Paragon: Card System Basics Revealed In New Dev Video

The Paragon team has sent out an explanatory video to show off the basic way that the card system is used in the game. Roughly speaking, the card system is equivalent to skill power-ups in other MOBAs. Of particular note, however, is the fact that you gain card experience as you play that unlocks more card options in passive and attack skills. Check out the video below and leave us your thoughts in the comments.

Tree of Savior: Player Trading Returns For VIP Members

Player trading has returned to the Korean version of Tree of Saviour after last month’s controversial removal. However, not all players can take part in trading with only VIP players given the ability to do so. Players will need to be under the “Token Benefits” buff to be able to trade.

Bless: Character Creation Shown In New OBT Video

With the start of the Bless open beta test earlier this week, several streamers have come out with videos to show off some of the game’s systems. Youtube streamer Scion StormTV has captured character creatiion in a 13+ minute long video. Check it out and let us know what you think!

Star Citizen: Free Fly Access Begins

Fans who are interested in learning more about Star Citizen have been invited to try out the game for free this week. Potential players are required to create an account on Star Citizen site and will be able to check out Star Citizen 2.1.2, Arena Commander and the Social Module.

Gloria Victis: Improving the User Experience

As Gloria Victis is moving closer and closer to the long-awaited Steam release, improving the newcomers’ user experience becomes a key goal of the development process. It means not only improving the performance or fixing issues of any kind but also introducing the players into the gameplay mechanics in an intuitive, user-friendly way.

World of Warships: Project R’s Impact on the Community

If you have not been playing World of Warships recently this is a great weekend to join the game. Project R continues to run these past few weeks and brings players a chance to collect some great items in the game. Last week we hosted an interview with Chris Stott to get an idea on how the event was designed. With only a short time left to go on the event, it is now time to see how Project R has shaped the community.

Trove: Changes Incoming to Cubits, Classes & Patrons

The Trove forum has a new post to proactively warn players about some fairly significant changes coming to three areas: Cubits, Classes & Patrons. The post begins with a discussion of why changes are needed in order to keep the game moving forward and then details the changes that will be coming in the future.

Wartune: Latest Update Focused on Revamping Game Systems

The latest Wartune patch has been deployed that bring a number of reworked systems online including the replacement of old-model buildings with newer, more functional structures. In addition, content has been added that will appeal to both new and veteran players. R2Games is inviting former players to revisit the game to see all of the improvements and new content.