BlazBlue: Cross Tag Battle’s free character Yang Xiao Long, DLC packs 2 & 3, coming on June 19

Arc System Works has just announced the date for which BlazBlue: Cross Tag Battle’s free DLC character Yang Xiao Long, as well as its 2nd and 3rd DLC character packs will drop: June 19.

Yang Xiao Long is one of the two free DLC characters from Rooster Teeth’s RWBY web-series. The other one, Blake Belladona, arrived alongside the game’s first batch of DLC characters, namely BlazBlue’s Platinum The Trinity, Under Night In-Birth’s Orie, and Persona 4 Arena’s Kanji Tatsumi.

At the same time that Yang becomes available, the game’s 2nd and 3rd DLC character packs will also become available for purchase and download. DLC pack #2 comes with Persona 4 Arena’s Aigis, BlazBlue’s Jubei, and Under Night In-Birth’s Carmine. DLC pack #3 on the other hand comes with Persona 4 Arena’s Naoto Shirogane, BlazBlue’s Hakumen, and Under Night In-Birth‘s Vatista.

Both DLC packs will retail for ¥600, or $4.99 each.

Source: Siliconera

Leaked SNK Heroines: Tag Team Frenzy trailer reveals Luong

It’s been a little while since we’ve had a character announcement for SNK Heroines: Tag Team Frenzy, now we have yet another character joining the game — Luong. The sultry Vietnamese fighter was revealed thanks to a leaked trailer that was originally shared on Ruliweb.

The trailer — which has since been pulled — see’s Luong dressing up both in a spy catsuit and a (rather ironic) schoolgirl outfit, while also showing off her moves and customization items. More interesting though is the fact that the trailer indicates that she was to be the 12th character to be announced — there are currently only 10 announced characters so far, so this means that someone else was supposed to have been revealed before her.

As stated above, the trailer has now been pulled. However, a few mirrors exist that can still be viewed here, here, and here.

SNK Heroines: Tag Team Frenzy is set to launch on PlayStation 4, and Switch in Japan on September 6, and the West on September 7.

Source: Ruliweb via Gematsu

Warner Bros. Games counting down to a new reveal — possibly a new Mortal Kombat?

Warner Bros. Games has just shared a tweet counting down to an impending reveal at 10:00 AM PT on June 7. Now, while there wasn’t anything specific to any game of franchise in the tweet, signs seem to be pointing to this possible being a new Mortal Kombat game.

For those following social media related to Mortal Kombat and NetherRealm Studios, there has been some speculation for a while regarding a new entry in the storied franchise. This is all down to a couple of “clues” that fans have been pointing to. First, WB Games and NRS’s last fighting game, Injustice 2, has already received a “Legendary Edition” — it’s final, complete version of the game with all DLC characters added in. Second, the companies have always revealed their newest fighter the week after E3, once the prior “complete” version has been released.

With all the above taken into consideration, anticipation for a new Mortal Kombat (or a new fighter from NetherRealm in general) is at a fever pitch. Will we finally see the long awaited sequel to Mortal Kombat X, will we see a new fighting IP from NetherRealm, or is this speculation all for nought? We’ll find out when the announcement stream goes live at WB games’ official site!

Source: WB Games

AVerMedia has revealed a new line of 4K ultra HD capture cards

When it comes to streaming, both at home and at events, one of the companies that many content producers rely on is AVerMedia. Their line of Live Gamer and Live Gamer Portable capture cards are some of the most-used out there.

The company has now announced a new series of capture cards designed to work with 4K, ultra HD resolutions. The first of these is the Live Gamer 4K. This internal, PCIe capture card can capture 4K (2160p) high dynamic range video at 60fps. In addition to this, it can also capture lower resolutions at even higher framerates, up to 240fps at 1080p.

For those who need an external capture card, the company has also revealed the Live Gamer Ultra. This capture card connects to a laptop or computer via USB 3.1 and can capture 4K  high dynamic range video at up to 30fps. Like the Live Gamer 4K, it can also capture higher framerate video at lower resolutions (again, topping at 240fps at 1080p). In addition to this, the card also offers full 4K HDR passthrough at 60fps, and HD 1080p passthrough at 240fps.

Both will come with AVerMedia’s RECentral software that allows for simultaneous streaming to Twitch, YouTube, and Mixer, as well as CyberLink’s PowerDirector 15 4K video editing software. For those interested, both of these cards are set to ship on June 25. The Live Gamer 4K will retail for $299.99, while the Live Gamer Ultra will retail for $249.99.

In the meantime, check out this teaser from AVerMedia:

Source: AVerMedia

Pocket Rumble hits Nintendo Switch this coming July, backers to get free copy

Last year, we received word that Pocket Rumble would be getting a Nintendo Switch port. Now, we have an idea of when the NEO GEO Pocket-styled fighter will be arriving on Nintendo’s console-slash-portable hybrid.

Cardboard Robot Games and Chucklefish have made an announcement stating that work on the Switch port of Pocket Rumble is complete. As such, fans should expect the game to launch on the Switch before the end of July 2018. In addition to this, to apologize for the port’s delay, they will be giving a free copy to all of the players who backed Pocket Rumble over on Kickstarter. To receive their free copy, backers will have to send an email to contact@chucklefish.org with their forwarded pledge confirmation, and their region.

With the release of the Switch port, development on Pocket Rumble can now focus on additional content for the game. As such, when all the content is complete, the PC version will finally leave Early Access, and the Switch version will also receive a substantial update with all the content. All of these updates will be available for free.

Source: Cardboard Robot Games via Siliconera

Super Smash Bros. creator Masahiro Sakurai will likely make an appearance at Nintendo’s E3 Direct presentation

Next week’s E3 — Electronic Entertainment Expo — is set to give us the reveal of the new Super Smash Bros. game for Nintendo Switch. As such, it’s expected that series creator Masahiro Sakurai will be making an appearance at the Nintendo Direct presentation for E3.

This does indeed seem to be the case, based on a tweet that he sent out recently. Now, while the tweet below doesn’t directly state that he’ll appear at the Nintendo Direct, it does seem to imply as much.

The last time Sakurai appeared at a Nintendo Direct, it was also at E3, during the reveal of the previous Super Smash Bros. games for Wii U and 3DS. With the impending reveal of the new Smash for Switch, it seems like he’ll be doing the same.

Of course, this isn’t the only thing that Smash players should be looking forward to at E3. Aside from the impending reveal, there’s also the Super Smash Bros. Invitational, which will feature a number of top players competing in the new game.

Source: Masahiro Sakurai (Twitter) via Siliconera

New officially licensed GameCube controllers for the Switch are in the works

With the impending reveal of a new Super Smash Bros. game for the Switch, one question on more than a few Smash players’ minds is: how will they be able to use GameCube controllers with it? For those that have leftover equipment from the Wii U generation, the prior GC controller adapter became partially compatible in an October Switch update. Now, it seems that there’s a potentially better answer on the way — officially-licensed GameCube-styled controllers for the Switch.

The existence of these was first revealed in a reddit post, where a redditor named Mew_The_Creator stated that mock-ups of the controllers were sent to the facility where he works. They state that the mock-ups were sent in by Nintendo for their company to create product layouts for stores.

The controllers themselves will be made by PowerA, who are producing officially licensed accessories for the Switch. The controllers themselves, or at least the photos on the boxes, look just like the original GameCube controllers, save for a few Switch-exclusive additions. Also, the images confirm that they’ll come in at least two (classic) colors — indigo and black.

With E3 2018 just around the corner, it’s likely we’ll learn more about these at the event.

Source: r/NintendoSwitch via Nintendo Everything

Core-A Gaming makes the case for arcade sticks

Arcade sticks are an integral part of fighting game culture, thanks to the genre’s roots in arcades. That said, with the success that a number of players have had with control pads, on top of the general advice for players to play on what they’re comfortable with, newer players may question the wisdom of investing money in a hefty arcade stick.

In this new video, Core-A Gaming takes a look at arcade sticks, and makes an argument for them. A good deal of the video focuses not just on performance, but on how customizable they are — how they can allow a player to tailor their stick to their preferences in both performance and aesthetics. He also provides a good introduction to some of the many variations and permutations of arcade stick out there.

Source: Core-A Gaming

Bandai Namco details differences between My Hero One’s Justice’s PlayStation 4 and Switch versions

As you may know, Bandai Namco’s upcoming My Hero Academia-based arena fighter My Hero One’s Justice is coming to multiple consoles later this year, including Nintendo’s Switch. For those wondering what the differences are between that version and the other versions, the company has put up a table outlining these on the game’s official Japanese website.

Now, the chart only details the differences between the PlayStation 4 and Switch version (since these are the consoles that it’s getting released for in Japan). That said, the former should generally have the same performance and features as the Xbox One and PC versions that the West is also getting.

Check out the differences below:

My Hero One’s Justice PlayStation 4 vs. Switch differences
PlayStation 4 Switch
Resolution 1920×1080 1280×720
(may temporarily fluctuate depending on gameplay situation and environment)
Frame Rate Usually 60fps
(may temporarily fluctuate in some cases)
Usually 30fps
(may temporarily fluctuate in some cases)
Supported Controllers Dual Shock 4
  • Two Joy-Cons
  • Joy-Con Grip
  • Single Joy-Con (only when playing with someone else)
  • Pro Controller

The main differences with the Switch port are down to resolution and framerate — being a less powerful machine, the Switch runs at lower resolutions and at a lower framerate.

It’s interesting to note however that, the framerates for both versions may change in some situations, indicating that at the very least, it’s not locked and could even be uncapped.

My Hero One’s Justice launches on August 23 for PlayStation 4 and Switch in Japan, followed by a Western release on PlayStation 4, Switch, Xbox One, and PC later this year.

Source: Bandai Namco via Gematsu

Catch some more screenshots and artwork of SoulCalibur VI’s pirate dandy Maxi

As you may already know, the nunchuck-wielding pirate Maxi was the latest reveal for Bandai Namco’s upcoming SoulCalibur VI. For those who can’t get enough of the “dandy of the seas”, Bandai Namco has released some new artwork and screenshots of the character.

The screenshots in the gallery below offer us a closer look into Maxi’s nunchuck-swinging action: this includes close-ups of his moves when using game’s Reversal Edge and Critical Edge systems.

Click to view slideshow.

SCVI_Maxi_art

SoulCalibur VI launches on PlayStation 4, Xbox One, and PC sometime in 2018.

Source: Bandai Namco Entertainment; via Avoiding the Puddle