Smash @ Xanadu feat. Super Smash Bros. for Wii U Streaming Live

The folks over at VGBootCamp recently went live with another installment of Smash @ Xanadu from Xanadu Games in Baltimore, Maryland. These weekly broadcasts provide a great look at the region’s Smash community, with tonight’s stream focusing entirely on Super Smash Bros. for Wii U and its recent patch.

The stream is live below, but you can also head on over to Twitch to join the chat.

Watch live video from VGBootCamp on www.twitch.tv

Source: VGBootCamp

Valmaster: Street Fighter V feels too easy to learn, too rigid

During their visit to KAKUTOP League III this past weekend, the folks at Figaro Gaming House were able to put together quick interviews with three competitors: Team YP’s Valmaster, Luffy of MeltDown, and Falcon Arena’s Ryan Hart. Their discussion centered around the competition itself as well as each player’s thoughts on Street Fighter V.

While the feedback concerning Street Fighter V has generally been pretty positive, Valmaster provided a unique take from his time with the upcoming title. “Street Fighter V is more [laidback], there is not much madness,” the French player explained. “That’s what bothers me a bit: too easy to learn, too rigid. I hope we’re not going to get bored four months after the game’s release.”

Luffy and Hart were a little more magnanimous, the former in particular saying that we should give Capcom some time and see what they come up with in Street Fighter V. For what it’s worth, Valmaster acknowledges that he hasn’t spent a ton of time with the game, and still likes what he’s seen so far.

Be sure to check out the full interview below for more of their conversation with Figaro Gaming House.

Source: Figaro Gaming House, tip via Tubick

SpabRog Explains How to Take Down El Fuerte as Cammy in Ultra Street Fighter IV

If there’s one thing we can all agree on, it’s that El Fuerte is one of the most annoying characters to face in Ultra Street Fighter IV. His numerous options have likely left your head spinning, especially when he makes a ton of reads in a row, but SpabRog is here to help.

A strong El Fuerte player in his own right, Spab has taken to producing a series of videos that demonstrate how various members of the Street Fighter IV cast can safely match up against the luchador. His latest tutorial, released just yesterday, focuses on Cammy.

Like previous installments, Spab touches on each of Fuerte’s tools and how to counter them. While some of these things may be known to high-level Cammy players, the extensive knowledge shared here is sure to be valuable to many of our readers, so check it out and let us know what you think.

Fighting Fuerte sessions dedicated to Chun-Li and Ryu can be found by following their respective links.

Source: Spab Rog

BlazBlue: Central Fiction Heading to Arcades in Late November

BlazBlue: Central Fiction will arrive in Japanese arcades sometime in late November, according to new details provided by Famitsu. In addition to the usual modes, this version will also feature the first three acts of the upcoming title’s story.

Central Fiction introduces Naoto Kurogane and Hibiki Kohaku, both of whom are making their playable debuts, and a handful of new gameplay mechanics. Players can expect to take advantage of Exceed Accel, an Overdrive-exclusive super move, and Active Flow, a powered-up state activated by continual offensive maneuvers, when the game launches next month.

Famitsu also provided a tiny glimpse of Central Fiction’s main visual, which they plan to fully unveil in their next issue. While it’s hard to make out much, you will likely notice that legendary hero Nine is featured prominently alongside the aforementioned newcomers. She was previously teased in an earlier trailer, and this image definitely lends further credence to the theory that she will be playable in Central Fiction.

bbcf-mainvisual-famitsu

We can expect more details when Famitsu drops on October 22. Until then, feel free to check out Central Fiction’s newly-launched website.

Source: Famitsu via Siliconera

BlazBlue: Central Fiction Heading to Arcades in Late November

BlazBlue: Central Fiction will arrive in Japanese arcades sometime in late November, according to new details provided by Famitsu. In addition to the usual modes, this version will also feature the first three acts of the upcoming title’s story.

Central Fiction introduces Naoto Kurogane and Hibiki Kohaku, both of whom are making their playable debuts, and a handful of new gameplay mechanics. Players can expect to take advantage of Exceed Accel, an Overdrive-exclusive super move, and Active Flow, a powered-up state activated by continual offensive maneuvers, when the game launches next month.

Famitsu also provided a tiny glimpse of Central Fiction’s main visual, which they plan to fully unveil in their next issue. While it’s hard to make out much, you will likely notice that legendary hero Nine is featured prominently alongside the aforementioned newcomers. She was previously teased in an earlier trailer, and this image definitely lends further credence to the theory that she will be playable in Central Fiction.

bbcf-mainvisual-famitsu

We can expect more details when Famitsu drops on October 22. Until then, feel free to check out Central Fiction’s newly-launched website.

Source: Famitsu via Siliconera

Destroy Guilty Gear Xrd -SIGN- Opponents with These Ramlethal Valentine Instant Kill Combos

Flashy and exciting as they may be, fighting game instant kills aren’t something you’ll typically see used during competition. But while that’s also the case for Guilty Gear Xrd -SIGN-, the developers built in some interesting mechanics that allow players to combo into these round-ending attacks should certain conditions to be met.

Pain recently dropped a brand new video demonstrating paths Ramlethal Valentine can utilize to land an instant kill. All of the combos performed below require Hellfire mode, a low-health state that grants the opponent additional Overdrive damage but also gives you an easier way to combo into your instant kill, so keep that in mind as you check these out.

For more character-specific details, be sure to follow the link below and read the video’s description.

Source: Pain

Get the Most Out of Street Fighter V’s Upcoming Beta with Capcom’s Official Schedule

Wednesday is a pretty big day for the fighting game community, as Capcom will be allowing players to try out Street Fighter V from the comfort of their own homes during a second beta test. With a different of characters, including Ken, Necalli, R. Mika, and more, the experience is sure to be fresh and provide new insight into the upcoming game.

But when can you expect everything to launch? To help players plan their days accordingly, Capcom has released an official schedule, noting when the beta will begin, when cast members will become available, and scheduled downtime.

Event PDT EDT GMT JST
Beta begins on PS4 (Oct. 21) 6 PM 9 PM 1 AM (Oct. 22) 10 AM (Oct. 22)
Scheduled maintenance (Oct. 22) 2 PM 5 PM 9 PM 6 AM (Oct. 23)
Servers online, Rashid unlocked (Oct. 23) 2 AM 5 AM 9 AM 6 PM
Beta begins on PC (Oct. 23) 9 AM 12 PM 4 PM 1 AM (Oct. 24)
Karin unlocked (Oct. 23) 5 PM 8 PM 12 AM (Oct. 24) 9 AM (Oct. 24)
Scheduled maintenance (Oct. 24) 4 AM 7 AM 11 AM 8 PM
Servers online (Oct. 24) 2 PM 5 PM 9 PM 6 AM (Oct. 25)
Beta ends (Oct. 25) 4 PM 7 PM 11 PM 8 AM (Oct. 26)

As you may have already noticed, PC players will be getting in on the action a day sooner than was originally planned. Be sure to take advantage of as much playing time as you can!

Street Fighter V will launch for PlayStation 4 and PC sometime next spring.

Source: Capcom-Unity, tip via NightmareSteam

Get the Most Out of Street Fighter V’s Upcoming Beta with Capcom’s Official Schedule

Wednesday is a pretty big day for the fighting game community, as Capcom will be allowing players to try out Street Fighter V from the comfort of their own homes during a second beta test. With a different of characters, including Ken, Necalli, R. Mika, and more, the experience is sure to be fresh and provide new insight into the upcoming game.

But when can you expect everything to launch? To help players plan their days accordingly, Capcom has released an official schedule, noting when the beta will begin, when cast members will become available, and scheduled downtime.

Event PDT EDT GMT JST
Beta begins on PS4 (Oct. 21) 6 PM 9 PM 1 AM (Oct. 22) 10 AM (Oct. 22)
Scheduled maintenance (Oct. 22) 2 PM 5 PM 9 PM 6 AM (Oct. 23)
Servers online, Rashid unlocked (Oct. 23) 2 AM 5 AM 9 AM 6 PM
Beta begins on PC (Oct. 23) 9 AM 12 PM 4 PM 1 AM (Oct. 24)
Karin unlocked (Oct. 23) 5 PM 8 PM 12 AM (Oct. 24) 9 AM (Oct. 24)
Scheduled maintenance (Oct. 24) 4 AM 7 AM 11 AM 8 PM
Servers online (Oct. 24) 2 PM 5 PM 9 PM 6 AM (Oct. 25)
Beta ends (Oct. 25) 4 PM 7 PM 11 PM 8 AM (Oct. 26)

As you may have already noticed, PC players will be getting in on the action a day sooner than was originally planned. Be sure to take advantage of as much playing time as you can!

Street Fighter V will launch for PlayStation 4 and PC sometime next spring.

Source: Capcom-Unity, tip via NightmareSteam

Them’s Fightin’ Herds Crowdfund Meets $436,000 Goal

Starting any kind of crowdfunding campaign is a risky proposition, especially when you stand to walk away penniless if you miss your goal. Fortunately, the folks at Mane6 have a ton to celebrate today after recently hitting the $436,000 mark, which means they will be able to bring Them’s Fightin’ Herds to life.

This news comes shortly after the title was approved by Steam through their Greenlight program, giving the indie developers the opportunity to publish their four-legged fighter on the hyper-popular storefront.

But their journey is far from over. The next horizon comes in the form of numerous stretch goals, from porting the game to Mac and Linux to adding a new character to the initial cast. With a little less than three days left, this is the home stretch, so head on over to Indiegogo to check out what you can do to help.

Source: Indiegogo, tip sent in anonymously

Persona 4 Arena Ultimax Console Update Being Considered, Director Says

During a recent tournament, Atlus’ Kazuhisa Wada revealed that they are mulling over the possibility of updating Persona 4 Arena Ultimax on home consoles.

Since January, Persona competitors on consoles have been one major update behind their arcade counterparts. The ver.2.0 patch tweaked the game in a variety of ways, including adjustments to the Shadow cast, auto-combos, and more, in addition to character-specific changes to improve game balance.

Wada, who served as director on Ultimax, is the first Atlus representative to publicly mention the update with regards to consoles, so let’s hope they are closer to making a decision on this overdue issue. We’ll keep you updated as more details become available.

Source: Furious blog via Persona Central