Zenimax has been sharing details about The Elder Scrolls Online’s first DLC content, The Imperial City for about three weeks. Last week’s QuakeCon presentation centralized all the details of the Imperial City all in one place, while also living up to the "Beyond" portion of the presentation’s title with some new details about what to expect from both the game and its future DLC content.
General: Five Pointed Questions On The Future Of The MMOG Genre
Although the modern MMOG era is usually regarded as having begun less than two decades ago, the category has come a very long way in this time span. It has gone from a tiny, virtually unknown niche to a genre that counts millions of regular players and generates billions of dollars in revenue. There’s also every reason to anticipate continuing growth. That said, the future isn’t completely clear. What lies ahead will be determined by how various questions and issues are addressed.
Guild Wars 2: Me and My Hammer – A Heart of Thorns Engineer Wishlist
I have a confession to make. My Engineer in Guild Wars 2 was the first character I leveled to 80. It was also the first character I stopped playing at the cap, because I realized I just didn’t like not having a melee focus in GW2. Silly right? It took me 80 levels and then some to figure that out. But Heart of Thorns could change all that, with one simple thing: a big ol’ two-handed hammer.
EverQuest II: Server Consolidation News, Campaign Update in Latest Letter
Chrono Wars: Wedding & Cavalry Systems Added
DOTA 2: International Championship Begins – $18M in Prizes at Stake
Heroes of the Storm: Diablo’s Monk Character Leaked
Chronicles of Elyria: Design Journal #1 – Introduction to Souls
Shards Online: It’s a Revolution in MMOs – The Freedom to Create
Shards Online is a game that in its understated way is going to change the way MMOs are developed by bringing the community to bear in a way that has never been done before. Citadel Studios is committed to creating something different and unique that places the powers of creation into the hands of the people who love MMOs so they can provide experiences to players who are oftentimes disappointed by the genre these days.








