Michael Galardi Breaks Down Some Useful Sakura vs. Ryu Strategies in Ultra Street Fighter IV

After a break from the world of YouTube, Sakura player Michael Galardi has made a triumphant return to begin his Street Fighter IV uploads anew. He currently intends to bring viewers two Street Fighter videos per week–on Monday and Friday–with his Monday uploads having a great deal of editing time put in. This dedication to quality is quite clear in his first upload, as everything from the music to the way that the information is displayed fits together to form a wonderfully cohesive unit.

This first episode covers how Sakura handles the most important matchup that can be learned: Ryu. While Galardi does include some basic combos, that isn’t the video’s focus (god knows there certainly isn’t a shortage of Sakura combo videos floating around the internet). He centers instead on how to handle footsies through proper counter-poking as well as how to open Ryu up. Many of these setups, which are built to poke holes in the fighter’s defenses, involve tricky Tatsu crossups that could catch even the most well-prepared opponents off guard.

If you feel as though you’ve plateaued with Sakura, or if you’re simply looking for a better understanding of how to tackle a common matchup, this video isn’t to be missed.

Source: Michael Galardi

Ultra Street Fighter IV Price Slashed by 40% on Steam Today Only

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Those with experience in Steam sales of the past will tell you that the best time to make any purchase is when the game you’ve got your eyes on gets the daily deal spotlight or makes it into a flash sale. The discounts offered there are typically huge, even on titles that have just released.

While the discount on Ultra Street Fighter IV has been decent up until now, today is the day to finally hit that purchase button thanks to Steam’s featured deal.

As of this writing, both the upgrade and stand-alone versions of Ultra Street Fighter IV are available for 40% off, bringing them down to $8.99 and $17.99 respectively. If you’ve yet to pick up the latest addition to Capcom’s flagship fighting franchise, now’s the perfect time.

Of course, there are still tons of other discounts on fighting titles to check out if your library is lacking and Street Fighter isn’t your thing.

Source: Steam, special thanks to Saki for letting us know about this discount!

Bafael Explores Less Common Uses for Ryu’s Jumping Strong in Ultra Street Fighter IV

Jumps in fighting games require a level of calculation that newcomers don’t often consider. To those fresh out of the lab from learning their first combo–which almost certainly begins with a jump-in–leaping forward is a way of life. It just makes sense. We quickly learn that not only should we not anticipate landing many jump-ins, but in many cases just sticking to the ground is a better option in general.

Of all the characters not to jump in on, shotos top the list, especially when they have easy follow-up options like Ryu, who can knock an opponent out of the air with a Shoryuken and time an EX Hadouken so they’ll land right on top of it–or worse, a Super or Ultra combo. Thanks to the short video below from Bafael, there’s now even more reason to keep your feet on the ground when facing off against the wandering warrior.

Since Ryu’s kit received some juggle modifications in the Ultra update, his jumping strong has several more applications than it had in previous iterations of the game. As you’ll see in the video, you can use this jumping normal to set up some big damage or even offer Ryu himself a safe jump.

If you enjoy this style of tutorial video, Bafael has released tons of other content ranging from character tutorials to mechanics breakdowns. Follow this link to check them out!

Source: Bafael

CLASH Tournaments Shows How to Unlock Everything You’ll Need for Competitive Super Smash Bros. for Wii U

Much like its handheld counterpart, Super Smash Bros. for Wii U offers up a wealth of unlockable content that will provide completionists with hours of fun. Finding all the unique moves for character customization, hundreds of trophies, characters, and stages, however, can be taxing for those of us who don’t find joy in jumping through the hoops associated with the unlocking process. Luckily, when it comes to playing the game competitively, all you need to unlock to have a tournament-ready setup for the new title are the characters and the stages.

The entire unlocking process, then, only takes about an hour total. While this can still be a bit of a hassle if you have to unlock all of the content on multiple consoles for an upcoming tournament, the folks at CLASH Tournaments say that this is the fastest Smash game in this area. They also state that this process can likely be sped up to take less than an hour since this was their first speed running attempt.

For all the steps in this process, you can watch the following demonstration or check out the spoiler box below the video, which we’ve taken from the video’s description.

Smash for Wii U Unlock Order
  • Complete All Star mode or 100 Multi Man Smash
  • Use the Gold Hammer gained by this to open the block one up and one left from the bottom right block in the challenges screen,
    Complete event matches in a row moving right, up, right, up.
  • Perform 80 VS matches using Special Smash with Flowers, Stamina, and Fast. It’s easiest to pick Omega Stage each time with Charizard. Make your opponent set to 10 HP, and leave yourself at default.
  • Get one KO in Cruel Multi Man Smash.
  • Break 100 blocks in Trophy Rush with Mr. Game and Watch.

Source: CLASH Tournaments

Mad Catz Offering Buy One Get One Free Deal on Korean Edition Arcade Sticks

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If you’re looking to get a jump on your holiday shopping this year, Mad Catz is currently offering their PlayStation 3 compatible Arcade FightStick Korean Edition in a remarkable two for one deal. This means that you can grab a pair of these quality sticks for a total of only $129.99.

These arcade sticks come equipped with battops and circular gates, so they’re a bit different from the standard Tournament Edition offerings. A closer look at what these controllers offer can be found in our official review (spoilers: they’re quite nice).

The sale is slated to run “just this week/early next” according to Mad Catz community manager Mark “Mark Man” Julio, but he also made sure to stress that supplies are limited.

Whether you’re in the market for a couple of backup sticks or need to buy some gifts for those friends who seemingly have everything, this discount is tough to ignore.

Source: Mad Catz

Make Your Opponents See Stars with These Dizzy Combos for Ultra Street Fighter IV’s Akuma

Akuma is capable of dishing out some seriously high stun numbers in Ultra Street Fighter IV while chucking plasma and delivering blows with his unique far standing roundhouse and other tools. NintenCore2000 took the Demon to the lab and figured out some ways to deliver enough stun to an opponent to result in a dizzy. Oddly enough, the first combo demonstrated only works against Akuma himself thanks to his low stun threshold.

The following option, however, works on a handful of cast members, though they are unlucky enough to share a still quite low 900 stun. After the defender has started seeing stars, Akuma can, of course, open up with a Raging Demon to push those damage numbers through the roof.

Source: NintenCore2000

Community Pulls Together to Compile Super Smash Bros. for 3DS Changes, Directional Influence Possibly Reinstated

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The folks at Smash Boards have called for help from the Smash community to find all of the changes to the that went live when the 3DS title switched over to version 1.0.4 on November 18. This change log includes buffs and nerfs to over thirty characters, as well as sweeping system changes that have major implications in each and every match played.

Among the most prominent changes is the supposed removal of vectoring in favor of directional influence, a gameplay mechanic seen in previous titles that allows players to affect their own trajectory after being knocked away by an attack. This change effectively makes Super Smash Bros, for 3DS feel more like past entries in the series, which is probably for the best.

As this list is constantly evolving through the tedious process of side-by-side comparisons of the two versions of the game, we’ve not included a change log in this post. The organic nature of this type of community effort could render any details that we chose to pick out irrelevant in the near future, so if you’d like to check out the full, evolving list for yourself, head over to Smash Boards.

Please keep in mind that this list pertains only to ver.1.0.4 of Super Smash Bros. for 3DS, and other changes may have been implemented in the release of its Wii U counterpart.

Source: Smash Boards

Xbox Live Discounts Killer Instinct Season One Ultra Edition, Ultra Street Fighter IV, and More for Black Friday

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This week, Xbox Live Gold subscribers gain access to great Black Friday discounts on popular fighting titles without having to actually brave the throngs of ravenous shoppers hitting up local bargain bins for the sweetest deals. Below is a list of the current offerings as well as links to their product pages.

In order to take advantage of these sales, you will need to have an active Xbox Live Gold subscription.

The sweetest deals on the list are, without question, the Killer Instinct pack. If you’re looking to get into the title, this is the perfect place to start. It comes with access to the entire run of season one characters (Jago, Sabrewulf, Thunder, Glacius, Sadira, Spinal, and Fulgore), eight costumes and sixteen premium accessory packs, and Killer Instinct Classic as an added bonus for when you feel like kicking it retro.

These deals run through December 1, so act fast.

Sources: Major Nelson, xbldb

Did You Know Gaming Explores the History of L-Canceling and Other Super Smash Bros. Techniques

With Super Smash Bros. for Wii U now firmly in the hands and consoles of fans of the series, Did You Know Gaming setting its sights on the Smash series couldn’t have come at a better time. Instead of doling out trivia tied to the franchise as their videos normally do, the team turned their attention toward high-level tactics that have appeared in previous iterations of the games, how these tactics evolved, and how some of them were eventually removed for one reason or another.

The video starts way back in the 90s with the original Super Smash Bros. on Nintendo 64 to explore L-Canceling, more specifically how it was performed and what it brought to matches at a competitive level. It also covers tactics like spending more time crouching to reduce knockback, which can be especially helpful at low damage percentages and can sometimes even allow for a punish.

There’s plenty more to learn here as well, so if you’re new to the Smash series or just want to take a nostalgic trip back to the techniques of old, you’ll not want to miss this history lesson.

Source: Did You Know Gaming

Ultra Street Fighter IV’s Poison Gains Powerful Anti-Air Option with Focus Attack Application

Poison has been striking fear into her opponents through the sheer power of her fireball game in Ultra Street Fighter IV for months. They’re great for pressure, they’re great at all distances, they’re just so good. About the only thing that they can’t do is offer a reliable combo option when used as an anti-air. Until now, that is.

Thanks to this technique from Mono, Poison’s fireballs are now scarier than ever. Before the application of this strategy, if Poison were to block a jump-in after letting loose a fireball, her opponent would land on the projectile and she would recover from blockstun just in time to whiff a host of options. There are some situations where Poison can score some follow-up hits after blocking in such a fashion, but they’re inconsistent at best.

Mono has discovered that if Poison can block after chucking some plasma, she can just as easily focus attack. This leads to an interesting option that can turn a simple anti-air fireball into a highly damaging, match-changing moment.

Source: Mono