Heroes Charge is a dreadful game in some ways. It just is. I’d rather not waste your time and, frankly, my time, with attempting to flower this several-hundred-word column with attempts to describe the game’s systems and finer points. It’s a Sunday, my normal day for writing these articles, and the Golden Globes are on in the background. My dog is begging me for food as I type this up. I’m having a Hostess Apple Pie.
Guild Wars 2: Season 2 Finale, Point of No Return, to Launch Today
ArenaNet is ready to send Guild Wars 2 players on the final leg of the Living Story Season 2 with the launch of Point of No Return later today. Players and Pact members alike are ready to take the fight to Elder Dragon Mordremoth and his powerful minions which will doubtless bring a season-ending cliff hanger as well.
Chaos Heroes Online: Steam Launch Day Arrives
Overwatch: Trademark Suspension Notice Revealed
NeoGaf.com is reporting that the US Patent & Trademark Office has sent notification to Blizzard that all attempts to secure the name "Overwatch" have been suspended. The move comes as a result of conflict with another game that had filed for the same trademark six months prior to Blizzard. Overwatch, Blizzard’s entry into the MMOFPS market, was announced at November’s Blizzcon.
Age of Wushu: EU Version to See Three Expansions in 2015
General: The Player’s Choice Awards 2014 – Part Two!
PlanetSide 2: Fight For a New World Record
General: Is Star Citizen Indie?
What defines an indie game? This is a question that has many answers depending on who you ask. To some it’s indie if it has a tiny budget and non-traditional funding source. To others a game can be considered indie if the studio that made it was put together specifically to make that game. While others will disqualify a game from being indie simply because it has a major industry veteran at the helm. What indie means is different for every person.
SMITE: COGnitive Prime wins SMITE World Championships!
General: What MMO Developers Can Learn from Dragon Age: Inquisition
I’ve spent a good number of hours in Dragon Age: Inquisition since that game’s release. By now, many players have gotten enough of a taste to criticize some of the game’s flaws. By far, some of the more prevalent criticism is in how the game’s vast, open areas, and sidequest types make it feel like an MMO. Contrast that to how many MMO players feel like MMOs have now veered over and feel too much like single player games.







