A short while back, we got word that Bandai Namco were looking to include characters in Dragon Ball FighterZ‘s upcoming open beta that weren’t in the previous closed beta tests. Now, we know who one of those fighters will be.
In a recent issue, Weekly Shonen Jump has revealed that one of the playable characters in Dragon Ball FighterZ‘s open beta will be none other than Beerus. Universe 7’s God of Destruction will be filling out one of the 11 character slots for the open beta coming this January.
The rest of the issue features the information about Beerus and Hit that we already got earlier on from Bandai Namco. You can check out a a translated scan from ShonenGamez below.
Dragon Ball FighterZ‘s open beta will start at 12:00 AM PST on January 14 (with early access for those who pre-ordered on 12:00 AM PST on January 13) and will run until 12:00 AM PST on January 16.
Even though KOEI Tecmo and Team NINJA has ended support for Dead or Alive 5 Last Round doesn’t mean the end of competitive play for the game. There are still things happening in the world of competitive Dead or Alive 5!
One of the places where competition in Dead or Alive 5 Last Round will continue to play out is in the ESL. While their efforts were mostly focused overseas, ESL Dead or Alive has recently announced that they will now be hosting weekly Online ESL Cups for Dead or Alive 5 Last Round on PlayStation 4, starting next week.
The first of these online tournaments will begin on Saturday, January 6, 2018 at 6:00 PM ET/3:00 PM PT. At stake are DLC season passes that will allow players access to some of the numerous costume packs released for the game.
Interested players can sign up via ESL’s PlayStation dashboard. More information can be found here.
Sega has released yet another character and virtuaroid trailer for their upcoming crossover mech arena fighter Toaru Majutsu no VIRTUAL-ON. This time, the trailer focuses on Toaru Majutsu no Index‘s secondary science side protagonist Accelerator, and the virtuaroid Specineff “Rusty Blood.”
Originally starting out as an antagonist, Accelerator eventually becomes a secondary protagonist in Toaru Majutsu no Index after being defeated by main protagonist Kamijou Touma. The virtuaroid he pilots in the game is the RVR-87/VSL Specineff “Rusty Blood,” who VIRTUAL-ON: Oratorio Tangram veterans will remember as that game’s glass cannon assassin virtuaroid. The “Rusty Blood” variant is new to this game and the trailer below shows off some of the things it can do.
Toaru Majutsu no VIRTUAL-ON launches on PlayStation Vita and PlayStation 4 on February 15. For any interested players, a demo can be downloaded for either system at the Japanese PlayStation store.
After releasing character trailers featuring the main protagonists of various numbered Final Fantasy games, Square Enix’s latest Dissidia Final Fantasy NT trailer goes down a different path. The new trailer focuses on what they call “heresy warriors” from various games in the series.
The characters featured in the trailer below are a collection of villains and anti-heroes, most of whom have gone against the established order of things. This makes for an interesting situation, where certain characters such as Final Fantasy Tactics protagonist Ramza Beoulve gets mixed in with Final Fantasy VII villain Sephiroth.
Check out the trailer below.
Dissidia Final Fantasy NT is set to arrive on PlayStation 4 on January 11 in Japan, and January 30 in North America and Europe.
The latest tactic that players have been working on for Marvel vs. Capcom: Infinite is something people are calling the “backturn unblockable”$$ this new tech can create situations where players get guaranteed resets after a combo.
These backturn unblockables work by creating a situation that causes a turn-around animation. The unblockable works because it seems that the defending character cannot block low while turning around. Now, while this tactic is still quite new, we’ve already seen a lot of people trying to develop ways to take advantage of it.
Captain America is one of the more popular characters for the backturn unblockable due to the way his shield slash helps set it up. One of the earliest examples is this one from kuuronn, showing how Cap can take out a character using it alongside the Mind Stone.
This video from Lou Minaldi uses the shield slash to allow Thanos to jump over the opponent and set it up.
Meanwhile, Cranky showcases how you can use the Reality Stone’s Infinity Storm to set this up with Cap.
Super easy unblockable with team cap. You only need 50% reality storm and kills 10k hp chars. Could probably be optimized more to kill 11k chars as well. You can't jump out of the unblockable #mvci#mvcitechpic.twitter.com/mvEEazYYjy
Aside from Captain America, his good buddy Bucky, a.k.a. the Winter Soldier, can also set it up — like in this example from Nah with some help from Strider Hiryu and his Vajra special.
Another way to set it up is by using a multi-hit beam attack, such as Ultron’s, as Marc Rodillon demonstrates with this (audio-less) video where he’s teamed up with Jedah.
Venom can also easily set this unblockable up, it seems Here’s an example using a delayed standing heavy kick from Spiral.
Of course, everyone’s favorite demon hunter can do it to. Here’s a video from cyberjapanagent demonstrating how Dante can take advantage of the unblockable by freezing his opponent.
Of course, this is only just the tip of the iceberg when it comes to breaking down this new tactic. Be sure to stay locked on to Shoryuken for more on this and other Marvel vs. Capcom: Infinite tricks and tactics.
One of the biggest stories to come out of Hollywood this past year is that Disney is buying out 21st Century Fox. This naturally includes the film studio 20th Century Fox — which currently has the rights to do films based on Marvel’s X-Men franchise.
For any Marvel fans, this is a big deal — seeing as Fox having the rights to make X-Men films is seen as the biggest reason for Marvel (which is owned by Disney) downplaying said franchise. One such example of this is the lack of X-Men representation in Marvel vs. Capcom: Infinite — a game in a series noted for having started with the X-Men.
Now, with the buyout many people are wondering what this means for the X-Men, and if they’ll finally make their way back to the Marvel Vs. series and Marvel vs. Capcom: Infinite itself. It’s this possibility that Edmonton Gamers’ Dezmu talks about in this new video.
The video below first takes a look at the series’ past — going into why the X-Men are such a big part of the franchise in the first place — before talking about what the buyout could mean for its future.
“High school student” seems to be a popular fighting game archetype, so it’s not surprising that people would make fighting games revolving around them. The latest of these is Battle High 2 A+ from Mattrified Games and Point5Projects, which is now available on Steam.
The unique twist in Battle High 2 A+ is (aside from the fact that it isn’t set in a Japanese high school), is that every character, all either students or faculty at the “San Bruno High for the Elementally Advanced,” have some sort of super power.
The game itself is an update to the original Battle High 2 that came out in 2013 for Xbox Live Arcade, itself a sequel to the original Battle High: Elemental Revolt on the same platform. Originally released on Xbox One via XBbox Live Arcade on 2013, A+ brings with it 2 new playable characters, in addition to to the 4 added in Battle High 2.
Battle High 2 A+ can now be purchased for only $3.99 on PC via Steam, or Mattrified’s itch.io page. In the meantime, check out this trailer for the game.
Despite its age, Super Smash Bros. Melee is a game that seems like it will never die. The changes made in the intervening years means that Super Smash Bros. for Wii U doesn’t really play like Melee. But what if it did?
Making Smash 4 play like the GameCube classic is the goal of the 4XM mod — which was previously titled Melee HD as you can see in the trailer below. We reported on this mod back in November. For those who missed it the first time around, 4XM adds in Melee mechanics such as wave dashing and crouch canceling, as well as modifying Smash 4’s physics to be more like Melee.
Now, for players chomping at the bit to try this mod out, 4XM is now available to download in beta form over at their official subreddit. Take note that, since this is a beta, some things, including character balance, are still subject to change in future updates. Interested players can check out the complete patch notes here.
In the meantime, check out the beta in action with the video below.
For those looking to learn how to actually set this up on their Wii Us, Wayvern12 has posted this tutorial video that demonstrates how to do it.
Bandai Namco is continues with their character breakdown series for Dragon Ball FighterZ; this time, they have Chris “Hellpockets” Fields breaking down the fused terrible twosome of Goten and Trunks: Gotenks.
According to Hellpockets, Gotenks is one of the more fun characters to play in Dragon Ball FighterZ, just because of how obnoxious he can be in the right hands. Aside from this, Hellpockets focuses on Gotenks combo ability in the corner, showing his combo options off his spinning kick move. He also showcases his mouth blast and the fact that he can cancel it on startup, allowing him to set up some quick dropdown mix-ups when used right.
Dragon Ball FighterZ is coming to PlayStation 4, Xbox One, and PC in North America and Europe on January 26, followed by Japan on February 1. Prior to this, an open beta will take place from January 14 to 15 (unless you’ve already pre-ordered, then you’ll get to try it a day early on January 13).
One unique thing with Nintendo’s ARMS is the regular Party Crash events that the company holds for its online players. This is a time limited event that replaces the regular party match option in online play.
Now, with the New Year upon us, Nintendo is planning to celebrate with a Party Crash event set for the New Year’s weekend. From December 30 to January 2, there will be a special Party Crash event called “That’s a Wrap”. This event pits Twintelle versus Master Mummy.
Players who participate in this event, can earn both in game cash and points towards in-game badges. Those who use either of the featured characters, or any of the featured ARMS (which change every 15 minutes) will receive a 1.5x bonus towards the points they earn.