Warframe recently held its annual TennoCon in London, Canada. We sent our own Aaron Couture there to see what Digital Extremes had to unveil. To put it mildly, Aaron is a fan of Warframe. But he did not expect what he saw at this year’s show…
Skyforge – Second Anniversary Fete Kicks Off
Guild Wars 2 – Living World Season 3 Episode 6: One Path Ends
Guild Wars 2 – Returning to Orr
After a shocking reveal that Balthazar, human god of war, has returned to Tyria and is absorbing the power of the Elder Dragons as well as a large portion of the Maguuma Bloodstone, speculation has been going wild about where the mysterious deity will take his campaign next. The final episode of Living World Season 3 will take players back to Orr to see what looks like a new, post-cleansing continent, and the aftermath of both Zhaitan’s defeat and Balthazar’s return.
Elder Scrolls Online – Midyear Mayhem Event to Celebrate PvP
Zenimax is inviting players to a new Elder Scrolls Online event called Midyear Mayhem, a PvP-centric event. Players can take part in Cyrodiil, Imperial City or in 4v4v4 arena game play in order to earn rare crafting materials, PvP gear, double Alliance Points and even the Midyear Victor’s Laurel Wreath hat. The event will kick off on July 20th and end on July 31st.
Ashes of Creation – Arenas to Be Shown at PAX West, Previewed in New Trailer
– Top 5 Industry Benefits of Runescape Mobile
In yesterday’s news, it was announced that RuneScape and Old School RuneScape will be making the leap to mobile. Not only that, they will be playable on PC and mobile and all that great stuff. This is really the first MMO to truly move into the mobile market. RuneScape has a rich history and follows a simple interface which has changed over the years, but maintains a huge core following.
Pantheon: Rise of the Fallen – Targeting a Demographic & Making the Best Damn Game for Them
Brad McQuaid has posted a lengthy article on the Pantheon: Rise of the Fallen sight that provides insight into the type of game that he is making. Called “Want went wrong? WoW? ‘WoW-Killers’ or a general lack of guts?”, the article delves into whether or not MMO developers should continue down the same road using the same ideas or if they should “choose a target audience, a demographic within the greater online gaming space, and make the best damn game we can for that group”.
