Conan Exiles – Pet System Detailed in New Developer Post

The Conan Exiles site has been update with a -beefy- post all about the game’s pet system. It begins with a list of what pets players can expect to try to tame, and then provides information about converting them from young creatures to full adults, as well as what pets can be used for by players.

Camelot Unchained – The Beta Crusade Ends, Long Live the Beta Wars!

In a moment that, I assume, is equal parts victory and terror, Camelot Unchained has finally breached the gate and charged into Beta One. If there were a visual to accompany a studio moving into Beta one I assume it would be a pale red-eyed developer standing up from the desk they drive, taking off the shackles and chugging a beer while they fist pump to the synthwave playing in the background! Their face a mask of pride and triumph!

Secret World Legends – Faction Ranking Missions Revealed for Level 50 Players

The Secret World Legends site has been updated with a new post to introduce players to the incoming Faction Ranking missions. These special missions start once a player hits level 50 and have completed a series of other requirements. Completing Faction Ranking missions will “increase your standing within your Faction”. The missions are designed to “provide extra challenge aimed at seasoned agent agents” and help them unlock “the remaining iterations of your faction uniform”.

RaiderZ – Developers Detail Combat System Changes

The RaiderZ Facebook page has been updated with a discussion of combat changes that will be implemented in the game. Most notably, the dodge mechanic is being retooled to remove the “invincible” feel of players being able to completely avoid an enemy’s attack. Devs felt that the dodge function and the avoidance of an enemy’s attack “were unreasonable”.