Viscant Talks Tournament Preparation in Latest “Hit the Ground Running” Blog

Today marks one month since we all got our hands on the release version of Street Fighter V. Since that day, we’ve poured hours into training mode, netplay, locals with friends, small tournaments at the corner comic shop, and yes, even survival mode (gotta look good). We’ve been practicing, to say the least, and now it’s time to pile into a car with our buddies–or, I guess hop on a plane, but everyone loves a good road trip–and make our way out to some major events to feed the pot, gain some experience, shake off our stage fright, and finally see what all the hype is about.

But how, exactly, do we prepare for such an excursion? What steps are necessary to ensure that our tournament trip is a successful one, even if we don’t make it out of pools? BROKENTIER’s Jay “Viscant” Snyder touches on this topic in the latest entry of his “Hit the Ground Running” series. When it comes to tournaments, Snyder’s no slouch; on top of years of experience traveling to, participating in, and placing well in major events, this veteran took home first place in Marvel vs. Capcom 3 back at Evolution 2011, so he knows his stuff when it comes to the tournament world.

Whether you’ve been attending tournaments for years yourself, or if your first planned major is just around the corner, Snyder’s advice is certain to offer some necessary insights. His tips range from checking the names of the other players in your pool and doing your best to study up on their style when possible and deciding which bits of tech you may not want to try and use in a high-pressure environment to things as simple as not staying up all night drinking and remembering to eat.

As obvious as some of this may sound, it’s easy to forget when everyone in the room starts yelling in unison with Akuma or when you see a favorite player of yours take a seat on the main stage. Hype is everywhere, and you should take part in it when you can, but remember that you’re also there to compete.

Be sure to check out the original post in full over at BROKENTIER.

Source: BROKENTIER

Rukunetsu Offers a Modern Take on Shin Akuma’s Alpha Theme for Tekken 7 Fated Retribution

Last October, with Street Fighter V still months away from official launch, Rukunetsu tickled our ears with their approach to a modern take on the classic Street Fighter II character select theme.

Now, with Akuma joining the Tekken 7 Fated Retribution cast, it’s the perfect time for the remix master to revisit one of the classic themes from Street Fighter days gone by: “Groan.” This aptly-named theme first appeared back in the Alpha series, so those who recall their days battling Akuma’s true form will be quick to note just how modern Rukunetsu’s version sounds by contrast.

If you’d like to give it a listen, you can check out the embedded video below or head over to Soundcloud.

Source: Rukunetsu

Momochi Talks Chun-Li Basics in Street Fighter V

Evil Geniuses’ Momochi recently released his fifth Street Fighter V tutorial, and, in keeping with his recent trend, this episode focuses on the basics of a single character. This time, that character is Chun-Li.

Chun-Li is an interesting member of the Street Fighter V cast, as even some of her basic tools require a good deal of execution–in comparison to many other characters, that is–to reliably perform. Luckily, after a quick breakdown of her best buttons and when to use them, as well as an overview of her specials, Momochi gets into her more elusive aspects: executing her entirely ground-based combo ending with Spinning Bird Kick and pulling off instant air Lightning Legs.

Momochi’s insights into performing Spinning Bird Kick as a standard combo ender could perhaps provide the missing pieces to the puzzle for those struggling to consistently do so. His thoughts on instant-air legs are good, too, but focus more on application rather than execution. If you’re looking to main the first lady of fighting games, I can’t stress enough how important this information is. Be sure to check it out.

Source: Momochi & ChocoBlanka TV

Marvel LIVE Now Streaming – Final Round 19, NorCal Regionals 2016 with Special Guest Kane Blueriver

The Marvelous Essentials team returns to Twitch tonight with another episode of their Ultimate Marvel vs. Capcom 3 roundtable discussion podcast. In their last episode, the team was joined by Panda Global’s Ryan “Filipino Champ” Ramirez, and with semi-recent events in mind, it’s only appropriate that Black Eye’s Nicolas “Kane Blueriver” Gonzalez should join them for tonight’s discussion.

The talk this evening will focus on upcoming events Final Round 19 and NorCal Regionals 2016, which are set to take place this weekend and next. As always, have your questions ready for the end of the podcast.

We’ve embedded the stream below for convenience, or you can head over to Twitch to join the chat.

Watch live video from TeamSp00ky on www.twitch.tv

Source: Team Spooky

Street Fighter V Roundup – Offense and Defense Tips, Various Dhalsim Strategies, and More

Today, we’ve gathered up loads of new Street Fighter V footage from around the community, ranging from short character-specific snippets to longer looks at more generalized strategies. Regardless of what you’re looking for, you’ll probably find something helpful below.

Many new players have likely noticed the staggering amount of on-wakeup jabs they encounter after knocking down an opponent, and they may, in turn, become afraid to apply to pressure in such a situation. In today’s first video, Sajam takes a quick look at how to go about setting up some meaty options with Ryu to stuff those puny light attacks, then moves on to discuss how these opportunities evolve to include a wider array of available offensive tools. While the specific strategies offered apply directly to Ryu, the concepts carry across the cast.

On the other hand, maybe you’ve got your offensive options locked down, but suffer when it comes to keeping your own health bar intact. If that’s the case, this next video from Zissou may have the information you need to keep yourself healthy and safe.

In it, you’ll learn about why pushback exists, how to take advantage of opponents who attempt to pressure with unsafe attacks, and plenty more.

Yesterday, Bafael had a few assorted morsels of technology, and today he has followed up with a few more. First, he takes a look at some of the ways Chun-Li can juggle with her crouching fierce, and though he thinks there’s still more optimization to come to such combos, this should help push things in the right direction.

Next, Bafael demonstrates some frame trap and counter-hit combo options which offer Laura players enough time to react accordingly.

And in his third and final video of the day, Bafael shows off a lesser-known fact about Zangief: his V-Skill cancels right into his V-Trigger. This means his slow, armored walk forward just got a little bit more intimidating than it already was.

The next video, from ReikiKirei, focuses on a rather specific aspect of the game: how Karin can punish Cammy. This information will help Karin players looking to make the most out of their opportunities, but it will also help newer Cammy players understand the sorts of unsafe offensive options they should avoid in order to save themselves from Karin’s massive damage output.

The information goes beyond simply offering optimal punishes for poorly placed Spiral Arrows and the like, and includes methods for dealing with some of Cammy’s frame trap options, as well as how to turn her own resets against her.

With a command grab at his disposal, the game’s resident purveyor of Spanish ninjutsu has no trouble bullying his opponents. And, as Af0 shows in this next bit of footage, the pressure doesn’t have to stop just because Vega successfully scooped up his victim.

If you’re looking to upgrade your Dhalsim arsenal, this playlist from Peter Souvannarath is an excellent place to get started. In these quick videos, you’ll pick up a variety of meaty setups, ways to deal with dragon punches, and a way to maximize your stun combo damage output under perfect conditions.

To close things out today, Olympic Gaming has provided us with a compilation of some perfect victories. These one-sided rounds include a wide variety of character representation, and you’re certain to see several familiar names popping up on both the giving and receiving ends of the beatdown.

Got something of your own you want to show off? Send it our way! You video could be part of our next Street Fighter V community roundup!

Sources: Sajam, Zissou, Bafael, ReikiKirei, Af0, Peter Souvannarath, Olympic Gaming

Street Fighter V Roundup – sako’s Chun-Li Tech, Super Cancels, and Combos Galore

Last Friday, HORI|sako guest starred on MCZ|Daigo Umehara’s stream, and surprised no one with his stylish Chun-Li play. Thanks to his incredible execution, sako was able to demonstrate some combos and general execution tips–well, tips may be a bit much, but input tracking was turned on in training mode–you may not have seen prior to his appearance.

Both Bafael and Sebasian Rikk pulled data from the stream and put it into short clips to help others. The former’s footage focuses on Sako’s instant-air legs input method and other strategies, while the latter’s features stylish combos utilizing the technique.

So early in the life of the game, we’re all running into tactics we don’t know how to deal with just yet. If M. Bison’s scissor kick has you feeling the pressure, this second video from Bafael may offer you the breathing room you need. While the advice works best for those characters with fast invulnerable attacks, some of it does apply across the cast.

And finally, Bafael shows that R. Mika’s crouching roundhouse is thrown-invulnerable, making even Zangief and Laura’s Critical Arts and command throws whiff.

SpabRog continues his crusade against V-Reversals in this next clip dedicated to Zangief.

This next short video, from jmcrofts, offers a look at an easy way to perform super cancels in Street Fighter V. While players who have been around for a while likely figured this out the first time they stepped into The Grid, those new to the series will likely find it helpful.

And what would a roundup be without a handful of combo videos? The demonstrations below–provided by Persona, ON|Dark Chaotix, and Adriano Lopes–highlight Ryu, Vega, and R. Mika.

In closing, ShinKensou put together a rather thorough video for Cammy’s various mixup options. These cover the multiple recoveries characters can use once they’ve been put on their backs, so dive in to increase your general Cammy knowledge.

If you’ve got something of your own to show off, drop us a line! Your video may be included in our next Street Fighter V community roundup!

Sources: Bafael, Sebastian Rikk, SpabRog, jmcrofts, Persona, Dark Chaotix, Adriano Lopes, ShinKensou

Learn the Art of Samus in Super Smash Bros. for Wii U

It’s no secret that Super Smash Bros. for Wii U players on the whole tend to favor Samus’ Zero Suit variant over her classic version. While certainly not as fast as her paralyzer-toting counterpart, vanilla Samus isn’t to be taken lightly, a fact Izaw proves in their latest “Art of” tutorial.

In this video, Izaw takes an extensive look at how to put all of the high-tech gadgets at Samus’ disposal to good use. As you may (correctly) expect, this involves plenty of combo options, but also includes tips on proper projectile implementation, optimized recovery options, and much more.

This tutorial features even higher production value than Izaw’s previous work, making it worth a watch for all of you Smash players out there, even if the prospect of space-based bounty hunting doesn’t strike your fancy.

Source: Izaw

Various HORI Products Available at 10% Discount

With so many new players giving fighting games a try for the first time, it’s likely that some of them will go the extra mile and invest in an input device specifically designed for use within the genre. Or, perhaps you’re a longtime competitor looking for a new arcade stick to add to your collection.

Whatever your case may be, the folks at HORI and Level|Up Series are offering a 10% discount on three of their most popular products: the Real Arcade Pro 4 Kai, the Real Arcade Pro 4 Kai Silent, and the Fighting Commander 4.

In order to receive the markdown, enter the code WEDNESDAY4 at checkout. This offer will only be active until Sunday, March 13, so don’t wait!

Source: Level|Up Series

Street Fighter V Roundup – Crush Counter Option Selects, Birdie Anti V-Reversal Tech, and More

Today’s roundup is light on combos and heavy on smaller random morsels of technology. If you’re looking to gain an edge over the competition, this information may be just what you need!

This first tidbit from jmcrofts is an excellent piece of information for those new to basic option selects. Using Ryu’s target combo, jmcrofts demonmstrates how a delayed roundhouse press can help cover a successful counter-hit with the preceding fierce as well as a block. This prevents Ryu from throwing this second attack under unsafe circumstances.

The option select takes advantage of the hitstop incurred by a Crush Counter to allow the second button to cancel off the first after the delay. As shown at the end of the video, any character capable of canceling their Crush Counter buttons can take advantage of this, so get creative!

SpabRog offers our next piece of advice, which should help Birdie players keep their pressure high. This option select takes advantage of the screen freeze from a V-Reversal to let Birdie pressure with normals, or unleash an EX Bull Horn in the event his opponent decides to try and put a stop to the onslaught.

If those massive donuts, bananas, and cans of soda have tantalized you but you’re not sure where to get started, this Birdie guide from GLHFtv will set you on the right track. Rather than throwing a list of combos at you, this lengthy tutorial offers insights into all aspects of this returning fighter’s gameplan. Of course, there are some combos, too, but they’re far from the highlight.

The folks at Wave eSports offer up a handful of Karin counter-hit confirmations in this next clip. Whether working your way out of enemy strings, playing footsies, or applying pressure of your own, these options should score you plenty of damage.

If you’re in the market for Yoga mastery, but find the instant air Yoga Gale difficult to perform, this quick clip from HT MrFlubbs may help. The video suggests that an optimal input method for this move should begin at down and see the stick rotated around the back through up-toward–a slightly extended, inverted tiger knee input. This input should allow time for your Dhalsim to hit the minimum height requirement for the Gale to come out, so give it a try if your preferred method isn’t working as intended.

Next, Sebastian Rikk takes a look at an interesting F.A.N.G option. This isn’t the sort of tactic that will come up all that often, but in the rare circumstance that F.A.N.G has a full super stocked and lands a sweep that leaves his opponent mere pixels from death, he can lob some poison skyward, then jump into the air with his super to create an awkward side-swap scenario that will likely result in clipping his target and finishing off that last portion of their health.

Granted, in this situation, the Critical Art itself could potentially chip (though it whiffs in this particular setup), but folks may be more likely to react to a raw Critical Art aimed at chipping than something as strange as this. Like we said before, this isn’t an every-match tool, but it is interesting.

By now we’ve all run into a Rashid player who drops their V-Trigger and then starts wildly flopping around with V-Skills, jumps, overheads, roundhouses, and whatever else they can think of to try and force an opening. In this next short demonstration, drekerrr provides a look at some less common options through the application of special attack properties to push opponents around.

On the lighter side of things, ArtificialStar fell victim to the impressive input-reading skills of AI Cammy on the 37th stage of Street Fighter V’s dreaded Survival Mode. We’ve all experienced something like this by now, but it’s somewhat cathartic to watch it happening to someone else. Hang in there, everyone, we’ll unlock those colors soon enough.

If you’ve got something of your own to show off, drop us a line! Your video may be included in our next Street Fighter V community roundup!

Sources: jmcrofts, SpabRog, GLHFtv, Wave eSports with a tip from Kyle, HT MrFlubbs, Sebastian Rikk, drekerrr, ArtificialStar

Ultimate Source’s Fulgore Statue Unlocks Exclusive Color in Killer Instinct

You may recall the recent release of a limited edition Shadow Jago figure which resulted from a partnership between the Killer Instinct team and the folks at Ultimate Source. Well, it looks like that Shago statue will soon have a pal to stand beside on bookshelves and coffee tables everywhere thanks to a similar collectible release for series top-bot Fulgore.

Just like the possessed ninja before him, this miniature Fulgore comes equipped with an exclusive code to unlock a snazzy alternate color for the character in Killer Instinct. This palette, pictured below, won’t be available anywhere else.

Fulgore_Color_10

We don’t currently have a launch date for the figure, but it’s due to release “very, very soon.” While the Ultimate Source Killer Instinct site says several of these statues, including additional models for Sabrewulf, Hisako, Jago, and Spinal, will be available for purchase this month, we can’t say for sure exactly when that will be.

In the meantime, check out the gallery below and let us know what you think of this upcoming collectible.

Click to view slideshow.

Source: Ultra-Combo