Marvel vs. Capcom: Infinite will not feature on the 2018 Capcom Pro Tour

When we reported on Capcom’s focus on esports in the open letter from Capcom’s CEO, we were left only to speculate whether this focus would extend beyond Street Fighter V. We have now received our answer.

In a report from Compete — Kotaku’s esports section — a Capcom representative confirmed that Marvel vs. Capcom: Infinite will not be part of this year’s Capcom Pro Tour. Said Capcom representative was also silent when pressed on whether there would be a second Battle for the Stones circuit. When you also consider that MvC:I also missed the cut for this year’s Evo, prospects are looking grim for developer support going forward.

The leaked Capcom esports presentation from last year initially raised expectations for Marvel vs. Capcom: Infinite, promising that the game would join the Pro Tour alongside Street Fighter V. While the Marvel community certainly isn’t giving up, it looks like Capcom are all but abandoning MvC:I.

Expect more information on the 2018 Capcom Pro Tour — including a full tournament schedule — on February 19th.

Source: Compete

Abigail antics and much more: Weird moments in Street Fighter V: Arcade Edition

Abigail is already the new Street Fighter thing people are shaking their heads at. To be fair, he makes himself a big target.

In this compilation of crazy moments in Street Fighter V: Arcade Edition, we see many instances of strange hitbox interactions with Abigail, among other characters. We also see some impressive plays using Alex, and many instances of Poongko doing amazing things — including a fantastic set full of parries from his Kolin.

Source: XusesGB

Awaken the power of little old men with this Tung Fu Rue guide for The King of Fighters XIV

Tung Fu Rue — like many characters in The King of Fighters XIV — can deal a lot of damage, but falls on the lower end of the totem pole competitively. His low stature and short limbs make it really hard for him to push people around — areas where top tier characters like Kula and Robert excel.

However, in this guide, we see that with some finesse, you can augment Tung’s strengths to make up for these deficiencies. With certain moves, you can apply a significant amount of pressure with the little guy.

Source: EmEss

Tampa Bison signs esports contract with CheckSix

We’re nearing the end of the off-season of the Capcom Pro Tour, and the signings are ramping up. With multiple teams trying to find their way into the FGC, we can expect more signings in the next couple of weeks.

Now announcing their own recent acquisition is esports team CheckSix, who have signed Dexter “Tampa Bison” James to a contract. The Florida native — who wears his main in his tag — will now be representing them on the CPT. He was able to place 139th on the rankings last season with a limited schedule, and will likely improve with more travel time in 2018.

Source: CheckSix Gaming

It’s a clash of champions as Justin Wong, Sanford Kelly, and IFC Yipes square off in Marvel vs. Capcom 2

If you think of great names in Marvel vs. Capcom 2 history, three people that would immediately come to mind are Justin Wong, Sanford “Santhrax” Kelly and IFC Yipes. From 2000 to 2010, the East Coast trio won a combination of nine Evo titles in the game, and are still considered some of the best to every play the title.

Thanks to a donation incentive being met for Versus 2018, we were able to see these three titans square off against each other in a first-to-seven exhibition. While Yipes would play Storm, Sentinel, and Captain Commando against Sanford’s patented Cable, Sentinel, and Captain Commando, he would see a switch back to his famous Magneto, Storm, and Psylocke against Justin’s Team Matrix (Storm, Sentinel, Cyclops). All told, this is an epic exhibition you don’t want to miss.

Check out the first-to-ten exhibition between Justin Wong and Sanford Kelly here.

Source: Team Spooky

Core-A Gaming gives a firsthand perspective of Evo Japan

Evo Japan was a huge success, and Core-A Gaming (being based out of Korea) was able to make the trip, and Gerald Lee recorded his own impression of the event.

Speaking to people such as James Chen, Alex Myers, and Kayane, he describes the crowds, the hype of unknown players showing themselves to be killers, and the excitement to play new and anticipated titles. He also spoke of the significance of the event, with Knee and Infiltration both talking of the importance of winning the event, with Infiltration saying he would rather earn the prestige of winning Evo over the money attached to winning Capcom Cup.

Source: Core-A Gaming

VesperArcade talks about the Evo 2018 lineup in his latest video

Evo 2018 is now officially the biggest topic of discussion with the reveal of the game list for this year’s big tournament. With eight titles on the lineup, people can’t stop talking about what is — and isn’t — in the lineup.

VesperArcade breaks down the game list in his most recent video. During the video, he talks about Arc System Works hints at Blazblue: Cross Tag Battle being considered Blazblue’s successor by supplanting Blazblue: Central Fiction in the roster. But particularly he discusses the two biggest titles in question, Dragon Ball FighterZ and Marvel vs. Capcom: Infinite. He considers the former’s inclusion a possible title to overtake Street Fighter V‘s number of entrants, and also discusses the latter’s both surprising/not surprising exclusion.

Source: VesperArcade

Learn T.Hawk’s famous tick throw option select in Super Street Fighter II Turbo

Late in the lifespan of Super Street Fighter II Turbo, an option select for T. Hawk was found that improved his viability in the title. It is a very strong tactic that virtually locks players in the corner, if they end up there against the Mexican giant.

Using this option select, you buffer a 360 motion off of a crouching light punch while holding all three punches. Upon reaching down back, you roll back to down forward, then release the punches. This gives you a negative-edged Tomahawk on top of a 360 throw. This works because Hawk’s command grab has no whiff animation, and gives you the throw if the opponent stays stationary — but if they attempt to jump away from the throw, they are then hit out of the air with a DP.

Source: Pau Oliva

Jonyfraze reviews the unusual and unique Mixbox controller

We have seen joysticks. We have seen controllers. We have seen hit boxes and keyboards. We have even seen players use piano controllers as their input method of choice in tournaments. But this is a another interesting mix-up of various controller options.

Aptly named the Mixbox, the device combines a keyboard directional pad for directional inputs with the Vewlix layout expected of modern joysticks for button inputs. Jonyfraze recently reviewed this — and calls it a solid option for keyboard players!

Source: Jon Bonilla

Fighter101’s persuasive video essay invites new school players into old school titles

In all aspects of life, it’s important to look at the past to understand where we are going. Capcom has given us an invitation to do just that with the upcoming release of the Street Fighter 30th Anniversary Collection, which showcases the vast majority of its famous older titles.

Fighter101 understands that a lot of new players feel daunted by the learning curve of the older titles, but implores them to reward themselves with the feelings that come from mastering something in older titles such as Super Street Fighter II Turbo and the Street Fighter Alpha series!

Source: Fighter101