General: The Daily Quest – What Could Make Crafting Interesting?

The Daily Quest - What Could Make Crafting Interesting?

It’s an age-old discussion, or at least as old as the MMO itself. Some players love crafting, others tolerate it, while others still ignore the act entirely. But everyone agrees that it’s a necessary feature in the MMORPG. So today’s quest is a simple one… what could or would make crafting more interesting for you as a player?

Neverwinter: XBox One Release Date Announced

XBox One Release Date Announced

Perfect World Entertainment and Cryptic Studios have been hard at work preparing Neverwinter for deployment to the XBox One. With a successful beta behind it, the XBox One version of the game is slated to be released on March 31st and will come with all content through the Tyranny of Dragons update. The Oathbound Paladin and the Elemental Evil module will be added at a later date.

TERA: Fate of Arun Skycastles Update to Go Live Tomorrow

Fate of Arun Skycastles Update to Go Live Tomorrow

En Masse Entertainment has published the official update notes for the TERA: Fate of Arun patch that is set to deploy tomorrow, Tuesday, February 24th beginning at 7:00 am Pacific / 10:00 am Eastern. The most notable addition to TERA is the incoming Skycastles and the new GvG functionality.

Shards Online: Random Events and the Shape of Many Worlds

Random Events and the Shape of Many Worlds

Since their successful Kickstarter last year, Citadel Studios’ Shards Online has largely gone dark in terms of PR and outreach. Contrary to other KS games with multi-million dollar budgets, they’ve been focused more on making the game that adding pledges, because their staff and budget dictate as much. I caught up with Citadel’s Derek Brinkman to chat about the state of Shards and their plans for Alpha and Beta this year.

General: 5 Best Features From Closed MMOGs

5 Best Features From Closed MMOGs

As with all too many other aspects of our lives, it can be temptingly easy to apply either binary or at least not highly differentiated thinking within the context of the MMO category. So, for instance, we tend to regard a game as either good or bad, or if we choose to add a third grouping, as mediocre. However, with a bit of reflection, I suspect many readers can name elements you remember from titles that weren’t very well-received overall. Here are some of mine.

General: Is P2P Doomed?

Is P2P Doomed?

Welcome to Player Versus Player, the bi-weekly column that throws two writers in a cage in a battle of faction warfare. We debate the topics nearest and dearest to your heart and then throw it in the comments to you to decide the victor. This week, we cast our gaze to business models and ask whether it’s time for Pay to Play to go the way of the Dodo.