Crowfall: Avatar Aesthetics

This week I’ll take a look back at Crowfalls update from last week and address parcels, character movement and avatar customization and I don’t mean the class specs! I’m talking about some classic wild internet speculation about how we will make those vessels look “ours” upon possessing them. Let’s start with a parcel or two.

Crowfall: Customizing Your Crow Through Combat Disciplines

The latest Crowfall Live stream video has been posted that gives fans a neat look at how characters will be customized in the game through the Disciple system that include Combat, Crafting and Exploration. Disciplines are items that are found or crafted and then slotted on a player’s avatar.

Crowfall: Building a Nest

12 hours of streaming later Artcraft (ACE) left us with several topics to chew on. As always the forum fighters of the world have not disappointed to inform, educate and battle over the boons and banes of the newest information. To hear an idea, I turn to the studios. To understand it I generally turn to forums. This week I’ll take a look at the big three items that had the forums buzzing, the European Partnership, crafting and the game world itself.

Crowfall: Zombie Surprise & the Art of Subsistence

The Crowfall site has been updated with an interesting new blog post that discusses how players will find subsistence in the world to be a real thing. Exertion in any form will cause a decay in the player’s “food pool”, some more than others. Regenerating the food pool comes by way of eating. Food can be dropped

Crowfall: PvPers Need PvEers

Last week Artcraft gave us a fiery heifer of an update leaving this embedded reporter speculating about the part that often gets tacked on to make launch, the end game! The next playable archetype the Minotaur Myrmidon. And last but not least J. Todd Coleman speaking exclusively with WorthPlaying about virtual worlds and the end game which got this writer wildly speculating about what Crowfall needs to keep us invested in that endgame.