Mastercup returns on November 25, with nearly a thousand of the region’s best Tekken players

One of the most prestigious events in competitive Tekken is none other than the Mastercup. This team based tournament is Japan’s biggest Tekken tournament, attracting a good number of the region’s best players.

The 9th installment of the Mastercup is taking place this November 25, a couple of weeks after the Tekken 7 World Tour Global Finals at the Tokyo Big Sight TFT Hall. While registration for the event is still open, the organizers have announced that they have already 190 teams — almost 1,000 players — registered for the event.

As part of this, they’ve released a new trailer for the event, featuring a number of top players and combo creators. You can check this out below.

For those interested, the event will be streamed live on Twitch. Details on the stream will be divulged at a later date, so stay locked on to Shoryuken for more on this.

Source: MASTERCUP

Injustice 2, Skullgirls, and Samurai Shodown VI are part of the US PlayStation Network’s weekend sale

The US PlayStation Network Store is having a special sale this weekend. As part of that sale, a couple of fighting games have gotten discounts.

First up, NetherRealm Studios’s Injustice 2 is on sale. The regular edition of the game can now be bought for only $49.99, $10 off its regular price. Meanwhile both the Deluxe and Ultimate editions are also discounted. The Deluxe Edition can be bought for only $69.99, while the Ultimate Edition can be had for $89.99. These are decent savings off both, especially the latter which is listed for $125 for its physical copy in stores such as Amazon.

Meanwhile, for those looking for something more animated, Lab Zero’s ever-so-excellent Skullgirls 2nd Encore is also on sale for only $7.49, more than $2 off its regular price of $9.99.

Finally, for those looking for something a bit more old-school, Samurai Shodown VI is also on sale for only $4.49, a dollar and some change of its $5.99 price.

Take note, however, that most of these discounts will end on Tuesday, October 24. So be sure to avail of them before then.

Source: PlayStation Lifestyle

Get 70% off Mortal Kombat X & XL for PlayStation 4 in PSN Europe’s Halloween Sale

Here’s some great news for anyone looking to pick up Mortal Kombat X for PlayStation 4. NetherRealm’s fighter is currently on sale over at the European PlayStation Store as part of their Halloween sale.

The original Mortal Kombat X is currently on sale for £9.99, 71% off its base price of £34.99. However, this is just the base game without the additional Kombat Packs. For those looking to get the complete MKX experience, Mortal Kombat XL is also on sale. The updated title goes for only £15.49, a 69% discount over the original £49.99 base price.

Of course, interested folks will need a European PSN account to avail of these discounts. Players who don’t have one will first have to create one and then purchase European PSN cards to be able to take advantage of these discounts. The sale ends November 1st.

Source: PlayStation Store (Europe)

Dead or Alive 5 Last Round’s community-designed Halloween costumes are now available for download

All Hallow’s Eve is almost upon us, and for Team NINJA, that means yet another batch of Halloween costumes for Dead or Alive 5 Last Round. As with the previous Halloween costume sets, 2017’s batch is made up of various designs from the community itself.

For those not familiar with the contest, every May, Team NINJA holds a competition for DOA5 Last Round fans, to design their own Halloween-themed costumes for their favorite characters (except for guest character Mai Shiranui). The winners of this competition get their designs added into the game as paid DLC costumes.

For those interested in catching a glimpse of the winning costumes, Team NINJA has released the following trailer:

In addition to this, Team NINJA has also released a special costume for Marie Rose, based on the game Opoona, to celebrate 10,000,000 downloads of the free-to-play version of the game, Dead or Alive 5 Last Round: Core Fighters. The costume is free (for a limited time) for all PlayStation Plus and Xbox Live Gold subscribers.

Click to view slideshow.

Dead or Alive 5 Last Round‘s Halloween costumes for 2017 are now available for purchase on PlayStation Network, Xbox Live, and Steam. Meanwhile, the special Marie Rose Opoona costume is available for download only until November 8!

Source: Team NINJA

ARMS version 3.2 is out now — here’s everything that’s changed

ARMS much-awaited version 3.2 patch is finally out on Nintendo Switch. Despite being an incremental patch, the update adds some significant features such as an achievement system, and a replay list.

In addition to the aforementioned features, the update also adds some minor fixes, including some control changes for replays, as well as bug fixes. One big addition is that of the robotic Spring Man clone that challenges players during Grand Prix mode.

Of course, the update also brings with it some balance changes to the games cast. For those interested, you can check them out, alongside all of the other changes in the patch below.

ARMS 3.2 patch notes
  • Added new “Badge” feature.
    • Receive neat badges as a reward for fulfilling certain conditions.
    • Wear your favorite badge and show it off to your opponent.
  • Added new “Recent Replays” feature.
    • Select from a list and view replays of past matches.
    • Replay data is automatically deleted when necessary, starting with the oldest data.
    • Also, future ARMS updates will cause all replay data from past versions to be deleted.
  • During replay playback, ZR will no longer switch between targets. The X button instead is used for all camera angle switching.
  • During replay playback, + – buttons no longer toggle HP gauge display, and instead now bring up the menu.
  • Fixed issue where, at certain timings, follow up attacks after wind attacks would not land.
  • Fixed issue where, after suffering an ice attack, players on a snake board could repeatedly jump and the snake board would continuously accelerate.
  • Fixed issue where, when battle rules are set to 1-punch KO, under certain conditions fighters would become unable to move.
  • We’ve identified an interloper who has been disrupting the Grand Prix, going after our fiercest competitors. If encountered, we advise you to dispatch them with prejudice.
  • Adjusted the abilities of certain fighters and ARMS as follows.
Fighters / Arms Adjustments
Lola Pop It’s already been one month since she joined ARMS. Her beginner’s nerves have faded away, giving her increased movement speed during air dashes.
Increased movement speed during high jump.
Increased movement speed when bounding.
Adjusted speed when descending.
Byte & Barq Decreased time interval between Byte and Barq’s respective attacks.
Max Brass Decreased expansion rate of attacks when buffed up.
Increased distance from which he can approach targets.
Megawatt Increased expansion rate when extending.
Increased extension speed.
Increased expansion rate of charge attacks.
Slamamander Increased extension speed.
Biffler Increased retraction speed.
Increased floatiness of jump attacks.
Boomerang
Coolerang
Increased expansion rate of charge attacks.
Revolver Increased retraction speed.
Retorcher Increased retraction speed.
Adjusted path followed when extending.
Nade Fixed online play issue where explosive damage would trigger twice.
Whammer
Kablammer
Increased speed of charge attacks.
Blorb Increased expansion rate when extending.
Increased time needed to finish expanding.
Chilla Decreased homing ability.
Tribolt Decreased speed of charge attacks.
Increased time needed to finish expanding.
Fixed multiple online play issues.
Triblast
Guardian
Clapback
Fixed multiple online play issues.

Source: Nintendo Everything

Western box art and battle guides revealed for Dissidia Final Fantasy NT

Square Enix recently revealed a number of things for the western release of Dissidia Final Fantasy NT.  These are the box art for the game, alongside a series of battle guides for players looking to learn it.

The box art features a couple of iconic lead characters from the series. The Warrior of Light (the original Final Fantasy protagonist) is joined by Cloud Strife from Final Fantasy VII and Claire “Lightning” Farron from Final Fantasy XIII and its sequels. This box art will be the same for the regular and Ultimate Collector’s editions of the game in both the North America and Europe.

Click to view slideshow.

The battle guides, on the other hand, are a set of tutorial graphics that are designed to teach players the mechanics of the game. These include things as basic as movement, dodging, targeting, and blocking, as well as more advanced things such as summoning and even step canceling.

Click to view slideshow.

Dissidia Final Fantasy NT hits PlayStation 4 in Japan on January 11, followed by North America and Europe on January 30.

Source: Gematsu

V-Jump reveals Ginyu and Nappa, along with Dragon Ball FighterZ’s Japanese release date

It’s been awhile since we’ve heard anything new regarding the cast of Dragon Ball FighterZ. The last batch of new characters, Tien-shinhan and Yamcha, came before Tokyo Game Show last month. Now, it seems that we’re finally getting some more character announcements.

Japanese anime and manga video game magazine V-Jump has revealed that Captain Ginyu and Nappa will be coming to Dragon Ball FighterZ. While they’re both offbeat choices, both bring some unique mechanics to the fray. Nappa can summon Saibamen to help him out mid-fight, with his Break Cannon being his Level 3 Super. As for Ginyu, he can summon members of the Ginyu Force like Recoome to aid him in battle, with his Body Change technique acting as his Level 3 Super. If it hits, the Ginyu player swaps place with the opponent’s character, health-bars included. So if you were playing a low-health Ginyu against a full-health Yamcha, a successful Body Change would get you out of the danger zone, while your opponent would be close to death.

In addition from this, V-Jump has also given a release date for the game in Japan — February 1, 2018. With this, it seems that we will be getting our hands on the game at the earliest possible date next February. In the meantime, check out the scan from V Jump below.

V_Jump_scan_DBFZ

Sources: Ryokutya2089; V-Jump via Shonengamez

Producers Ryo Mito and Masayuki Hirano talk with Game Informer on the future of Dragon Ball games

For over 2 decades now, Bandai Namco (back then, just Bandai) has held the license to produce games based on the Dragon Ball manga and anime franchise. In recent years, two of the people in the company handling these games have been producers Ryo Mito and Masayuki Hirano. In a recent interview, Game Informer got a chance to talk to them regarding the process of creating Dragon Ball video games.

In the interview below, Mito and Hirano talks about how Dragon Ball has such a large following — and that this results in a playerbase with varied tastes. As such, their process for deciding what games to make involves making sure that they hit a large number of peoples’ “likes.” Based on this, they then go and look for a studio that can achieve that. Dragon Ball FighterZ is just one example of this, seeing as they knew that a competitive 2D fighter based on the franchise was something people wanted, and that Arc System Works was a studio they could work with.

Regarding future games — and continuing to experiment with the franchise and different genres — they acknowledged that games take longer (and cost more) to make nowadays. They need to look ahead 3 to 4 years when figuring out what to do with the next game, including considering out how the market will move in that time.

That said, Hirano does state the he still believes that their mission is to “elevate Dragon Ball games to the next level” — something he believes Dragon Ball FighterZ will do. Specifically, in regards to the game’s nature as a 2D fighting game (something Game Informer mentions being something more of the past) Hirano states that taking things to the next isn’t just about the games content, but also showing players new possibilities of what a Dragon Ball game can be.

Source: Game Informer

Dance crew pays tribute to Mortal Kombat at Asia’s Got Talent

While most of us express our love for fighting games by playing and competing in them, this certainly isn’t the only way to do so! One dance crew from the Kyrgyz Republic demonstrated another way to do so at Asia’s Got Talent.

The crew, named ADEM, performed while dressed up as Mortal Kombat characters, set to an MK-inspired dubstep mix. The performance was impressive enough that series co-creator Ed Boon from NetherRealm Studios took notice of the crews performance. You can see Ed’s tweet, as well as the actual performance by ADEM, below.

Mortal Kombat is currently celebrating it’s 25th anniversary, so expect Ed Boon and NetherRealm to highlight more ways fans are celebrating the franchise in the coming weeks.

Sources: Ed BoonAsia’s Got Talent

Check out Marvel vs. Capcom: Infinite’s new batch of premium costumes

Aside from bug fixes and the new DLC characters, it seems that today’s Marvel vs. Capcom: Infinite patch has added some extra content for fans; Capcom has now dropped details on the games first batch of premium DLC costumes.

The costumes include some of the ones hinted at by Funko’s MvC:I POP! figures, that they showed off some time ago — specifically, Chun-Li’s “Street Fighter II ending” outfit. The rest, however, are new and run the gamut from just alternate outfits that the characters have worn over the years (such as Captain Marvel’s Warbird costume), to actual alternate versions of the characters (Ultimate Thor, DmC Dante, etc.).

The costumes are divided into three distinct packs, based somewhat on: Avenging Army, featuring Iron Man, Hawkeye, Thor, Dante, Spencer, and Arthur; World Warriors, featuring Ryu, Chun-Li, Chris Redfield, Captain Marvel, Captain America, and Hulk; and Mystic Master, with Dormmamu, Doctor Strange, Ghost Rider, Nemesis, Firebrand, and Morrigan.

Avenging Army

Click to view slideshow.

World Warriors

Click to view slideshow.

Mystic Masters

Click to view slideshow.

The costumes will be available for purchase on PSN, Xbox Live, and Steam for $3.99 each, or $11.99 per pack. Those who want to get all of them at the same time can simply avail of the Premium Costume Pass for $29.99.

Source: Capcom-Unity