One of the first things that many gamers look for when a new MMO is in development, is how much customization they will given for their characters. We look for body sliders, facial models, hairstyles, eye color varieties, racial models and many, many others. We want our characters, these pixelated extensions of ourselves, to mean something, to be a true in-game representation of how we see them ‘alive’ in the world.
Camelot Unchained: Live Stream Event to Feature an “Important Announcement”
City State Entertainment has announced that it will be hosting a special Camelot Unchained State of the Game live stream event at 4:00 p.m. EDT / 1:00 p.m. PDT today. During the event, Mark Jacobs will be on hand to field questions and the team has teased that there will be an "important announcement for our backers".
General: MMO Book Preview: The Quest of Narrigh
Connor becomes trapped in a fantasy world while playing the online role-playing game, The Quest of Narrigh. He has no memory of how he got there. He played the game well on his brother’s laptop. He defeated his enemies with his acts of defiance and bravery. Now the game has become a reality. And in a world governed by magic, filled with hostile races, warring factions and ferocious beasts, Connor soon finds he does not have the bravery to swat a fly.
WildStar: Megaservers Coming This Week
Runescape: Trading Card Game Set in Runescape World Announced
General: Deathtrap Early Access to Begin October 22nd
General: The 5 MMOs with the Best Quests
It’s no secret that most MMO quests are incredibly boring. If it weren’t for the engaging gameplay, multiplayer camaraderie, or epic scenarios that players find themselves, chances are this genre wouldn’t exist any longer. If you compare the questing found in most recent MMO releases to that of early pioneers, the types of quests are almost identical.
Destiny: Weapon Balance & Templar Encounter Addressed
ArcheAge: Trust Issues
General: Two Recent Questions
What role should governments have in the online game industry? This question was brought back to mind recently by news about a bill in Singapore that may have substantial potential to impact how the free to play revenue model can operate there. I also had renewed reason to wonder about the future of World of Warcraft in our planet’s largest market, China.






