: True Fear Is Primal

Phantom Blade Zero

  • Cheeky lil sneaky lil delay from September 9 to October 29, 2026
  • Full trailer and pre-order launch this Summer
  • Gameplay and story deep-dive coming as a State of Play in late Summer

Dune: Awakening

  • Release date: September 22, 2026
  • The game is currently available in Early Access on PC, but will be launching into 1.0 for PS5
  • It will feature an all-new single-player mode, “a new chapter in its cinematic storyline” 

Dynasty Warriors 3: Complete Edition Remastered

  • Release date: October 1, 2026
  • 1 vs. 1000 action!
  • This remaster packages together Dynasty Warriors 3 and Dynasty Warriors 3: Xtreme Legends 

No Rest For The Wicked

Onimusha: Way of the Sword

Silent Hill: Townfall

  • Silent Hill: Townfall Arrives In September
  • Release date: September 24, 2026
  • New trailer focuses on gameplay and shows the protagonist looking for Zoe Ellis
  • Lots of intricate puzzles a la Silent Hill
  • The first first-person Silent Hill

Ace Combat 8: Wings of Theve

Stuntman: Hollywood

  • Stuntman: Hollywood Brings The Big Name Cars
  • No release date given
  • Perform death-defying car jumps, lightning-fast street races, hairpin turns, and more
  • Features cars/scenes from The Fast and The Furious, Knight Rider, and Back to the Future

 

 

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What was your favorite reveal from today’s PlayStation State of Play? Let us know in the comments below!

Until Dawn Is Getting A Numbered Sequel

Game Informer

Sony revealed today during the 2026 Summer PlayStation State of Play presentation that Until Dawn 2 is on the way. Supermassive Games has made plenty of Until Dawn follow-ups as part of its Dark Pictures Anthology series, but this will be a proper numbered sequel to Until Dawn. And its coming from developer Firesprite.

The game follows a new group of young people in a vacation location (a tropical one this time) who are ghost hunters working on creating a television show. While making the show, they will have to contend with the ancient evils established in Until Dawn and decisions will happen that will put the fate of the cast into question. The trailer of the game promises that “everyone can live and everyone can die”.

Until Dawn 2 arrives next year, but Firesprite creative director Stu Tilley says they will offer more details ahead of release.

 

New Control Resonant Trailer Shows Glimpse Of Jesse Faden And A September Release Date

Game Informer

Control Resonant is a game we’re hungry to get more information about. It’s a sequel to a beloved action game from 2019 (which took home our Game of the Year award), but it’s a significant shift, as this sequel is a melee-based action game starring the first protagonist’s brother, Dylan Faden. And given that Remedy is known for its surreal, absurd game worlds, there’s a change this game is even more bizarre than we’re prepared for. For those reasons – and because the game just looks sick – we’re very excited about the new trailer, which you can watch below:

From the story details we see here, the Federal Bureau of Control, the first game’s fictional branch of government, is trying to support Dylan and his journey through a shifting New York City, despite the messy history he has with the organization. Dylan has also got to figure out how to get back in touch with his own humanity in the process, and given how much supernatural power he’s wielding, it seems easier said than done. Finally, while we don’t know how present she’ll be in the story, we also get a glimpse (which you can see in the thumbnail of the video above) of Jesse Faden’s return.

The trailer ends with a release date reveal: Control Resonant is out on September 24, just a little under 4 months from today. For more on the game, check out our preview from earlier this year.

RuneScape: Dragonwilds, The Open World Survival Game, Will Launch On PS5 As A PlayStation Plus Game Later This Year

Game Informer

Jagex has revealed that RuneScape: Dragonwilds, its open-world survival game that launched into Early Access on Steam last year, is coming to PlayStation 5 later this year. It has a $29.99 price tag on Steam today, but PlayStation Plus Extra and Premium subscribers can download it for no additional cost when it launches. 

Notably, this is the first time in 25 years of RuneScape history that a game in the series has come to consoles, and while it’s not the OG RuneScape MMORPG that many grew up on and still play today, the one million copies it’s sold in Steam Early Access indicate it’s a hit amongst the RuneScape community. Jagex announced this news today during the PlayStation State of Play with a brand new trailer highlighting some of the fantasy fun you can expect. 

Game Informer

In RuneScape: Dragonwilds, dragons have awoken on the forgotten continent of Ashfall, setting up the mission that you and up to three others must slay the Dragon Queen. You’ll uncover ancient civilizations, come to understand transformative magic, and, of course, build the medieval home of your dreams. Along the way, Jagex says you can expect to battle legendary RuneScape creatures like Zogres, Black Knights, and even new foes like the Garou, all while listening to reorchestrated classic tracks and new ones too. 

“Bringing Dragonwilds and its mix of crafting, survival, and quintessential RuneScape-ness to new platforms like PlayStation 5 is key to unleashing its magic to more players around the gaming globe,” RuneScape: Dragonwilds executive producer Jesse America writes in a press release. “We’re incredibly proud to have RuneScape: Dragonwilds launch on PlayStation Plus later this year. This means even more gamers can effortlessly team up and explore Ashenfall, go questing across its dangerous regions, skill up more and more abilities, and ultimately survive its thrall.”

Here are some new RuneScape: Dragonwilds screenshots: 

 

A release date was not given, but RuneScape: Dragonwilds is set to launch sometime later this year. It’s already available on PC via Steam Early Access. 

In the meantime, check out Game Informer’s RuneScape: Dragonwilds NGT for a look at the gameplay. 

Are you going to check out RuneScape: Dragonwilds on PS5 later this year? Let us know in the comments below!

Stuntman: Hollywood Brings The Big Name Cars

Game Informer

Saber Interactive is bringing back the Stuntman series, and injecting some fun familiarity through the inclusion of vehicles drawn from the history of cars in film and TV. The debut trailer for the project gives us a look at some death-defying car jumps, lightning fast street races, and hairpin turns in a variety of situations. However, the most eye-catching feature of the new game is the inclusion of familiar cars like KITT from Knight Rider, and the Delorean from Back to the Future

Saber stops short of sharing many additional details, and the “Coming Soon” banner at the end of the trailer leaves the question open regarding how long we might have to wait, but we know that the game is coming to PlayStation 5, at the very least. Check out the full trailer below. 

Silent Hill: Townfall Arrives In September

Game Informer

Silent Hill: Townfall got a new trailer during the 2026 Summer PlayStation State of Play presentation that primarily focused on gameplay, but did offer some story table setting.

The game is still considered a Silent Hill spin-off, though every new look at it makes it seem more and more like a mainline entry. The new trailer shows the protagonist looking for a character named Zoe Ellis and solving, potentially more intricate puzzles than the typical Silent Hill game (but they might feel on par when we get our hands on the game – we’ll see).

Some other interesting details include logging onto computers (something I don’t think we’ve ever done in Silent Hill), and distracting monster with thrown objects in first-person gameplay. Townfall also has a stark red color tone, which feels a little different than typical Silent Hill… but I like it.

And finally, the trailer also revealed a date for the game: September 24.

For more on Silent Hill: Townfall, head here.

 

Kemuri, A Stylish Yokai-Hunting Action Game From Ikumi Nakamura, Is Out Next Year

Game Informer

In late 2023, Ikumi Nakamura unveiled Kemuri, the first game from her new studio, Unseen, at The Game Awards. Ironically, she and that game have been unseen ever since, but during today’s State of Play, Kemuri made its grand reemergence from the shadows with a flashy new gameplay trailer and a 2027 release window. You can check the game out for yourself below.

In Kemuri, you hunt Yokai, colorful spirits and monsters only visible to certain people by using a technique called the Fox Window. The trailer shows off some fast-paced, visually stunning combat, which players can perform by possessing Yokai and using their powers. Gameplay clips also seem to show players using these abilities to traverse the game’s city, whether that’s diving through the air with feathers on their arms or swinging from a frog’s tongue. Hunters can be one of three classes (katana hunter, bow hunter, or shaman), so it’s fitting that the game also includes up to three-player online co-op. 

Nakamura previously made a name for herself as an artist at Tango Gameworks before becoming the creative director for Ghostwire: Tokyo, though she left that role before the game shipped. This new project at Unseen is her first project as a proper director, and so far, it looks great.

Nakamura appeared after the trailer to clarify that Kemuri is still in development, and a graphic following that statement gave the game a 2027 release window. As much as I’m into this game’s Yokai, here’s hoping we get a more tangible release date sometime soon.

Ace Combat 8: Wings of Theve Locks On For October

Game Informer

The next Ace Combat is cleared for take-off. Ace Combat 8: Wings of Theve will set off from the flight deck on October 2, and there’s a bonus for those who lock in early. 

Set in the Strangereal universe, Ace Combat 8: Wings of Theve looks send ace pilots into a new theater of aerial combat, with the hope of their homeland on their shoulders. Given the call sign of the “Wings of Theve,” you’ll battle to reclaim Usean land from onboard the aircraft carrier Endurance.

Those who lock in an early pre-order can also get Ace Combat 0: The Belkan War, part of the incredible PlayStation 2-era run of Ace Combat games, soon to be playable on PlayStation 5. It’s a nice bonus for long-time fans of the flying-action series.

We’re likely to learn more about this new installment in the coming months leading up to release, but it certainly looks like this new Ace Combat has some high-octane aerial action in store.