The Division – Huge v1.4 Patch Coming Oct 25th with Big Changes In Store

The Division servers will be coming down on October 25th for the deployment of the v1.4 update that brings a massive number of changes to the game including UI improvements and a huge number of gameplay enhancements. In addition, a new feature called “World Level Tiers” will be added that will allow players to choose what level enemies will be encountered that will also determine the quality of reward gear that is dropped.

– MU Legend: New Gameplay Teaser Shows Off Features

Webzen has released a brand new MU Legend trailer to show off some of the forthcoming game’s features including fast-paced action-driven combat, deep character customization through a wide skill system, PvE / PvP and a way for both casual and hardcore players to feel they’ve accomplished something no matter how long they’ve played. Check out the trailer before heading to the MU Legend site to learn more.

Adventure Quest 3D – Open Beta Begins After One Day Delay

After delaying the commencement of the AdventureQuest 3D open beta by a single day, Artix Entertainment has flung the doors open and invited everyone to dive in to its cross-platform MMO to give it a try. PC, Mac and Android users can begin straight away, while iOS users may have to wait a bit as the open beta client is not yet available.

World of Warcraft – Significant PvP Rewards Changes Incoming

The World of Warcraft community site has been updated with a fairly lengthy post about changes coming to the PvP rewards system with the launch of v7.1 later this month. The post indicates that the team has heard player objections to the less-than-satisfying PvP rewards currently being handed out and have outlined several ways this will be changing come v7.1.

– Hi-Rez Announces SMITE Tactics, a TBS Title

Hi-Rez Studios has announced a new game based on the same game universe as its wildly popular SMITE MOBA. Called SMITE: Tactics, the new game is a turn-based strategy title that will see the Gods in the game pantheon leading troops in strategic battles.

Riders of Icarus – More About Mounts

Greetings, Riders! It’s BK again, the lead game designer for the Riders of Icarus development team at WeMade. Collecting mounts is a core feature of Riders of Icarus, and in this DEV Blog I’ll discuss my two favorite mounts and some of the decisions we’ve made while designing mounts in the game.