Dying Light: The Future of Dying Light

The Future of Dying Light

The Dying Light team has posted a new video letter to fans that lays out some of the future plans for the game. Developers have been listening carefully to fans and have plans to implement as many of the suggestions as possible. Hard mode is the first step with, according to the video, more to come. Check it out!

General: Why MMO Discussions Should Include Clash of Clans

Why MMO Discussions Should Include Clash of Clans

I would like to apologize to my readers for my recent grumpiness; I tend to lash out when I feel that gaming and many of its fans are causing the genre more harm than good. If you have kept up with the last two or three years of gaming news, you’ll know why I am so adamant about pressing the opinion that of all of the forces that are hurting the genre, entitled gamers will always be the biggest source of damage.

General: First Look: Utherous

First Look: Utherous

We sat down with the folks from Utherous at PAX East to have a first look at their new game. Using the Atavism MMO Creator, Thomas Timothy and his team have created a sandbox where players can build up their towns, siege other towns, or take on the local wildlife and other beings inhabiting the world of Utheria. Paired with Bionic Marine Command Online in a Steam bundle that recently got greenlit, Utherous shows a very strong sense of identity within a full-to-bursting genre.

General: PAX East – Windward is a Sandbox to Watch

PAX East - Windward is a Sandbox to Watch

In sandboxes, there’s a lot of emphasis on playing your way. It’s something we’re seeing a lot lately with the number of procedurally generated games on the market. At PAX East, I had the opportunity to check out procedurally generated Windward, a sandbox game with multiple ways to live out your type of high seas fantasy, sail, battle, explore, or even play with (or against) friends.

General: There’s No Shame In Playing Second Life

There

Ah, Second Life. It’s still the angsty teenager of the MMO world, even though it’s been around for more than a decade. My account is almost as old as the game – May of 2004 – but I definitely do not play in the world as much as I have in the past. Second Life really deserves full attention, or at least it can demand it, just like a teenager. It’s also full of energy and hormones and bursting with creative ideas… just like a teenager.

Elder Scrolls Online: 5 Add Ons Every ESO Player Should Have

5 Add Ons Every ESO Player Should Have

With Tamriel Unlimited releasing next week, I thought now would be an excellent time discuss some of the addons that I feel new and old players of ESO should be using. There are hundreds of different addons for ESO but for this column I’m going to focus on five quality of life addons, helping to increase your gaming experience.

General: Chroma Squad – Inspired by Saban’s Power Rangers

Chroma Squad - Inspired by Saban’s Power Rangers

Chroma Squad, a tactical RPG inspired by Saban’s Power Rangers, will be released on April 30th via Steam for PC/Mac/Linux. Funded via KickStarter, Chroma Squad puts players in the role of a sentai television studio manager that ultimately will control cast members in turn-based tactical combat.

Rift: Four Years in a Single Graphic

Four Years in a Single Graphic

Trion has released an interesting new info-graphic that shows some pretty cool facts about Rift in celebration of the game’s fourth anniversary. For instance, nearly 1.5B quests have been completed by Defiant (46% of the population) and Guardian (54% of the population) players. See what other nifty factoids can be learned about four years of Rift in the image below.