Black Desert Online – Kakao Committed to Improving PvP Through ‘Adjusting Crowd Control Effects’

The Black Desert Online development team is back with a detailed developer blog to reveal some adjustments coming to the game, specifically with regard to PvP. In order to bring “a more fair and fun PvP environment”, some significant changes are planned for crowd control effects. As part of the larger list of adjustments, players will only be able to apply a debuff on the first hit and, even with that, there appears to be an RNG chance for damage, debuff, both or none to be applied.

Blade & Soul – Eternal Night to Debut on May 9th with Balance & Mechanics Changes

The Blade & Soul site has been updated with a new developer blog post that lays out the basic details about forthcoming mechanics and balance changes coming with the Eternal Night update on May 9th. Players can look forward to improvements in dungeon rewards, rebalanced upgrade costs, simplified combat controls and item changes. The full preliminary patch notes have been published on the site to see which items specifically will be receiving attention.

– Not So MMO: You Can Try Out Dead in Vinland Thanks to a New Steam Demo

For those of you who are looking for something new to play while you wait for the next great MMO, you might want to check out Dead in Vinland. It’s a game that our own Bill Murphy called “Banner Saga Meets the Sims” and that it’s awesome. CCCP and Playdius Games have released a brand new demo on Steam so that you can judge for yourself.

World of Tanks – Italian Goalkeeper Gianluigi Buffon Comes Rumbling Along with Italian Tank Line

Legendary Italian goalkeeper Gianluigi Buffon is coming to World of Tanks. Along with him, he brings eleven new Italian vehicles into the game, including a “never-before-seen autoreloader mechanic” into the game. The Italian line will feature a series of lightly armored vehicles, higher damage mid-tier vehicles and Tier VIII+ post-WWII designs that include the autoreloader mechanic.

– Building an Arena Team in Marvel Strike Force

Thinking about “PvP” in a lot of mobile games requires a different mindset than how you’d be thinking about tackling other types of content. PvP is often really just PvE vs. another player’s team and this is true in Marvel Strike Force as well. In this week’s guide, we’ll talk about how to build an Arena team on offense, but more importantly, how to build a team for defense.

Ascent: Infinite Realm – New Dev Post Showcases the People of Nousgard

The Ascent: Infinite Realm team is going to be sharing a lot more information over the coming weeks, including concept art and lore behind the game, as well as plans that are currently in the works for changes to the game based on beta feedback from Korean players. In today’s post, the People of Nousgard are showcased including concept art pieces, artist commentary and introductions to one of the notable NPCs players will meet along the way.

– Battletech: Special Teams

BATTLETECH has released and MMORPG.com’s resident Steiner brought all systems online for a week of robotic mayhem. Red Thomas calls out some of the surprising things that you might not have expected to stand out in the latest mech installment by Hairbrained Schemes.