The creator and writer of the first Borderlands game, Matthew Armstrong, has confirmed via Twitter that he is no longer working for Gearbox. Armstrong was also instrumental in BL 2 and The Pre-Sequel. According to Game Informer, Armstrong waited until now as it seemed a perfect time to go in the lull between games.
Star Wars: The Old Republic: The Daily Quest – Will SWTOR’s 12X XP Bring You Back?
Star Wars: The Old Republic: 12x XP For Class Quests Returns May 4th
General: The WoW Token Rollercoaster – Price Hikes or Effective Option?
When we last looked at the topic of WoW token for World of Warcraft, Blizzard hadn’t yet unleashed the new subscription option onto the market. Now, after more than a week of availability in North America, the option has seen a rollercoaster in the market as those looking to make some cash came up on the demand for the first time. With the tokens costing $20, does this really provide a good service, giving players more options?
Guild Wars 2: Slow And Steady Wins The Enjoyment Race
General: Five More Intriguing MMOs That Didn’t Launch
In almost two decades of watching and writing about the massively multiplayer landscape, the announcement of a new project has never failed to catch my attention. That said, they don’t all do so to the same degree; some interest me far more than others. Over the years, I’ve seen at least several hundred titles enter development. For a variety of reasons, they didn’t all make it as far as launch, including some that had exceptional appeal for me.
MapleStory: Celebrating Eight Years With New Content, Events and Classes
The Witcher 3: Wild Hunt: Goes Gold In Anticipation of May 19th Release
EVE Online: Imperium Declaration, Mass Warfare, Player Politics Galore
EVE Online’s player-spun intrigue has taken a few new turns recently, with The Mittani getting cozy with Max Singularity and declaring the CFC the new Imperium. Top that with massive-scale space warfare, and you have "the gaming equivalent of House of Cards meets Game of Thrones." (or is that A.D.: The Bible Continues?
EverQuest: Twice-Yearly Campaigns Introduced
EverQuest players will have a lot to look forward to with the introduction of what Holly Longdale calls "campaigns". Rather than a single annual expansion, players will enjoy twice-yearly ‘campaign’ DLC. Longdale explains that this helps keep the world fresh, packed with content and gives the team a very quick turn around on player feedback.








