Crowfall: The Fun, Yet Gruesome, Facts About Vessels

Last week, Artcraft revealed a cool feature coming in Crowfall, the Vessel System, that essentially allows players to find and inhabit the bodies of the fallen. They can even be crafted and sold! We simply had to know more about this fun (and gruesome!) system so we posed a few questions to Artcraft’s J. Todd Coleman.

Crowfall: Necromancy – Dr. Frankenstein, Eat Your Heart out!

Dr. Frankenstein is the title character from Mary Shelley’s 1818 novel who, after studying the decay of living beings, assembled a humanoid creature comprised of a various collection of human remains. Talk about a gruesome crafting profession! Leave it to the folks at ArtCraft to say, “I think we’ll include that.” Yep, it’s in Crowfall and it’s a crafting profession called Necromancy.

Crowfall: Women in Gaming – Artcraft’s Valerie Massey

Women are becoming an increasingly significant sector in games development, taking part in every aspect of bringing games to life. As one of the often lesser-known sectors of the industry, we wanted to shine the spotlight on some incredible leaders, none finer than Artcraft Entertainment’s Valerie Massey.

Crowfall: Necromancy as a Market Skill – Crows & Vessels Revealed

The Crowfall team is ready to reveal everything they’ve been teasing for the past month or so. Called “Crows & Vessels”, the concept begins with players being an immortal soul that can possess various bodies like their vessels. Progression has been taken from the character level to the account level. Skills learned on one character benefit all characters.

Crowfall: Watching ‘The Making of Crowfall’ in Real-Time

For example, I’ve always enjoyed the Star Wars bonus videos that talk about how George Lucas found the inspiration for the films, how difficult the original movie was to make and the large number of creative and technical changes it went through. It’s hard to imagine Star Wars with Luke Skywalker as a 65 year-old general or Han Solo as an alien with green skin and gills – but it could have happened.

Crowfall: December?s Design Reveal: What Could it Be?

The team at ArtCraft has been amazingly transparent throughout development. No NDA in Pre-Alpha, posting numerous production diaries and engaging in consistent communication on the forums have all gone a long way to build confidence among the player base and grab the attention of the curious. That being said, ArtCraft also loves a good mystery.

Crowfall: February Brings a Legit Excuse to Destroy ALL!

The next Crowfall testing period is scheduled for February 2016 and will bring both destruction and capture mechanics into the client. Yes, that’s right: Players have a license to run rampant destroying the environment as two teams take it to one another for dominance on the battlefield.