Heroes of the Storm will be getting a new Starcraft-themed event called Machines of War that will see two new Heroes enter the Nexus, new skins, mounts and more. Two new maps, both Starcraft oriented, will be the centerpiece of Machines, one called Warhead Junction and one called Braxis Holdout.
Neverwinter: Storm King’s Thunder Arrives for PC Players
Storm King’s Thunder Arrives for PC Players
Final Fantasy XV: Gameplay Footage Shines in New Gamescom Trailer
Square Enix has released a new gameplay trailer for Final Fantasy XV straight out of Gamescom. There are some spoiler-y things in the first three minutes, so if you’re a fan of story, you can skip ahead and get into the action after that. The video lasts about an hour and is packed with fighting, chocobos, driving and other fun stuff. It’s a good healthy chunk of action for your viewing pleasure that may help take the sting out of the release delay.
Gameplay Footage Shines in New Gamescom Trailer
Square Enix has released a new gameplay trailer for Final Fantasy XV straight out of Gamescom. There are some spoiler-y things in the first three minutes, so if you’re a fan of story, you can skip ahead and get into the action after that. The video lasts about an hour and is packed with fighting, chocobos, driving and other fun stuff. It’s a good healthy chunk of action for your viewing pleasure that may help take the sting out of the release delay.
Hard Road to Soft Launch
Revelation Online: Bear-Like ‘Ursids’ Profiled in Latest Developer Blog
Bear-Like ‘Ursids’ Profiled in Latest Developer Blog
Sea of Thieves: Inn-Side Story #2 Talks Community & Launching on PC
Sea of Thieves developers Ted Timmins and Joe Neate talk about opportunities they’ve discovered for launching the game on PC. For instance, ongoing communication between Rare and the community will be integral to the PC launch as will remaining transparent and being honest. Building a relationship is paramount, scary as it may seem at first.
Inn-Side Story #2 Talks Community & Launching on PC
Sea of Thieves developers Ted Timmins and Joe Neate talk about opportunities they’ve discovered for launching the game on PC. For instance, ongoing communication between Rare and the community will be integral to the PC launch as will remaining transparent and being honest. Building a relationship is paramount, scary as it may seem at first.
