AVerMedia’s Bruce “GamerBee” Hsiang and Kelvin Jeon Join Mike Ross on Capcom Pro Talk

Tonight, Twitch’s Mike Ross will be putting on yet another installment of Capcom Pro Talk, a live show dedicated to discussing recent community happenings, playing Street Fighter, and more.

This installment will feature a special appearance by AVerMedia’s Bruce “GamerBee” Hsiang and Kelvin Jeon, who are scheduled to join Ross to talk about Capcom Pro Tour and duke it out in some Ultra Street Fighter IV matches.

You’ll find their broadcast below, but you can also visit Twitch to join chat.

Watch live video from CapcomFighters on www.twitch.tv

Source: Capcom Fighters

Evo 2015 to Use Persona 4 Arena Ultimax’s Current Console Build

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While it’s always an exciting proposition when an Arc System Works fighter is include in the official Evolution lineup, competition ends up being a little awkward due to the frequency their titles are updated. Such is the case with Persona 4 Arena Ultimax, which saw a huge update applied to the arcade version back in January that’s yet to arrive on consoles.

Earlier this evening, Atlus made a clear announcement regarding their intentions for Persona’s showing at Evo 2015, stating that the tournament will be played out using the technically outdated build currently available on PlayStation 3.

Among the huge list of changes applied to the game in ver.2.0, some of the most prominent involve adjustments to make Shadow characters more competitively viable, various tweaks to damage, and more.

Although this is good news for players who haven’t had the same amount of time with Ultimax’s latest patch as their Japanese counterparts, it’s another example of how staggered patch releases across regions can negatively impact a title’s competitive scene by putting them on uneven footing.

Furthermore, Atlus USA public relations manager John L. Hardin has teased more information about the game’s Evo 2015 showing that he believes folks will enjoy. Stay tuned for further details.

Evo 2015 is scheduled for July 17-19 in Las Vegas, Nevada. More details can be found through the event’s official website.

Sources: Atlus USA, John L. Hardin

Bandai’s Katsuhiro Harada and Michael Murray Discuss Tekken 7’s Time-Release Characters, Early Arcade Focus, and More

As part of their Tekken 7 showing at Final Round 18, Bandai Namco Games’ Katsuhiro Harada and Michael Murray sat down with Aris Bakhtanians of Avoiding the Puddle to discuss the newly-released title.

This special installment of Avoiding the Puddle Live touched on a variety of topics, including Bandai’s continued focus on arcade releases, the differences in their development goals when compared to other studios, a rough schedule of when fans can expect to see Tekken 7’s time-release characters debut, and a whole lot more.

One exciting thing fans can look forward to, according to Harada, is the reveal of the game’s very first post-release cast member later this week. They plan to hold a special stream at their Japanese headquarters, so stay tuned for more information as we near the weekend.

If you missed out on watching this live, be sure to check out the archive below for the skinny and a bit of gameplay footage.

Source: Avoiding the Puddle

Smash @ Xanadu feat. Super Smash Bros. for Wii U Streaming Live

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The folks over at VG BootCamp recently went live with another installment of Smash @ Xanadu from Xanadu Games in Baltimore, Maryland. These weekly broadcasts provide a great look at the region’s Smash community, with tonight’s stream focusing entirely on Super Smash Bros. for Wii U.

As a neat twist, the event will also allow players to choose custom moves, so check it out to see what these techniques bring to the table. The stream is live below, but you can also head on over to Twitch to join the chat.

Watch live video from VGBootCamp on www.twitch.tv

Source: VG BootCamp

SoCal Regionals 2015 May Be Delayed Due to Venue Issues

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This year’s installment of SoCal Regionals is currently in flux due to problems that have recently arisen with their venue according to new details from Level|Up Series. Construction delays have made it so that the event can no longer be accommodated as the setting currently stands, forcing the organizers to look elsewhere to maintain their original scheduling.

If not, they’ll have to wait at least six weeks for the original locale to become suitable for their needs.

Set to go down at the beginning of May, time is definitely running short for such extreme changes to be made. Like everything they do, Level|Up is sure to keep the community in the loop as the situation develops, but this may also force visitors to reschedule flights and figure out new lodging arrangements.

This year has seen similar problems attach themselves to Smash major Apex, though they were able to find a new venue with much less time than SoCal Regionals has been afforded. Hopefully the fighting game gods will see fit to bless them with the same good fortune.

As things stand, SoCal Regionals 2015 is still tentatively scheduled for May 1-3, but the possibility of that changing increases the longer it takes them to figure out a new location. Stay tuned for more details.

Source: SoCal Regionals

Filipino Champ Credits Defense for Consistent Ultimate Marvel vs. Capcom 3 Results

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Ryan “Filipino Champ” Ramirez after winning Evo 2012 (photo c/o Kara “Karaface” Leung)

Although he placed third at Evo 2014 just behind Evil Geniuses Justin Wong and Christopher “NYChrisG” Gonzalez (then sponsored by GamesterGear), the early parts of this year have seen very little from Ultimate Marvel vs. Capcom 3 powerhouse Ryan “Filipino Champ” Ramirez. A new job working at Nvidia has consumed much of the time that practice normally filled, leaving little opportunity to attend tournaments on a regular basis.

That all changed at Final Round 18, an event that saw the former Evo champion edge out veterans and relative newcomers alike to secure his first major championship since West Coast Warzone 4 last September. That said, his victory came as no personal surprise to the Northern California competitor.

“It was just a matter of time for me to take it,” Ramirez told theScore eSports reporter Rod “Slasher” Breslau. “I’ve always put myself in the position to win by placing high consistently.”

Confidence has been a huge part of Ramirez’ game since he exploded onto the scene shortly after Street Fighter IV’s release in 2009. While some may be turned off by what they see as obnoxious behavior, he has regularly embraced the Filipino Champ persona, relishing the responses he gets from acting as the community’s heel. But that’s not to say there haven’t been cracks; narrowly edging out Gonzalez and runner-up Carlos “Infrit” Randay at Evo 2012 left him visibly drained, and an on-stream interview at Final Round 18 saw him bid farewell to the negative image attached to his gamertag.

Fortunately, the confidence is still there. While he still gives props to Gonzalez and Wong, Ramirez feels he is the most complete of the three, particularly when it comes to avoiding damage. “Defense to me is the highest attribute in fighting games and I work hard developing my defense over time,” he explained. “Thanks to it my tourney results are pretty consistent.”

There’s no doubt this factor of Ramirez’ game contributed the most to his first-place finish this weekend, and seeing him rise to the upper ranks of competition once again makes us excited to see what he has in store for 2015.

For more of theScore’s conversation, be sure to visit the original article.

Source: theScore eSports

Rest Easy, Street Fighters; Mortal Kombat X to Allow Alternate Input Methods

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According to the folks at NetherRealm Studios, Mortal Kombat X will feature alternate control schemes, allowing those who aren’t used to the series’ deliberate inputs to use more common motions like quarter-circles, half-circles, and more to perform special attacks.

Not only does this give players transitioning from other titles a better way to get their feet wet, it also lessens the frustration Mortal Kombat’s traditional controls can often cause for those who prefer to play on arcade sticks over regular controllers.

Injustice: Gods Among Us included a similar option in its settings, and it’s great to see NetherRealm again looking out for players that may not be in their core fanbase. This should definitely help Street Fighter players excited for the upcoming title breath a sigh of relief; I know I have!

Mortal Kombat X is scheduled to release for PlayStation 4, Xbox One, and PC on April 14, with PlayStation 3 and Xbox 360 releases planned for summer.

Source: NetherRealm Studios

Capcom Counts Down the Top Five Ultra Street Fighter IV Moments from Final Round 18

Saying Final Round 18 brought the hype this past weekend would be a severe understatement; due to its status as the first premier event on Capcom Pro Tour 2015, players from across the world gathered in Atlanta, Georgia to put their skills on display in Ultra Street Fighter IV.

To showcase some of their favorite exchanges, Capcom themselves have put together a highlight reel of the top five moments from the event. If you missed out on the live stream and were left wondering what the hell folks were talking about as they went crazy for Team Spooky’s Arturo Sanchez, Snake Eyez, and Xian of Razer on social media, this is the perfect way to catch up.

Full results for this and other games at Final Round 18 can be found in our coverage hub.

Source: Capcom Fighters

Xian’s Confidence Rising After Securing Capcom Cup 2015 Invite at Final Round 18

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Xian at Evo 2013 (image c/o Today)

Despite a lengthy series of losses reaching back to South East Asia Major 2014, Razer’s Kun “Xian” Ho defeated personal demon Yusuke Momochi of Evil Geniuses during the Ultra Street Fighter IV grand finals at Final Round 18 this weekend. Apart from securing a spot at this year’s Capcom Cup, he was also rewarded with a $7000 check and a hefty amount of rankings points to improve his seeding position.

Shortly after his win, theScore eSports’ Rod “Slasher” Breslau caught up with Xian to discuss the impact it made, his plans heading into another year of competition, Capcom Cup 2015’s $500,000 prize pool, and more.

A previous Evo champion, Xian feels as if he may finally be nearing the mindset he had when he was crowned champion of the largest fighting game tournament in the world. “My mental state at this point of time, I would say, is almost at the same level as when I won Evo 2013,” the Singaporean competitor explained. “I used to think I may not be able to win anymore about nine months ago when Ultra came out, because Gen was [nerfed] and delayed wakeup affected [him] a lot. However, I have been making an effort in learning many pocket characters to cover that up.”

It’s no secret that mental fortitude is just as important in competitive arenas as skill, so gaining insight on Xian’s thought process throughout the past year or so is incredibly enlightening. While he would do well in a variety of smaller tournaments after his Evo championship, the aforementioned South East Asia 2014 saw him bow out at seventh before a surprising elimination outside of top sixteen at Evo 2014.

Does Xian have what it takes to earn himself another shot at the Capcom Cup gold? That remains to be seen, but if his performance at Final Round is any indication, Momochi better watch his back.

For more of theScore’s discussion with Xian, be sure to visit the original article.

Source: theScore eSports

Snake Eyez Reveals Surprise Evil Ryu Against Bonchan During Ultra Street Fighter IV at Final Round 18

As the first premier stop on this year’s Capcom Pro Tour, Final Round 18 was home to some ridiculous Ultra Street Fighter IV action this past weekend. Players from all over the world converged on Atlanta, Georgia to try their hands at the automatic Capcom Cup qualification spot the event offered, not to mention the ranking points and prize money that was also on the line.

With the competitor pool whittling down to the top sixteen, Southern California powerhouse Darryl “Snake Eyez” Lewis was matched up against Masato “Bonchan” Takahashi of Japan. While the former’s Zangief is, without a doubt, among the best in the world, he had a hard time finding any ground when matched up against the latter’s Sagat. Well-known for his incredible play with the Russian grappler, many saw the trip Lewis took to the character select screen after going down one game as a normal play for time as he gathered his composure.

That was, until he selected Evil Ryu.

Far from a hail mary, however, Lewis’ side character was not the rusty shoto everyone may have expected it to be. Instead, he was able to take the fight to Bonchan, pulling out the long combos Ryu’s evil side has come to be known for and even throw in a ton of grabs in the process. But more important than that are the tools the fireball-slinging fighter put at the west coast player’s disposal, allowing him to combat Bonchan’s potent zoning game while supplying pressure of his own.

This surprise switch would lead to his qualifying for top eight the following day, while the Evo 2014 second place finisher bowed out tied for ninth.

If you missed out on the live stream, Capcom is currently uploading random matches from the event. Feel free to check out the match in question below and head on over to Capcom Fighters for a few more. Full results for this and other games at Final Round 18 can be found in our coverage hub.

Source: Capcom Fighters