SoulCalibur VI and Dead or Alive 6 will be on PlayStation’s E3 stream this Wednesday

Arguably the biggest upcoming fighting games at E3 2018 (that we know of) are SoulCalibur VI and Dead or Alive 6. Now, for players excited for either game who aren’t at E3, they’ll get to see more of them soon — thanks to PlayStation’s E3 stream. Sony put up their E3 stream schedule after their showcase, and it seems that both SoulCalibur VI and Dead or Alive 6 will be on the PlayStation E3 live stream this Wednesday.

Dead Or Alive 6 will be shown first at 1:30 PM Pacific. SoulCalibur VI, on the other hand, will have its time on stream at 3:15 PM PT. Both presentations will last for about 15 minutes each. Of course, for anyone at E3, both games will also be at the booths of their respective developers on the show floor.

Source: PlayStation via Shoryuken forums

Mian and Luong officially confirmed for SNK Heroines: Tag Team Frenzy

A few weeks back, a leak led to the reveal of Luong as part of the cast of SNK Heroines: Tag Team Frenzy. Alongside this, we also got the hint that another character was supposed to be revealed before her. Now we know who that character is: Mian.

Both characters are have been confirmed as part of a new E3 trailer from Nintendo. We’ve already seen Luong in action in the leaked trailer — and the footage here shows more of the same. This, however, is the first time we’re seeing Mian in-game, and the video demonstrates that she still retains her command jumps and divekicks from The King of Fighters XIV .

As for her costumes, she gains an elegant (if short) Chinese-style mini dress with a half-domino mask, as well as a more formal “teacher” look with glasses. However, it seems that these don’t change depending on her moves, unlike her original costume’s mask in KOFXIV.

Check out the new trailer below:

SNK Heroines: Tag Team Frenzy launches on Switch and PlayStation 4 on September 6 in Japan, and September 7 in the West, with an arcade release sometime later.

Source: Nintendo

For Honor’s upcoming “Marching Fire” expansion brings with it castle sieges and a new faction

At E3 2018, Ubisoft showed that they were still supporting their medieval sword-fighting game For Honor by announcing a new expansion; called Marching Fire, the new expansion brings with it some new features for players to sink their teeth into.

First up is a new faction: the Wu Lin. This Chinese-inspired faction brings with it new warriors: Jiang Jun who wields a guandao, ex-bodyguard Nuxia who brings a pair of shuang gou, a Shaolin wielding a staff, and the tragic figure Tiandi, who uses a massive broadsword.

In addition to the new faction, Marching Fire also brings with it a new mode called “Breach”. This mode involves a castle siege where one team of four tries to break into the castle, while another does their best to defend it.

Other additions to Marching Fire include a new “unlimited” single-player or two-player co-op mode where players can face AI opponents together, as well as graphical updates. No significant details of both of these have been provided by Ubisoft yet.

For Honor‘s Marching Fire expansion launches on October 16, 2018. For those looking to try the game out, however, the game is currently free on PC until June 18.

Source: Ubisoft

For Honor’s upcoming “Marching Fire” expansion brings with it castle sieges and a new faction

At E3 2018, Ubisoft showed that they were still supporting their medieval sword-fighting game For Honor by announcing a new expansion; called Marching Fire, the new expansion brings with it some new features for players to sink their teeth into.

First up is a new faction: the Wu Lin. This Chinese-inspired faction brings with it new warriors: Jiang Jun who wields a guandao, ex-bodyguard Nuxia who brings a pair of shuang gou, a Shaolin wielding a staff, and the tragic figure Tiandi, who uses a massive broadsword.

In addition to the new faction, Marching Fire also brings with it a new mode called “Breach”. This mode involves a castle siege where one team of four tries to break into the castle, while another does their best to defend it.

Other additions to Marching Fire include a new “unlimited” single-player or two-player co-op mode where players can face AI opponents together, as well as graphical updates. No significant details of both of these have been provided by Ubisoft yet.

For Honor‘s Marching Fire expansion launches on October 16, 2018. For those looking to try the game out, however, the game is currently free on PC until June 18.

Source: Ubisoft

Catch some footage of Dead or Alive 6 in action from IGN

Following up on their preview coverage of Dead or Alive 6, IGN featured the game, alongside producer and director Yohei Shimbori on IGN Live.

On the show, they covered a lot of the topics first covered in their preview: talking to Shimbori about the game’s bold new direction, and the new gameplay features being added. More interesting, however, was the footage on display, which was a combination of bits of some sort of tutorial mode, and an actual match cut together.

The tutorial bit seems to show tutorial prompts happening in the middle of a match. Meanwhile the gameplay does its best to show off some of the new systems, including the meter-powered ones that DOA6 is introducing.

Dead or Alive 6 is launching sometime in early 2019.

Source: IGN

The NEO GEO Mini’s game lineup, controller, and Japanese launch window revealed

SNK recently hosted an online presentation for their upcoming NEO GEO Mini micro console. During the presentation, they revealed not just the game lineup, but also showed its controller, and offered the general release windows for both Japanese and International variants.

The Japanese version of the NEO GEO Mini will be releasing this Summer. The NEO GEO Mini International, however, will be releasing sometime later (nothing more specific was stated).

Both versions will be coming with a number of classic NEO GEO titles, with a number being exclusive to either. You can check out the list of games below.

NEO GEO Mini Japanese games list
  • The King of Fighters ‘94 (exclusive)
  • The King of Fighters ‘95
  • The King of Fighters ‘96  (exclusive)
  • The King of Fighters ‘97
  • The King of Fighters ‘98
  • The King of Fighters ‘99  (exclusive)
  • The King of Fighters 2000
  • The King of Fighters 2001  (exclusive)
  • The King of Fighters 2002
  • The King of Fighters 2003 (exclusive)
  • Samurai Shodown II
  • Samurai Shodown IV
  • Samurai Shodown V Special
  • Fatal Fury Special
  • Real Bout Fatal Fury
  • Real Bout Fatal Fury 2 (exclusive)
  • Garou: Mark of the Wolves
  • World Heroes Perfect
  • Kizuna Encounter
  • Art of Fighting
  • The Last Blade (exclusive)
  • The Last Blade 2
  • Ninja Master’s
  • Aggressors of Dark Kombat (exclusive)
  • Metal Slug
  • Metal Slug 2
  • Metal Slug 3
  • King of the Monsters 2
  • Sengoku 3
  • Shock Troopers 2nd Squad
  • Top Hunter Roddy & Cathy (exclusive)
  • Ninja Commando (exclusive)
  • Burning Fight (exclusive)
  • Cyber-Lip (exclusive)
  • Alpha Mission II (exclusive)
  • Twinkle Star Sprites (exclusive)
  • Blazing Star
  • Top Player’s Golf
  • Super Sidekicks
  • Puzzled
NEO GEO Mini International games list
  • The King of Fighters ‘95
  • The King of Fighters ‘97
  • The King of Fighters ‘98
  • The King of Fighters 2000
  • The King of Fighters 2002
  • Samurai Shodown II
  • Samurai Shodown IV
  • Samurai Shodown V Special
  • Fatal Fury Special
  • Real Bout Fatal Fury
  • Garou: Mark of the Wolves
  • World Heroes Perfect
  • Kizuna Encounter
  • Art of Fighting
  • The Last Blade 2
  • Ninja Master’s
  • Metal Slug
  • Metal Slug 2
  • Metal Slug X (exclusive)
  • Metal Slug 3
  • Metal Slug 4 (exclusive)
  • Metal Slug 5 (exclusive)
  • King of the Monsters (exclusive)
  • King of the Monsters 2
  • Sengoku 3
  • Shock Troopers (exclusive)
  • Shock Troopers 2nd Squad
  • Magician Lord (exclusive)
  • Blue’s Journey (exclusive)
  • Robo Army (exclusive)
  • Crossed Swords (exclusive)
  • Mutation Nation (exclusive)
  • 3 Count Bout (exclusive)
  • Blazing Star
  • Last Resort (exclusive)
  • Ghost Pilots (exclusive)
  • Top Player’s Golf
  • Super Sidekicks
  • Football Frenzy (exclusive)
  • Puzzled

As you can see above, there are some notable differences in the games lists. The Japanese version for example has all King of Fighters titles released for the system (as well as a few other fighters, such as Last Blade and Aggressors of Dark Combat). The NEO GEO Mini International on the other hand has a bit more variety, including all 5 NEO GEO Metal Slug titles and a few more non-fighting games.

As for the controller, the NEO GEO Mini pad is based on the original game pad SNK released with the NEO GEO CD, and will be available in both black and white variants. Both connect via what seem to be USB Type-C ports at the sides of the console.

NeoGeo_Mini_Pad-black
NeoGeo_Mini_Pad-white

In addition to these, the presentation detailed a few other details about the system. You can learn about these and more in the whole NEO GEO Mini online presentation — which you can watch below.

Source: SNK

Dead or Alive 6 to be playable for the first time at Evo 2018

With Team NINJA’s announcement of Dead or Alive 6, there’s no doubt that players are eager to try the new game out. For those who want to take the new game out for a spin, looks like there will be no better place to be than at Evo 2018. Team NINJA has announced that Dead or Alive 6 will be publicly playable for the first time ever at DEAD OR ALIVE EVO Showdown 2018, the fan event that they’re hosting at Evo 2018.

The even will take place at the Koei Tecmo booth at Evo 2018 from August 3 to 4, at the Mandalay Bay Resort & Casino in Las Vegas, NV. Here, fans will be able to try out Dead or Alive 6 as well enjoy various other programs that Team NINJA has planned. In addition to this, the official Dead or Alive 5: Last Round side tournament at Evo will also take place here, on August 4.

Those interested in trying the game out — or just in attending Evo 2018 itself — should register here.

Source: Team NINJA

Dead or Alive 6’s producer and director Yohei Shimbori wants the game to be “fierce” and “cooler”

After years working under other producers, Team NINJA’s Yohei Shimbori is finally at the helm of his own Dead or Alive game. Famitsu recently caught up with Shimbori, who serves as both producer and director of Dead or Alive 6, giving him a chance to talk about the game.

One of the big differences in Dead or Alive 6 from older titles a change in theme: toning down the fan-service while going for a more gritty feel. According to Shimbori, while the previous game had the theme of “fighting entertainment”, the theme for DOA6 is “fierce”. One way they’re trying to express this is with showing the damage on the characters, including the girls — something that he says was “taboo” — on their bodies and faces, and not just on their clothing.

doa6_kasumi_fierce_famitsuAdding to this is the change in generation and more powerful hardware. Shimbori states that he wanted the characters’ in-game models to look more realistic this time, with better shadows, sweat, wrinkles, etc. As part of this, they have abandoned the “soft engine” that was added to the PS4 and Xbox One ports of Dead or Alive 5: Last Round, instead they’ve created a new system just for DOA6. Of course, all this will work in 4K.

One of the big topics relating to the game’s change of direction is the reduction of fan-service. According to Shimbori, this was in part due to what people were telling him when attended Evo 2017. People mentioned that playing the game felt “embarrassing” at times, and that they wanted him to make something “cooler”.

With this, the main focus on designing the female characters is now “coolness” whereas the focus used to be on “cuteness”. He likens this to the change seen in American action movies, where it used to be that female characters were solely there for sex appeal, to now being depicted as tough and cool.

In addition to these, Shimbori talks about the actual gameplay itself: Regarding the new “Break Gauge”, Shimbori recalls that the team once stated that the series would never gain meter-powered mechanics. However, he decided to “break” with that with the new mechanics.

That said, they’re not breaking with everything introduced in the previous games. As with Dead or Alive 5, the game’s training mode will still feature frame data and the other tools players are used to. On top of this, Shimbori wants to figure out more ways for beginners to learn the game. Specifically, he believes the problem of fighting games is how to create an environment where beginners can practice and train, outside of the usual practice and tutorial modes. He wants to make a way that beginners can learn the system while still playing and enjoying the game.

Of course, they cover a lot more in the actual interview. Those interested can check it out over at Famitsu, or read the machine-translated version over at Free Step Dodge.

Dead or Alive 6 is set to arrive on PlayStation 4, Steam, and Xbox One in 2019.

Source: Famitsu via Free Step Dodge

Twin-stick controller for Toaru Majutsu no VIRTUAL-ON possibly coming to PlayStation 4

While Toaru Majutsu no VIRTUAL-ON represented something of a rebirth for the series on consoles, for some core players, the release was missing something — a proper twin-stick controller.

Now, it seems that that may change. Tanita has announced that they are considering releasing a twin-stick controller specifically for Toaru Majutsu no VIRTUAL-ON.

The so called “Twin-Stick Project” aims to create a PlayStation 4 controller that mimics the original twin-stick setup from the original VIRTUAL-ON arcade machines. The new twin-sticks are said to be able to work in 8 directions, instead of the 4 of the originals. Additionally, Tanita says that they want to make the stick’s internals as easy to customize and repair as possible.

Originally a manufacturer of “health machines”, the Twin-Stick Project is Tanita’s first foray into the world of video game accessories. As part of this, Sega themselves will be assisting them with the creation of the twin-stick, should production actually commence.

Source: Tanita, via Siliconera

Street Fighter V: Arcade Edition’s Cody to be showcased today in WinnerStaysOn sessions and Capcom USA stream

For those looking for more on Street Fighter V: Arcade Edition‘s new take on Cody, here’s some good news: this week’s edition of Capcom UK’s WinnerStaysOn Sessions is set to showcase the character.

The WinnerStaysOn Sessions usually take place on Tuesday. However, this week’s edition was delayed to today — Thursday, June 7 at 8:00 PM UTC (1:00 PM PT). On hand will be players such as Mouz|Problem X, Logan-sama, HDJammerz, and Packz, as well as the “Street Writer” Matthew Edwards, who will be breaking down Cody.

As usual, the stream will be hosted on the official Capcom Fighters channel on Twitch. This represents the first time that players outside of Capcom’s internal testers will get to try Cody out. After this, the next chance for the pubic to play the character before release will be at E3 next week.

You’ll also be able to gain some insight into Cody’s new abilities via a Capcom USA stream that kicks off at 3:00 PM PT.

Source: Capcom Fighters; Street Fighter (Twitter)