Welcome back everyone that read my first newsletter, or welcome for the first time indie RPG fans! Last week we took a brief snapshot of Death Trash and Warbanners, two games that are fairly deep in their mechanics and unique in their visuals – which is right up our alley. Without further pause, let’s dive into this week’s games: Cat Quest and Dwarf Heroes.
– Dauntless is the RPG to Watch in 2017
Between this year’s Game Awards and the PlayStation Experience conference, there was no shortage of exciting RPG news. Even among heavy hitters inside and outside the RPG world, what stood out most was a new game from a new studio: Dauntless, the first game by Phoenix Labs. The trailer was stunning but didn’t reveal much. We did some digging and found out how much more there is to be about than art style. Read on for our thoughts!
– Dragon Quest VIII is a True Classic
This week we got the chance to talk to the team behind Dragon Quest VIII’s team about what is coming for the game. 3DS fans will be very excited to have their old classic PS2 game fully available to take anywhere they want. Yes, thank you mobile for bringing all the great old school games back into our hearts. For Dragon Quest fans there is a lot of exciting news as the game gets a few more characters and some great options. Finally we get to play this great title on 3DS in North America.
– RIFT: Starfall Prophecy Review
– Can We Ever Fix Empty Zones?
I’d intended to write about the arrival of the dreaded lockbox into The Elder Scrolls Online but having already written about them in the past, I wanted to turn my attention to MMO worlds and more specifically, zones and the “busyness” of them. As a new player to The Elder Scrolls Online I’d every expectation that the majority of zones I’d pass through would be empty.
– The VIP RPG Newsletter, Issue #1
– LET IT DIE is the Craziest Game I?ve Played in a While
– Five things Final Fantasy XV carries forward from earlier Final Fantasies
– Pokemon Sun and Moon Review
Pokemon is a series that Nintendo doesn’t often experiment with. I mean, sure there are spin off games, but rarely does the main series divert too far from the usual “beat the gym leaders, collect the pokemon” motif. That’s changed with Pokemon Sun and Moon, and it makes for the best games the series has ever seen.
