World of Warcraft: Dismantling the Differing Goals Between PvP & PvE in Legion

A new ‘watercooler’ blog article has been posted on the World of Warcraft community site that examines how PvP gear in the upcoming Legion expansion will be changing from the way it has manifested in Warlords of Draenor (and previous expansions). The article begins with a discussion of the history of PvP gear and the underlying philosophy behind the choices devs are making for how gear will become as useful out of PvP as it is PvP experiences.

Riders of Icarus: Final Closed Beta Test to Begin June 2nd

The third and last closed beta event for Riders of Icarus has been dated. From June 2nd through June 7th, players can look forward to new game play updates and alterations that have been applied due to tester feedback from previous tests. In addition, those who have taken part in this and previous tests will be awarded Silver Dragon or Gold Dragon capes when open beta launches in July.

General: Sacred-based Title Coming to Mobile Devices

Chimera Entertainment and Deep Silver / Fishlabs have announced that a new mobile title based on the Sacred series is coming to both iOS and Android devices later this summer. Called Sacred Legends, the game is said to be steeped in deep lore and to feature hero development, loot collection and tough battles against monsters.

Exile Online: A Peek Behind the Curtain of Game Development

Ever wondered how a team organizes itself to create an MMO? If so, you may want to check out the development road map for Exile Online. The public document has been posted via Trello and shows where each of the many systems and features are and where they have yet to go.

World of Warcraft: The Relentless Legion

The Legion is coming, and it is relentless. No matter how many times they are driven back, the Fel Armies will not cease marching until all of Azeroth is consumed. No matter the defeats they suffer, the demonic swarm continues unyielding. They will probe and pursue any weakness or treachery in single-minded pursuit of a corrupting end.

Riders of Icarus: Standard & ‘Non-Targeted’ Action Mode to be Included

Riders of Icarus players will have an opportunity to choose between two different combat styles thanks to the inclusion of both standard mode and ‘non-targeted action mode’. With the latter, players can turn the camera with the mouse and can attack at will or fire where the crosshairs point. Standard mode, as the name indicates, is the “normal” attack mode of most MMOs.

Black Desert Online: The Joy Of Being Overwhelmed

It pains me to admit that Black Desert Online is the first MMO I’ve ever played that I’ve had to Google guides and solutions. There’s rarely been a time playing when I’m not loading a YouTube video that shows me how to do something. In the past I’ve often found it bizarre just how frequently people will use guides for the most trivial of content or things that are frighteningly obvious.