SilverHelm Studios, the team behind Project Gorgon, has announced that a new KickStarter initiative has begun for what is described as the ‘spiritual successor’ to the now-closed City of Heroes. Called Project Valiance, the game will utilize sandbox elements to put the control of the world in the hands of the players.
Final Fantasy XIV: A Realm Reborn: Onward to the Heavens!
Middle-earth: Shadow of Mordor: Lord of the Hunt DLC Announced
Lands of Hope: Redemption: New World Bosses & Halloween Activities
Moonrise: Combat System Revealed
The Moonrise team has posted a lengthy article on the Undead Labs site that gives fans an inside look at how combat will play out. The hallmark and unique feature of combat is that every decision truly matters when taking on an opponent and that the balance of power during battle can shift at any time based on a number of factors.
Warframe: Players Asked to Channel Mustache Mojo for Movember
General: Adventure Time: The Secret of the Nameless Kingdom Goes Gold
Developer Little Orbit and the Cartoon Network are fulfilling Adventure Time fans’ fantasies at last with the release of top-down RPG/adventure game, Adventure Time: The Secret of the Nameless Kingdom. The game is currently being manufactured and will be available November 18 for the Nintendo 3DS™, PlayStation® 3, Xbox360® and PC via Steam.
General: MSI and ROCCAT Studios Offer Shiny New Gaming Gear
General: Does Lords of the Fallen Live Up to Dark Souls?
Prepare to Die. Has there even been a more appropriate tagline for an RPG than From Software’s Dark Souls? In an age where accessibility seemed to be the mantra, the Dark Souls franchise seemed to stick out its chin in defiance. As "punishingly difficult" and "supremely rewarding" became its selling points, masses of players rallied under its mystique, guaranteeing the rest of the industry would answer. Lords of the Fallen is that answer. The question is: does it stack up?
Destiny: On Launch, the Loot Cave & a Vision of the Future
Destiny came out of the gates in a big way not too long ago. Bungie has been exceedingly flexible in ensuring that the game stays playable and that issues are resolved in a speedy fashion. We caught up with Destiny Community Manager Eric "Urk" Osborne to talk about Destiny’s beginning, where it is now and what the future holds.







