Faster than you can say: "hey! Get those smudgy fingers off my screen", we have another iOS action RPG teasing us all to smear-up our once pristine glass. Kabam’s Spirit Lords is a lot like all of those other games you’ve played – namely Torchlight and Diablo – but this time you can control affairs ala Tom Cruise in Minority Report; and that’s cool, right?
General: The Daily Quest – What’s Your Biggest MMO Pet Peeve?
Star Wars Galaxies: The Dynamic World
ArcheAge: Ship Customization Coming with Dread Prophecies Update
Trion has published a new, comprehensive look at the upcoming ship customization feature headed into ArcheAge when the Dream Prophecies update goes live in the near future. Customization options aren’t just cosmetic either. Players will be able to tailor their ships into deadly destroyers, stealthy traders or, as Trion put it, anything in between.
Tree of Savior: Second Korean Closed Beta Teased in New Trailer
Lineage 2: Infinite Odyssey Expansion Celebrates Eleven Big Years
WildStar: Nexus Is About to Get Loads More Customizable
General: Star Wars Battlefronts – Creating an Authentic Experience
Dice has sent out an intriguing new video developer diary to give fans the inside track on how the team is working to create an authentic experience for players of Star Wars Battlefront. The video is one of the first in a series that will be hosted by Gamestop to tease buyers into preordering the highly anticipated title, not coincidentally giving them early access on December 1st.
General: EA’s F2P Closures and Tanks vs. Zombies
Last week, while announcing that Need for Speed World, Battlefield Heroes, Battlefield Play4Free and FIFA World will all be shut down in July, an EA exec stated that some of its F2P releases have declined in popularity. No ****, Sherlock. Upon seeing this news, I couldn’t help wondering how the company feels about its strategy in this rapidly growing and thus increasingly important area. And earlier this month, Wargaming brought a smile to my face.
General: Analyzing ‘Gamer Shame’
I don’t want to rehash the same arguments about free-to-play that I have had since 2007, but it’s safe to say that even though most MMOs and many other games are now free at some level, players still feel a strange need to apologize for supporting gaming. I have worked in community as well, and the same attitude seems to apply to players who feel that developers are somehow the enemy or, at least, not to be trusted.







