It’s an age-old discussion, or at least as old as the MMO itself. Some players love crafting, others tolerate it, while others still ignore the act entirely. But everyone agrees that it’s a necessary feature in the MMORPG. So today’s quest is a simple one… what could or would make crafting more interesting for you as a player?
Pantheon: Rise of the Fallen: State of the Game Update
Neverwinter: XBox One Release Date Announced
Perfect World Entertainment and Cryptic Studios have been hard at work preparing Neverwinter for deployment to the XBox One. With a successful beta behind it, the XBox One version of the game is slated to be released on March 31st and will come with all content through the Tyranny of Dragons update. The Oathbound Paladin and the Elemental Evil module will be added at a later date.
TERA: Fate of Arun Skycastles Update to Go Live Tomorrow
Shards Online: Random Events and the Shape of Many Worlds
Since their successful Kickstarter last year, Citadel Studios’ Shards Online has largely gone dark in terms of PR and outreach. Contrary to other KS games with multi-million dollar budgets, they’ve been focused more on making the game that adding pledges, because their staff and budget dictate as much. I caught up with Citadel’s Derek Brinkman to chat about the state of Shards and their plans for Alpha and Beta this year.
Guild Wars 2: It’s (Mostly) About The Money
General: Star Citizen’s Ship Rentals Are A Good Thing – And Worth Criticizing
With over $72 million in funding raised from crowdfunding, Star Citizen is no doubt an ambitious project that has grown over time. That hasn’t happened without its share of criticism. People wonder where the game is by now. Others criticize the developers for consistently releasing new ships to buy for a game that, as yet, isn’t out. These ships aren’t cheap, either.
General: 5 Best Features From Closed MMOGs
As with all too many other aspects of our lives, it can be temptingly easy to apply either binary or at least not highly differentiated thinking within the context of the MMO category. So, for instance, we tend to regard a game as either good or bad, or if we choose to add a third grouping, as mediocre. However, with a bit of reflection, I suspect many readers can name elements you remember from titles that weren’t very well-received overall. Here are some of mine.
General: Is P2P Doomed?
Welcome to Player Versus Player, the bi-weekly column that throws two writers in a cage in a battle of faction warfare. We debate the topics nearest and dearest to your heart and then throw it in the comments to you to decide the victor. This week, we cast our gaze to business models and ask whether it’s time for Pay to Play to go the way of the Dodo.



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