Landmark: Players Being Refunded for Basic Building Mats Purchases

Players Being Refunded for Basic Building Mats Purchases

As part of the big changes coming to Landmark, the basic building materials will have the resource cost eliminated. Dirt, ice, sand, snow and stone were, however, once part of a Marketplace package. As a result, when the server wipe is implemented, any players who purchased these basic materials will find some compensatory goods added to their accounts. These "orbs of reclamation" can be traded for a different bundle of equal cost.

Defiance: A New Look at the SyFy MMO Shooter

A New Look at the SyFy MMO Shooter

I have enjoyed Defiance since the very beginning, but it hasn’t always been a smooth road of development. Trion Worlds still shows the game love, but do they concentrate too much on content that segments players away from the rest of the open world?

Dragon’s Prophet: EU Version Expands with Shadow of Betrayal

EU Version Expands with Shadow of Betrayal

Runewaker and Infernum have announced that a significant content expansion has been released to the EU version of Dragon’s Prophet. Called "Shadow of Betrayal", the game world will expand with a new zone, two new adventure dungeons and one new raid dungeon, tons of new quest items and gear, and a level cap increase to 105.

General: Rodinia War – 2D Strategy Combined with Open 3D World

Rodinia War - 2D Strategy Combined with Open 3D World

Ons On Soft has announced that its innovative new strategy MMO hybrid, Rodinia War, is coming to the EU on May 7th. The game features a city building / defending 2D strategy portion alongside an open 3D world for players to quest through. According to Ons On Soft, the game will be browser-based or available for desktop download.

Crowfall: Keeping Things Fresh & Innovative

Keeping Things Fresh & Innovative

The Crowfall site has been updated with a new look at the way that campaign modules will function within the game. Said to be based on both attributes and modules, campaigns are Artcraft’s way to keep Crowfall from becoming static and unchanging.