WWE Wrestler Xavier Woods Talks to ESPN at CEO about His Life with Gaming

Austin Watson, known better by his WWE stage name of Xavier Woods, is no stranger to nerd culture. We are also no stranger to him, as his YouTube channel UpUpDownDown has garnered quite a decent amount of hits from the fighting game community, due to his setting up matches between various WWE personalities. He has also made various references to gaming in his WWE promos, including one to the Georgia native’s home grown major, Final Round.

So it should come as no shock to anyone that the man who makes a living off of pro wrestling would be in attendance at the Orlando pro wrestling-themed major, CEO. While having an exhbition between himself and New Japan Pro Wrestling’s Kenny Omega in Street Fighter V, Woods also talked to ESPN, who was in attendance at the event.

In the article, Woods discusses his background with video games and how they still play a major role in who he is today. He talks about how he used games to overcome social awkwardness, which certainly aids him in being a public figure. Moreover, he discusses how he used video games to deal with being bullied in school, as well as talking about how video games have helped bring together the WWE backstage area during their down time. He even adds some encouragement to kids to use video games however they can to help them, including becoming big in the FGC.

This article is certainly worth a five minute glance, to see how a passion for games has driven someone to success on a platform that doesn’t inherently have anything to do with gaming.

Source: ESPN via RagingStormX

Tokido Sits Down with Shoryuken to Discuss Street Fighter Crash, Evolution 2016, and Infiltration

Editor’s note: Some responses have been slightly altered for the sake of clarity.

With the inaugural season of Street Fighter Crash in the books, Team Topanga–consisting of Tokido, Mago, and Evil Geniuses’ Momochi–came out on top, besting Team Razer–consisting of Fuudo, Xian, and Infiltration–in a thrilling finale. After the lime light faded and with the euphoria of the championship wearing off, I was able to catch up with Hajime “Tokido” Taniguchi, a man who really needs no introduction, at ArcadeStream in Seoul to discuss how he felt after clinching the trophy and the 30,000,000 KRW first prize purse.

Corey “Missing Person” Lanier: What were your initial impressions about Street Fighter Crash?

Hajime “Tokido” Taniguchi: Crash is a very long tournament, with it being played over one day each week for two months.

Missing Person: With the spread out format, was it stressful or interesting coming back and forth from Japan to Korea just for this tournament?

Tokido: The distance between the two countries isn’t very great compared to going from Japan to the United States, where I’d have to have 10 hour or occasionally 15 hour flights. For Japan to Korea, it’s only 2 or 3 hours, so it was fine. I like coming to Korea, and love Korean food, so it was enjoyable. Coming to Korea was a reward in and of itself.

Missing Person: For your first two weeks on Street Fighter Crash, you never had to play, with Momochi and Mago taking care of teams in the top 16 and top 8. How did you feel watching your team play?

Tokido: Both of my teammates were playing really well. I felt really good about our chances at that point.

Missing Person: Then in top 4, you decided to step out of the background and start playing. What made you decide to make that move before the finals?

Tokido: It was likely that our next opponent would be Team Razer, so I wanted to be ready. This was a very special tournament. It was also on live TV, so it’s not normal. I wanted to play and adjust myself to playing in front of the bright stage lights.

Missing Person: Crash was very different than anything we’ve had before for sure, with the TV production and the stage presentations. Do you think this fits well with the Fighting Game Community?

Tokido: Yes, absolutely.

Missing Person: Between the western-style, community driven events, or these Korean high-production sponsored events, which do you prefer?

Tokido: I think one of the best points of playing this style of event was that I had lots of time to practice for my next opponents. On any given day, I only have to face one or two teams, so I only have to practice for their specific characters, so it’s easier for us to play this.

Hajime “Tokido” Taniguchi playing Gastón “zZInsaneZz” Reid at ArcadeStream in Seoul, South Korea

 

Missing Person: And what do you think about this event when compared to Super Battle Opera, the only format that’s really comparable to it?

Tokido: SBO was much more difficult, due to it only being single-elimination with one match. It was more like a festival than anything, and even if you weren’t the best, you had a chance to win. So the best players still had less time to figure out player tendencies, and we could lose off of that. For me, playing best-of-three games in double-elimination is much better than SBO.

Missing Person: Recently, you and Mad Catz parted ways. Is your loss of sponsorship affecting your travel plans at all?

Tokido: For now, I’m doing fine. In the future, it may be troublesome.

Missing Person: So on that note, are you in talks with any other teams?

Tokido: Right now, I have to keep that secret. But there are possibilities.

Missing Person: What tournaments can we see you at coming up?

Tokido: I’m planning on attending DreamHack Summer, and I will definitely be at Evolution, so look for me there.

Missing Person: At Evo, you’re likely to face Infiltration to make your way to championship in Street Fighter V. Currently, he has a dominant record over you, better than anyone so far. How are you preparing for him?

Tokido: I have actually been going over to yukadon and VX’s house in Japan. They’re currently the top two Nashes in Japan and also live together, so I’ve been playing them quite a lot, studying the matchup.

Missing Person: So you are definitely feeling more confident in the Nash matchup.

Tokido: Yes, but sadly I couldn’t prove it in Street Fighter Crash.

Missing Person: That was definitely the matchup everyone was waiting to see in the finals.

Tokido: In my opinion, Infiltration and I are similar in our progression in the game. We both got better at the same rate when Street Fighter V released. When we played at Final Round, NorCal Regionals, and Red Bull Kumite, we were most likely the top two in the world. But recently, other people, such as Momochi, Fuudo, and even Justin Wong are getting to the same level as us.

Missing Person: So do you feel like you have more than just Infiltration to worry about at Evolution?

Tokido: Of course! I think Infiltration has to be thinking the same thing as well.

Missing Person: So during the Crash finale, Momochi won five in a row, after you guys were down 0-3 to Team Razer on the strength of Fuudo’s play. How did you feel after watching that after the roller coaster you guys went through?

Tokido: It was hard during Fuudo’s streak, but we still believed we had a chance. Getting through Fuudo was key to winning, and we had prepared for that beforehand. Even though Fuudo had already beaten each of us once, it was fine. So I was able to beat Fuudo, but unfortunately, I lost to Xian. After that, I trusted that Momochi could beat Xian and Infiltration. After that, Fuudo became the pivotal moment. Once Momochi beat Fuudo, I knew we had the advantage.

Missing Person: The night before the Crash finale, I saw you guys at ArcadeStream training against R. Mika mixups. Do you think that helped you in beating Fuudo?

Tokido: Absolutely. Usually the tournaments we play in are singles events. So we usually don’t collaborate since we don’t want to share tech with an opponent. Because it was a team format, Momochi and I were going back and forth discussing how to play against Mika. It was super helpful for each of us in this event to be able to collaborate.

Missing Person: If Crash were to happen again, would you participate in the second season?

Tokido: Of course!

Missing Person: Do you think that between now and then, the Korean scene will build up to be a bigger challenge for you guys?

Tokido: Of course! In fact, I’m already seeing improvements. One month ago, while I was here, I played Sandbag from Team IsaCenter, and thought that he wasn’t a very good player. Today, I played him in a first-to-five at ArcadeStream, and I can tell that he’s improving and practicing hard. He is definitely a better player than he was before, and I have a feeling that the rest of the Korean players are only going to get better if they keep practicing like this.

SNK Playmore Releases “Team Art of Fighting Trailer” for King of Fighters XIV

SNK Playmore, with Evolution around the corner and less than three months away from the release of their flagship title, is putting a lot of work into the promotion of King of Fighters XIV.  It seems like almost every week at least we are seeing more footage released by the company for the game, and today is no exception.

SNK Playmore just released a trailer showcasing the Art of Fighting Team that will appear in this iteration of this game.  Returning to the arena are Ryo, Robert, and Yuri from the aforementioned SNK fighter from the 90s. On display are their various full meter combos, showing off their full potential within the game system.  It goes without saying that within the King of Fighters system mechanics, they hit like a truck, and should have plenty of strong full punish options.

With the game set to release on August 23rd in North America, we can certainly expect more trailers to whet our palettes between now and then.

Source: SNK Playmore

Red Bull BC One and Street Fighter V Team Up for Upcoming Special Event

Red Bull has always been known to think outside the box to find their market, so their partnership with the Capcom Pro Tour for the Red Bull Kumite came as no shock; it’s also not surprising to learn of their upcoming Red Bull Proving Grounds series.  Given gamer proclivities for drinking energy drinks, and a glowing endorsement of the drink by Team Secret’s Poongko at Evolution 2011, Red Bull and Street Fighter seem to be a perfect fit for each other.

For Red Bull, they see deeper into the relationship than most would have expected, and have joined forces with Street Fighter V producer Tomoaki Ayano to create a collaboration between Street Fighter V and Red Bull BC One, their annual international B-Boy competition which will be held in Nagoya, Japan on December 3rd.

When speaking of the collaboration, Ayano was quoted as saying, “We saw a lot of similar aspects between breakdancing and competitive fighting games. One of course being the one-on-one battle format but also the fact that there are 16 B-Boys performing and 16 characters in the game.”

While the extent of the collaboration remains to be seen, it is still exciting to see Street Fighter being fluidly integrated into other sub-cultures.

Source: Red Bull BC One, with a tip from Josh C.

Brook Releases Universal Fighting Board Firmware v.1.5, Adds Wii U Support and Fixes PS3/PS4 Latency

Jon “jonnyfraze” Bonilla has just released a video displaying some of the changes in the recent firmware updates to Brook’s Universal Fighting Board. This board has picked up a reputation for being this generation’s version of the MC Cthulhu, thanks to its flexibility across platforms.

Version 1.5, which was recently released by the Brook team, now adds something unexpected to the mix: Wii U support. While fighting games may be limited on the platform, the team looks to make sure that, if necessary, you are prepared for any game that releases on Nintendo’s current flagship system. Also changed is the amount of latency inherent from the board between button presses and system response when being used on PlayStation 3 and PlayStation 4. The results will allow you better reaction time when using the UFB when compared to other possible boards and arcade sticks on the market currently.

If you own one of these boards, this update will be a great one to flash to your current stick. If you were on the fence on these boards, perhaps all the additions in 1.5 could sway your opinion.

Source: Jon Bonilla, with a tip from Neoxon

Brook Releases Universal Fighting Board Firmware v.1.5, Adds Wii U Support and Fixes PS3/PS4 Latency

Jon “jonnyfraze” Bonilla has just released a video displaying some of the changes in the recent firmware updates to Brook’s Universal Fighting Board. This board has picked up a reputation for being this generation’s version of the MC Cthulhu, thanks to its flexibility across platforms.

Version 1.5, which was recently released by the Brook team, now adds something unexpected to the mix: Wii U support. While fighting games may be limited on the platform, the team looks to make sure that, if necessary, you are prepared for any game that releases on Nintendo’s current flagship system. Also changed is the amount of latency inherent from the board between button presses and system response when being used on PlayStation 3 and PlayStation 4. The results will allow you better reaction time when using the UFB when compared to other possible boards and arcade sticks on the market currently.

If you own one of these boards, this update will be a great one to flash to your current stick. If you were on the fence on these boards, perhaps all the additions in 1.5 could sway your opinion.

Source: Jon Bonilla, with a tip from Neoxon

Street Fighter Crash Season Finale Live Saturday Night Featuring Team Topanga and Team Razer

After two months of intense competition, the first season of Street Fighter Crash in South Korea is coming to a close on Saturday night (in the west). After an exciting event last week that saw HumanBomb defeat RZR|Infiltration twice, we ultimately saw Team Razer defeat Team Southeast, riding off the strength of RZR|Xian’s F.A.N.G play.

In the finals, Team Razer will face Team Topanga–a team who had little issue dispatching IsaCenter–in a runback from top 8. People who tuned in during that time will remember seeing Infiltration lose to EG|Momochi when most people expected him to face Tokido at some point that day, which ultimately led to Team Razer having to fight through losers bracket to advance to top 4 play. Infiltration is seeking revenge on Topanga and Momochi in particular; will he find the retribution he so craves?

While that match will be the highlight of the event, let’s not forget that IsaCenter and Team Southeast will be playing for 3rd place money and bragging rights. Will Team Secret’s Poongko be able to overcome losing twice to Xian in Top 4? Will HumanBomb be able to ride the momentum he had last week into the finale? Or will Sandbag, 200won, and Sazabi shock the world by beating a stacked team such as HumanBomb, Poongko, and AVM|Gamerbee?  

Find out live at 10 PM PDT Saturday, June 5 (1 AM EDT Sunday, June 6) on the English Crash Twitch channel to find out!

Source: SpoTV

Desk’s Not-So-Official Trailer Explores Possible Inspirations for Street Fighter V’s Ibuki

When a new character or a new game appears, Desk is rarely far behind. Thus, given how many games the man has tried to completely break, it’s no wonder that he would be able to draw many parallels between the recently revealed version of Ibuki and various other fighting game characters and mechanics.

While he (obviously) shows how little many combo options have changed for everyone’s favorite ninja schoolgirl between Street Fighter IV and the present iteration, he also draws some conclusions on possible inspiration for Ibuki’s design. In doing so, he found that there might be a correlation between her V-Trigger and Doctrine Dark’s Explosive in the Street Fighter EX series, and even more surprisingly, that her ability to float might have been inspired by Karnov’s Balloon Attack in Karnov’s Revenge (also known as Fighter’s History Dynamite in Japan) by Data East–a now-defunct company Capcom once attempted to sue out of fear that they had completely copied Street Fighter’s mechanics for this very IP.

Whether these parallels are intentional or not may forever be left up to the imagination, though it is hard to ignore how close they are in terms of design.

Source: Desk

Who Are the Better Street Fighter V Players: Tekken Titans or Street Fighter Mainstays? Find Out with ArcadeStream’s 5-on-5 this Friday

One of the most amazing aspects, in my personal opinion, of Street Fighter V to date has been the crossover appeal that it has garnered within the fighting game community at large. Many games have existed in their own isolated communities over the years, with few players truly crossing over outside of casual, passing interest in other titles. Even fewer broke out in their secondary games to make an impact on the competitive scenes of those games.

With Street Fighter V, that is clearly changing. One of the most notable scenes for this to date has been Korea, which has scene an influx of players from Tekken and The King of Fighters branch out to Street Fighter V with varying degrees of success. In Street Fighter Crash, two players that got their start in Tekken–Sazabi and 200won–are on one team in the Top 4 of the event, poised to take home fight money in their first big event of the game.

With the new Street Fighter blood crossing over from Tekken, one question in Korea is whether these players who have their roots in 3D fighting will be able to be strong and competitive against players who have cut their teeth primarily on the 2D plane. While Tekken players’ results at Evo will definitely be a strong litmus test, Drakefang from ArcadeStream seeks to be the first person to answer that question.

On Friday night in Korea (Friday morning in America), ten players will converge in a 5-on-5 team battle between Team Arcade Stream and Team Tekken. While nothing is on the line, it will be an interesting test of how well Tekken players are transitioning into the game, especially with the names attending.

Team Arcade Stream:

  • [TAS] RagingStormX (USA – Vega)
  • [TAS] SamsonK (USA – Chun-Li)
  • [TAS] Mag9xmitsuko (USA – R. Mika)
  • [TAS] zZInsaneZz (Brazil – R. Mika)
  • [TAS] ROF (Australia – Birdie)

Team Tekken (All Korean):

  • Knee (?)
  • Sazabi (Zangief)
  • 200won (R. Mika)
  • RedStar (Ken)
  • Narak HOF (Zangief)

What is interesting to note is that each match will be played best of 3, with every team member playing one another, with the best aggregate score winning the exhibition. Also of note is that this event is not character locked like most team exhibitions, which means counter-picking is entirely possible.

Want to see which discipline stands tall at the end? Tune in at 7 AM EDT Friday, May 27th (4 AM PDT) to find out!

Source: ArcadeStream

Who Are the Better Street Fighter V Players: Tekken Titans or Street Fighter Mainstays? Find Out with ArcadeStream’s 5-on-5 this Friday

One of the most amazing aspects, in my personal opinion, of Street Fighter V to date has been the crossover appeal that it has garnered within the fighting game community at large. Many games have existed in their own isolated communities over the years, with few players truly crossing over outside of casual, passing interest in other titles. Even fewer broke out in their secondary games to make an impact on the competitive scenes of those games.

With Street Fighter V, that is clearly changing. One of the most notable scenes for this to date has been Korea, which has scene an influx of players from Tekken and The King of Fighters branch out to Street Fighter V with varying degrees of success. In Street Fighter Crash, two players that got their start in Tekken–Sazabi and 200won–are on one team in the Top 4 of the event, poised to take home fight money in their first big event of the game.

With the new Street Fighter blood crossing over from Tekken, one question in Korea is whether these players who have their roots in 3D fighting will be able to be strong and competitive against players who have cut their teeth primarily on the 2D plane. While Tekken players’ results at Evo will definitely be a strong litmus test, Drakefang from ArcadeStream seeks to be the first person to answer that question.

On Friday night in Korea (Friday morning in America), ten players will converge in a 5-on-5 team battle between Team Arcade Stream and Team Tekken. While nothing is on the line, it will be an interesting test of how well Tekken players are transitioning into the game, especially with the names attending.

Team Arcade Stream:

  • [TAS] RagingStormX (USA – Vega)
  • [TAS] SamsonK (USA – Chun-Li)
  • [TAS] Mag9xmitsuko (USA – R. Mika)
  • [TAS] zZInsaneZz (Brazil – R. Mika)
  • [TAS] ROF (Australia – Birdie)

Team Tekken (All Korean):

  • Knee (?)
  • Sazabi (Zangief)
  • 200won (R. Mika)
  • RedStar (Ken)
  • Narak HOF (Zangief)

What is interesting to note is that each match will be played best of 3, with every team member playing one another, with the best aggregate score winning the exhibition. Also of note is that this event is not character locked like most team exhibitions, which means counter-picking is entirely possible.

Want to see which discipline stands tall at the end? Tune in at 7 AM EDT Friday, May 27th (4 AM PDT) to find out!

Source: ArcadeStream