Rage Quitters Beware: Street Fighter V Now Bans Quitters for 24 Hours with a 1000 LP Penalty

As mentioned in Capcom’s most recent announcement, Street Fighter V was expected to implement a new system to deal with rage quitters as part of yesterday’s server maintenance. According to reports from the both r/StreetFighter and r/Kappa subreddits, the new anti-rage quit system is indeed now active: specifically, anyone who leaves a match 3 times within 2 hours will get hit with a 24-hour ban as well as a deduction of 1,000 League Points.

This is a welcome addition to a game that’s been sorely needing this since launch. That said, this doesn’t seem to have been implemented without any hitches; there have been some players who claimed to have been banned after being rage quit upon, not rage quitting themselves. Capcom’s Neidel “haunts” Crisan has addressed this on reddit, stating that players who remain connected to the matchmaking server after a disconnect shouldn’t be marked as having rage quit. However, he further clarified that he is on the look out for any footage that shows otherwise, and that he’ll forward any that is found to their team.

Source: r/StreetFighter; r/Kappa; haunts (reddit)

Bandai Namco Games Teases Potential Soul Calibur News via Twitter

Long considered one of the big four 3D fighting game franchises, Soul Calibur hasn’t really had much of a presence as of late. Its most recent release, Lost Swords, was a single player free-to-play game. Meanwhile, its last competitive outing, Soul Calibur V, came out over almost four years ago back in 2012.

However, with this year being Soul Calibur’s 20th anniversary, it seems that Bandai Namco Games may have something up its sleeves for the series. The company recently released a teaser image on the official Soul Calibur twitter, showing the familiar silhouette of what seems to be fan-favorite character Ivy, along with the words “Guess Who.”

The timing of this tweet is quite interesting, as Gamescom is taking place this week and Bandai Namco Games will be in attendance. Additionally, reports have stated that the company is set to show a “new IP” alongside Tekken 7: Fated Retribution and DragonBall Xenoverse 2 at the event. Could Soul Calibur 6 be announced at the event? Stay locked on to Shoryuken.com for more as this story develops.

Source: Bandai Namco Games; PS4Germany via 8WayRun

LI Joe Talks about Why He Hasn’t Gone Pro, Playing on ESPN, Urien, and More

With his impressive performance at Evo 2016–being the only American player to make it into top 8–Joe “LI Joe” Ciaramelli has become something of a folk hero in the fighting game community. Despite this however, he has yet to take advantage of any opportunities his Evo performance might have opened towards going pro.

BornFree recently caught up with LI Joe at Defend the North where they got to talk about a number of topics; on not going pro, Joe states that he isn’t really ready to quit his current job and play fighting games as a full time career. The fighting game community “isn’t there yet,” at least in terms of playing at a pro level being a viable career option. However, he doesn’t discount the possibility of doing so further down the line.

In addition to this, he also talks about playing at live on ESPN at Evo and also shares his thoughts on the final DLC character for Street Fighter V: Urien, who was his main back in Street Fighter III 3rd Strike.

Source: BornFree

Manga Character Mai Natsume Coming to BlazBlue: Central Fiction

When BlazBlue: Central Fiction hits home consoles later this year, it will include characters not in the original arcade release. We’ve already seen the first of these characters: Es, heroine of the BlazBlue spinoff Xblaze: Code Embryo. Now, yet another spin-off character is joining the game’s cast.

In this week’s issue of Famitsu, Arc System Works has confirmed that Mai Natsume will be joining the game’s cast as one of these extra fighters. Hailing from the manga spin-off BlazBlue: Remix Heart and its sequel, Variable Heart, Mai previously made a non-playable appearance in the story mode of BlazBlue: Chronophantasma EXTEND.

Additional details about Mai have yet to be shared. In the meantime, check out the preview of the Famitsu issue and some images of Mai in the gallery below.

Click to view slideshow.

BlazBlue: Central Fiction hits PlayStation 3 and PlayStation 4 on October 6, 2016 with a North American release set in the Fall of 2016 and Europe later in fourth quarter of 2016.

Source: Famitsu via Siliconera

Stop V-Reversals with This Parry Option Select for Ryu in Street Fighter V

Aside from being a great footsie tool, parries in Street Fighter have often been the source of some decent option selects. Street Fighter V is no exception, with this new option select that has been discovered for Ryu.

As Andrew David Murphy demonstrates in the video below, Ryu can option select with his parry to beat out certain V-Reversals. The technique is similar to the anti-backdash option select players used in Street Fighter IV. By inputting the parry command after a string of jabs, Ryu can catch most V-Reversals with a parry. Additionally, with some adjustment, Ryu can also chase down other characters whose V-Reversals move them out of his way.

Now, jabs aren’t the only way into this option select. As MDZ jimmY demonstrates in their own video, Ryu can also set the option select up using his standing medium punch (as previously covered in our last Street Fighter V roundup).

Additionally, MDZ jimmY also shows how other parry-like V-Skills–such as Zangief’s–can also work with the option select. This likely means that Alex, who has a parry when his V-Trigger is active, can probably pull this off as well.

Only time will tell if these option selects become dominant tools for these characters. Capcom could always nerf these options. In the meantime, share your thoughts on them in the comments below.

Source: Andrew David Murphy, MDZ jimmY

Sega Renews Virtua Fighter Trademark

Virtua Fighter is one of the most respected fighting game franchises; even in the West, where its popularity doesn’t match that of other games, the series is still highly respected for its technical depth. Despite this, we haven’t really seen anything new regarding the Virtua Fighter franchise for a long time–outside of character guest-appearances in other games.

That said, it seems that Sega may still have some plans for franchise in the future. According to Trademarkia, the company has recently renewed the trademark for Virtua Fighter.

Now, take note that this doesn’t necessarily mean that a new Virtua Fighter game is coming–companies renew their trademarks all the time, if just to protect them. But it does show that Sega retains enough interest in the franchise to hold on to their trademark for it.

Source: Trademarkia via VFDC

Early Copies of the King of Fighters XIV Leave Good Impressions of the Game’s Online Play

Throughout it’s development, one of the biggest questions players had about the King of Fighters XIV was how good its online play would turn out–its predecessor had pretty poor play online on consoles, and many players were worried that the new game would suffer the same–especially with SNK being rather quiet on the subject.

Well, it seems that players’ worries may be unfounded. Reports from players obtaining early copies of the game (from retailers breaking the street date) seem to indicate that the King of Fighters XIV’s online experience is great.

Specifically, CEO head organizer Alex Jebailey made the following statements regarding the his experiences with KOFXIV’s netcode on Twitter.

This is great news for King of Fighters fans. If the online play continues to hold up on launch day–with the larger influx of players–this should allow KOFXIV to grow its player base beyond those looking to play the game offline at tournaments and events.

Source: Alex Jebailey (Twitter)

Ed Boon Teases the Red Hood for Injustice 2, Asks “Joker or Jason Todd?”

NetherRealm’s Ed Boon isn’t shy about using Twitter polls as a way to hint about possible characters for Injustice 2. His latest one, however, seems to be the most direct confirmation of a character yet.

In his latest Twitter poll, Ed Boon only mentions one specific character: the Red Hood. The poll itself only asks whether or not fans would prefer him to be the Joker or Jason Todd.

For those not familiar with the the Red Hood mantle, this was originally the moniker usedby the man who would later become the Joker–before his fateful dive into a vat of chemicals that finally transformed him into Gotham’s Clown Prince of Crime. The first Injustice game referenced this by giving the Joker a Red Hood alternate outfit.

In addition to this, the Red Hood moniker was used by resurrected a former Robin: Jason Todd, who became an anti-hero of sorts, stopping crime in his own violent crusade to get back at those who wronged him in the past.

Take note that this isn’t outright confirmation that the Red Hood will be in Injustice 2. That said, these Twitter polls are a good indication of who Ed Boon and NetherRealm are considering for Injustice 2.

Source: Ed Boon

King of Fighters XIV’s Official Site Updated with All Teams’ Stories

Hot on the heels of their most recent team trailer, SNK has made an update to their official King of Fighters XIV website. They’ve now added all the prologue stories for all 16 teams participating in the latest King of Fighters tournament.

With this update, fans can now learn the back stories of all of these teams: this includes those of newcomers such as Team South America (qualifiers from a KOF spinoff tournament in Brazil) as well as the recently featured Another World Team (travelling across dimensions searching for an evil power). Additionally, they also clue us in to the state of the KOF world in general, and the timeline changes that happened after the last game.

The King of Fighters XIV’s official launch is only a couple of weeks away. With this, players can start getting more acquainted with the teams and characters that they might want to pick up when it hits PlayStation 4.

Source: SNK

Make the Most Out of Knockdowns with Street Fighter V’s Juri

In her transition to Street Fighter V, Juri has become a much more offense-oriented character than her prior incarnation. As such, learning how to optimize her offense and capitalize on knockdowns has become a more important part of her game.

For players looking to learn how to apply better pressure as Juri after a knockdown, MarLonLonMilk has put together this handy video guide showing multiple knockdown and meaty setups for the spider.

Source: MarLonLonMilk