Watch As Cerebella Works Around Squiggly’s Level 3 is This Amazing Skullgirls Encore Combo Video

When it comes to combo videos, there are usually two types.  On one hand, you have practical videos that are meant to show optimized stuff for players to use in actual matches, on the other you have the insanely flashy ones that are take advantage of certain interactions in the game to produce impressive but impractical combos just for show.

This next Skullgirls: Encore combo video we have here definitely falls into the second category. In the video, Dragonos451 finds a way to work around Squiggly’s level 3 super – a  tracking projectile that can be manually controlled to hit the opponent even if Squiggly herself is in hitstun – to create a sort of obstacle course that their character (Cerebella) needs to work through while still continuing her combo on Squiggly.

Another interesting thing about the video below is that it does go a bit meta. The first part shows an easier variation done before the game was patched during the middle of production – something that required a total rethink of how to do the combos, and one that arguably makes the combos below more impressive.

Source: Dragonos451

Newcomer Gigas Mixes Familiar and Unique Attacks in Tekken 7 Debut

The folks at Game Plaza Gao have been doing a great job at demonstrating the movesets of Tekken 7’s newcomers. Now, they’re back with another video for the latest cast member to join the 7th King of Iron Fist tournament, Gigas.

As we previously reported, Gigas has quite a few moves that have been borrowed from Craig Marduk, including his QCF+2 and down+3, as well as Ancient Ogre’s sidestep 4, only without the necessary movement. These are in addition to some of his more unique moves, including a belly flop that looks quite safe and can lead to further offense.

Give the video below a spin and share your thoughts on Gigas’ moves in the comments.

Source: Game Plaza Gao

Mortal Kombat X’s Jason Voorhees Banned at Combo Breaker

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Today saw the release of Mortal Kombat X’s very first downloadable character, Jason Voorhees, but those looking for the Friday the 13th star to make an appearance at a major tournament will have to wait a bit longer.

In a recent tweet, Combo Breaker organizer Rick Thiher has confirmed that the horror icon will not be allowed for use at the event later this month. “I’d like to see the barely 1-month-old cast shine,” he said of the decision.

That said, Mortal Kombat X will still be running with the latest patches and updates in place.

The choice of whether or not to allow post-launch characters is always a tough call for any tournament organizer. In the end, they have to decide which route will help best represent the game at their event. And with a $10,000 pot bonus coming from the developers themselves, Thiher certainly has an even greater responsibility to provide the best competitive experience.

Combo Breaker is scheduled for May 22-24 in Chicago, Illinois. More details can be found through their official website.

Source: Rick Thiher

Team NINJA Holding Halloween Costume Design Contest for Dead or Alive 5 Last Round

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When it comes to alternate costumes, Team NINJA has been very open to using fan-submissions for their characters in Dead or Alive 5. For the past couple of years, this has always culminated in a contests where fans get to submit their ideas in exchange for a chance to win prizes.

That tradition continues this year with Team Ninja’s announcement of their Halloween Costume Designer Challenge 2015. As with previous events, the winning designs will be included in the Halloween costume pack. In addition to this, ten personally selected winners will receive a special present from the developers.

Interested participants can head on over to Team NINJA’s official site for details on how to send in their designs. Take note that interested participants need to submit by May 31.

Source: Team NINJA

Next Batch Of MadCatz FightPads Will Be Coming After Street Fighter V

Over the past few months, MadCatz has been busy pushing their Tournament Edition 2 line of arcade sticks. While this effort has helped stick players get ready for the current generation of consoles, those who preferred playing on their FightPad line last gen have been somewhat left out.

Responding to a question about the lack of FightPads for the current generation of consoles, MadCatz’s Mark “MarkMan” Julio has stated that these won’t come out until after Street Fighter V launches.

As previously reported, MadCatz has entered into a partnership with Capcom for the game. One of the products that they’re working on as part of this is a new FightPad tentatively named the FightPad PRO. This is most likely the new FightPad that MarkMan is referring to in his tweet.

Source: MarkMan via NeoGAF

MadCatz To Releasing “Type-N” Namco Noir Style Replacement Panel For the Tournament Edition 2

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When MadCatz released their Arcade FightStick Tournament Edition 2, they mentioned that they would be releasing accessories to help players customize their sticks. Well, one of the first of these accessories will soon be available to players. In a recent tweet, MadCatz’ Mark “MarkMan” Julio announced that their Type-N replacement panel for the TE2 will be available soon.

The Type-N replaces the standard TE2 top panel (including the acrylic cover), which uses MadCatz’ interpretation of the Taito Vewlix button layout, with one that uses the curved Namco Noir layout.  This layout is based on the one seen in Namco’s Noir arcade cabinet for their latest Tekken games. Additionally, it’s also similar to the Sega “Astro” layout seen in many older arcade candy cabinets.

As of now, there’s no official release date for the Type-N replacement panel. Stay locked on to Shoryuken for more on this and other arcade stick related news.

Source: MarkMan

Mortal Kombat X’s Latest Patches Address Liu Kang’s Blockstring Infinite, Ermac’s Unscaled Damage, and More

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Over the past week, Mortal Kombat X on both PlayStation 4 and Xbox One received a patch that introduced some balance changes and fixed a few bugs.

The main balance changes directly address Liu Kang’s blockstring infinite, reducing the amount of blockstun done by a meter burned Double Dragon Kick into a Bicycle Kick. In addition to this, it also fixes the damage scaling on the drop portion of Ermac’s Tele-Hang.

Other changes include a fix on Sonya’s Air Strike, preventing it from being punished on hit when done as a reversal, as well as some fixes to frame data.

Aside from balance concerns, the patches also addressed some other bugs in the game, including one that kept certain switches in the Krypt from working properly as well as various issues that crashed the game on both consoles.

Check out the complete patch notes for both PlayStation 4 and Xbox One below.

Balance Changes

  • Ermac (Mystic) – Damage from dropping from Tele-Hang will now properly be combo damage scaled.
  • Liu Kang (Dragon’s Fire) – Meter-burning a Double Dragon Kick into a Bicycle Kick is now +2 block     advantage to remove a potential block trap.
  • Sonya (Covert Ops) – Air Strike can no longer be reversal wakeup punished on hit by some characters.
  • Liu Kang – Towards Front Kick & towards Back Kick attacks can no longer be High Parried.
  • Movelist Frame Data – Many corrections and now includes frame 0 in the startup frames

PlayStation 4 Bug Fixes

  •  Switches in the Krypt now work as intended.
  •  Fixed crash relating to downloading store content information
  •  Koins awarded for actions on mobile game now appear correctly in user’s bank.
  •  Fixed issue with purchase of easy fatalities.
  •  Various text fixes.

Xbox One Bug Fixes

  • Switches in the Krypt now work as intended.
  • Leaderboard now works as intended.
  • Koins awarded for actions on mobile game now appear correctly in user’s bank.
  • Fixed issue with purchase of easy fatalities.
  • Fixed issue where having no accounts signed in, then attempting to sign in as player 2 in two player mode crashes the game.
  •  Various text fixes.

Source: WB Games

EG|Justin Wong, Two T. Hawks, and More; Check Out These Ultra Street Fighter IV Replays from Northwest Majors 7

Last weekend saw some intense action take place during Northwest Majors 7, with the Ultra Street Fighter IV tournament in particular featuring great competition thanks to top players from the west coast, and the east coast, Canada, and Japan.

Notable players included the Evil Geniuses trio of Justin Wong, Ricky Ortiz, and PR Balrog, NYChrisG of Tempo Storm, Canada Cup Gaming’s Air, Native Impact of Always Godlike, Pandora House’ LPN, Arturo “Sabin” Sanchez of Team Spooky, and Japanese T. Hawk master KoujiKOG.

For those who either missed the tournament or who simply want to watch some of the matches again, Khaos Gaming recently started uploading top sixteen replays. You can check out the finals matches below, and then head on over to the official playlist for the rest.

Source: Khaos Gaming

IPT|McArthur Highlights Some of Valkenhayn’s Updated Combos in BlazBlue: Chronophantasma EXTEND

With BlazBlue: Chrono Phantasma EXTEND now out on home consoles, many players are trying to figure out new combos based on the many changes to their favorite characters.

For any Valkenhayn R. Hellsing players out there, South East Asian airdash wizard Gelo “McArthur” Baldonado from the Imperium Pro Team has shared a brand new combo video that takes a look at what the werewolf is capable of based on the combo routes available to him in the EXTEND update.

McArthur focuses on practical combos that players can pull off in a match and avoids anything that could be deemed too fancy. Most of these will work on any character, though some, such as the corner bread and butter combo, require adjustments depending on the size of the opponent.

Source: Imperium

Get a Closer Look at Pokkén Tournament’s Gengar, Pikachu, Gardevoir, Lucario, and More

Following up on the recent announcement that Gengar will be part of the playable roster, Bandai Namco has dropped a handful of new videos for Pokkén Tournament.

The first of these is another official trailer. Showcased here are all of the previously announced cast members as well as some of the game’s mechanics.

The second video is the official trailer for Gengar. While we’ve seen this before thanks to a rip from the Niconico stream, it’s nice to be able to watch it without comments flying by.

The final video is a sample of gameplay where we can see Gardevoir, Pikachu, Suicune, Lucario, and Machamp showing off some of their moves.

Pokkén Tournament is scheduled to arrive in Japanese arcades this summer.

Source: Bandai Namco Entertainment via Gematsu