Anonymity sometimes (maybe often) makes us do things we wouldn’t normally do. This is never truer for me than in any number of MMORPGs. I’m not a loot ninja or anything, but I’ve been known to cut my own fair share of quest mob lines. Today’s quest… tell us your MMO sin.
Elder Scrolls Online: Imperial City & Orsinium Incoming
EverQuest Next: Smedley Reassures Fans that EQN Development Continues
Neverwinter: Underdark Announced – Fight Alongside Drizzt Do’Urden
General: Oculus VR Set to Ship in Q1 2016
Marvel Heroes 2015: Looking Beyond Age of Ultron
Guild Wars 2: The Guardian’s Elite Specialization: Dragonhunter
General: The Future is Dazzling for Pseudo-MMOs
I was very excited to talk to you, my Not So MMO readers, about a game called Knights and Snails. It’s an interesting title with a few core mechanics like jousting, tower defense, Flappy Bird-style timing and the occasional snail. I am planning on featuring it in one of the upcoming articles, with an interview with the developer team who feature people from some of my favorite games like The Chronicles of Spellborn. Keep an eye out for that, coming soon.
Crowfall: Why Eternal Kingdoms Are More Than Player Housing
Luckily for eager fans, ArtCraft explained much more about both Campaign Worlds and Eternal Kingdoms in recent articles on the official Crowfall site. While Campaign Worlds are large, detailed areas where you play most of the game, Eternal Kingdoms can be considered a smaller version akin to player housing where you can spend your time crafting and socializing.
Black Desert: Could Russia’s Monetization Model Work Here?
One of the most interesting statements from Gamenet.ru is its willingness to provide players with both free-to-play and subscription servers. They are obviously committed to being flexible with these different server configurations that respond the concerns of a community that is generally weary of the in-game stores.









