When it comes to combo videos, there are usually two types. On one hand, you have practical videos that are meant to show optimized stuff for players to use in actual matches, on the other you have the insanely flashy ones that are take advantage of certain interactions in the game to produce impressive but impractical combos just for show.
This next Skullgirls: Encore combo video we have here definitely falls into the second category. In the video, Dragonos451 finds a way to work around Squiggly’s level 3 super – a tracking projectile that can be manually controlled to hit the opponent even if Squiggly herself is in hitstun – to create a sort of obstacle course that their character (Cerebella) needs to work through while still continuing her combo on Squiggly.
Another interesting thing about the video below is that it does go a bit meta. The first part shows an easier variation done before the game was patched during the middle of production – something that required a total rethink of how to do the combos, and one that arguably makes the combos below more impressive.
Source: Dragonos451





