New gameplay footage shows off 2B’s lasers, custom items, and more in SoulCalibur VI

Namco just concluded a new preview live-stream with Platinum Games to show about 20 minutes of new footage of SoulCalibur VI’s newest guest character, NieR: Automata’s 2B!

2B’s gameplay comes equipped with long strings, full screen lasers (with a small visual cue that looks like will allow them to be stepable on reaction… maybe?), and a 2nd self-destruct CE. Sadly, it was done on a low-health character, so exactly how much damage this alternate CE does is currently unknown. Also worth noting is the fact that, much like how Tekken 7‘s guest characters had altered jumps, it seems like 2B will have a uniquely higher jumper arc.

There’s also a small exhibition between Motohiro Okubo and Yoko Taro where we get to see 2B’s Soul Charge mode here (performed by a Taro CaS, no less!) which seems to have even longer attack strings and break attack projectiles.

Perhaps unsurprisingly, 2B will be the first character in the SoulCalibur VI series to be customizeable.  The 2B DLC pack (free for those with the game’s Season Pass) includes NieR: Automata-themed background music and stage, 2B-themed extra parts and stickers, and additional weapons.

Sadly, there is still not set date for 2B’s release. SCVI producer Motohiro Okubo mentioned they were still fine tuning the character — but considering how far along they seem to be in her creation, it looks like her release can’t be that far off.

Source: 電撃オンラインFlying_Wonkey

See how Anna has improved in her transition to Tekken 7

Anna Williams is in the running for one of the most-polarized characters in Tekken 7. This offensive-minded stance character might have gigantic frame traps and powerful, unseeable lows, but her punishment game easily ranks among the worst in the game — there’s even some slow, snake edge-style lows that she can’t launch punish, since her fastest WS launcher is i18!

That means that if you choose to play Anna, you have to approach her in a way wholly different from the rest of the cast. If you’re interested in the DLC Willaims sister and don’t know where to start, this character breakdown from That Blasted Salami should help you get started with this unique, atypical Tekken character.

Source: That Blasted Salami


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Mew2King breaks down everything known about Super Smash Bros. Ultimate’s Chrom

Though Roy may have won a pre-release Super Smash Bros. Ultimate tournament, Pro-Smash legend Mew2King sees more potential in a different Fire Emblem character: newcomer Chrom.

Roy’s recovery might be better, but Mew2King’s analysis reveals that Chrom might just be better in every other way. Combo potential, kill trades, frame advantage, speed, and more all seem, on the surface, to swing in his favor: check out Mew2King’s video above over at Most Valuable Gaming to get an in-depth breakdown on everything we know about Chrom thus far!

Source: Most Valuable Gaming


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KYSG_Guc breaks the combo meter — and just about everything else — in this Law video for Tekken 7

Power Crushes are not much of a problem in Tekken 7 tournament play for a long list of reasons. But, if for some reason you need a reminder on how exploitable their armor frames are, then you should check out KYSG_Guc‘s latest Law Combo video.

Though squeezing in as many hits on an armored move is the centerpiece of many of the combos in today’s videos, there’s a ton of bizarre interactions to be seen. Law’s Rage Drive and QCF+1 cross unders, combo meters breaking at the wall, and more show that there’s still a lot of strange things to find in Tekken’s combo system.

Source: KYSG_Guc


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Wednesday Night Fights x Orange County to add Skullgirls, Pokkén Tournament DX, and ARMS monthly tournaments

Thanks to Wednesday Night Fights (and its associated esports organization, Level|Up Series) three unique fighters are getting a resurgence: The 2D-3D mashup of Pokkén Tournament DX, spring-armed arena brawler ARMS, and indie MvC2-inspired versus fighter Skullgirls: 2nd Encore.

Orange County’s Wednesday Night Fights are streamed over on Level Up’s official twitch channel, located here. All three tournaments start on 11/28 in the form of monthlies, with Skullgirls in particular being free-to-enter with prizes for top 3 placers. You can keep up to date on news regarding these tournaments by following levelupseries on Twitter.

Source: levelupseries


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THE COOL KID93 shares Goku (SSGSS) pressure setups for Dragon Ball FighterZ

Looking to improve your Goku Blue? Professional gamer and Evo 2018 finalist THE COOL KID93 has put together a setup and okizeme video for the god-like (canonically, mind you) Saiyan form in Dragon Ball FighterZ.

Since Goku (SSGSS) is centered around close-range offensive play, you don’t just want to convert big off your mixups — you want to ensure that you have the means to keep on your opponent to keep forcing your pressure. THE COOL KID93 shows off more than a few ways that you can do that — particularly if your GoBlue runs with Gotenks.

Source: THE COOL KID93


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One Time Hero shares anti-Zangief tips for Balrog players in Street Fighter V: Arcade Edition

Boxing and wrestling doesn’t mix very well — and I encourage you to look up strange real life stories where companies have tried to mingle them, such as WWF Brawl for All — but that doesn’t mean Balrog needs to fear Zangief in Street Fighter V: Arcade Edition.

One Time Hero knows this well, and has put together some vital match-up tips for fellow pugilists. Knowing your footsie ranges and how to control Zangief’s common tools (and answers to your tools) goes a long way, so check out the video above to learn more!

Source: One Time Hero


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Get excited with these practical combos for Guilty Gear Xrd Rev 2’s Raven

Guilty Gear Xrd REV 2‘s Raven is a solid pressure-oriented character with an interesting stance, versatile toolkit, and amazing setplay. He’s an excellent character for those that want to keep busy and control the pace of a match.

Raven’s damage output is on the lower end of the spectrum without his unique mechanic, Excitement, being built up along the way. Learning to build your excitement mid combo and making every hit count is vital to Raven’s success — so check out Sea Leaf Dojo‘s practical combo video above and start taking notes!

Source: Sea Leaf Dojo


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World Warrior explores the untapped potential of V-Trigger I MK Tatsu for Ken in Street Fighter V: Arcade Edition

Street Fighter V: Arcade Edition‘s combo-heavy shoto, Ken Masters, can convert almost of of any situation. And if there’s a situation that can be capitalized on, you can rest assured that Ken-fiend World Warrior FGC has worked to optimize it.

Such is the case with his work in this video, which focuses on the untapped potential of Ken’s MK Tatsu in V-Trigger I. With enough advantage to link big off of it, combined with its unique jump arc, there’s a wide array of big combos you can use from this tool — in the corner or otherwise.

Source: World Warrior FGC


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Mikado Arcade’s Vampire Hunter Championship 2018 VOD now available

Just because Halloween is over, doesn’t mean you get to escape the spooky stuff just yet. It’s time for the Vampire Hunter Championship 2018!

The Vampire Hunter Championship is Mikado’s annual tournament for Vampire Hunter: Darkstalkers’ Revenge. Among Darkstalkers fans, Vampire Hunter is considered the slower paced, more methodical entry in the Darkstalkers series. Don’t let that fool you — If rushdown is your thing, there’s plenty of air-dashing, frame trapping, cross up insanity for you to cheer through. And while tiers are considered less compact in Vampire Hunter overall, there’s still some great low tier representation in this tournament.

Source: 高田馬場ゲーセンミカド


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