Red Bull Proving Grounds: Atlanta Street Fighter V Power Rankings

For those following the ongoing Red Bull Proving Grounds events, Red Bull has uploaded this compilation video showcasing highlights from the Street Fighter V fights at Final Round in Atlanta, and the current top five ranking in the Southeast Battles.

Atlanta’s Capcom Pro Tour qualifying stops for the Proving Grounds are scheduled for August 27 and September 24. Online qualifying events have also recently been announced.

 

red_bull_proving_grounds_atlanta_results

The Power Rankings for the Philidelphia Proving Grounds event can be seen here.

Source: Red Bull eSports

CFN Portal Showcases “Secret” Costumes for the Street Fighter V Cast

The Japanese CFN Portal site has been bringing us lots of character profiles and concept art related to the world of Street Fighter V; the latest offering is a peek at some rejected alternate “secret” costumes for members of the SFV roster, in the same category as the unused zombie costumes revealed previously.

In the gallery below you’ll see: Chun-Li’s panda costume; Nash as a sword-weilding ninja assassin; R. Mika cosplaying Demon Coach Yoko (with her own stolen clothes); Vega in an ultra-stylish suit; Alex ready for the beach; Birdie in his version of Kanzuki-dinner-party-appropriate formal wear; Ken dressed for a safari holiday; Guile ready to defend the frontier as a Old West sheriff; pirate captain M. Bison; F.A.N.G in a kung-fu jumpsuit; and Zangief and Laura sporting their versions of regular streetwear.

Click to view slideshow.

You can find more information about these outfits on the Japanese side of the CFN Portal site. Only just over half of the cast’s rejected “secret” costumes have been revealed, so keep an eye on the CFN Portal and Shoryuken.com for more to come.

Source: CFN Portal

Zangief Spins into Action with These Cyclone Lariat Setups for Street Fighter V

Zangief’s Cyclone Lariat V-trigger is fairly versatile, and an important option for the Russian wrestler. Following up on their V-trigger overview video for the Red Cyclone, FGC Academy showcases their “Russian Sky Tech”: useful setups that begin by using only half of Zangief’s activated V-trigger bar, and following up on the Lariat’s knockdown to open up potential damage opportunities greater than simply unloading the full Lariat into the opponent. The video covers variations for quick-rise and back-recovery as well.

Source: Micah Lewis

King of Fighters XIV’s Day One Patch will Contain Online Tweaks & Balance Changes; Fuzzy Guard to be Removed in a Later Patch

Release day patches are a common occurrence in today’s gaming landscape. With how long it takes to put a game through console certification, few developers can make their deadlines without having one, and The King of Fighters XIV will be no exception.

We already know that legacy controller support will be included in the patch; however, this isn’t all that’s coming. Lead designer Hidetoshi Ishizawa, more commonly known as Neo_G has tweeted some details about the upcoming day one patch.

Among these changes are some additional tweaks to the game’s online play. Whether or not he’s referring to the game’s actual netcode (which early reports have stated as being quite good), or if these are just adjustments to the online modes, is not yet known.

More interesting however is the fact that the day one patch will also contain some balance changes. This means that gameplay and balance impressions that players who have acquired from early copies of the game–through the broken street date–will be outdated at launch. For interested players, these balance changes will be previewed at the premier events that SNK is holding in Tokyo and Osaka this weekend.

In addition to these, King of Fighters XIV’s game designer Hayato Watanabe announced during the KOFXIV Dream Match Exhibition Tournament that the fuzzy guard instant overhead that was discovered in the game’s demo was unintended. He stated that they will be removing this in a later patch, as soon as they figure out the best way to take it out.

Sources: Neo_G; the MadMan’s Café

King of Fighters XIV’s Day One Patch will Contain Online Tweaks & Balance Changes; Fuzzy Guard to be Removed in a Later Patch

Release day patches are a common occurrence in today’s gaming landscape. With how long it takes to put a game through console certification, few developers can make their deadlines without having one, and The King of Fighters XIV will be no exception.

We already know that legacy controller support will be included in the patch; however, this isn’t all that’s coming. Lead designer Hidetoshi Ishizawa, more commonly known as Neo_G has tweeted some details about the upcoming day one patch.

Among these changes are some additional tweaks to the game’s online play. Whether or not he’s referring to the game’s actual netcode (which early reports have stated as being quite good), or if these are just adjustments to the online modes, is not yet known.

More interesting however is the fact that the day one patch will also contain some balance changes. This means that gameplay and balance impressions that players who have acquired from early copies of the game–through the broken street date–will be outdated at launch. For interested players, these balance changes will be previewed at the premier events that SNK is holding in Tokyo and Osaka this weekend.

In addition to these, King of Fighters XIV’s game designer Hayato Watanabe announced during the KOFXIV Dream Match Exhibition Tournament that the fuzzy guard instant overhead that was discovered in the game’s demo was unintended. He stated that they will be removing this in a later patch, as soon as they figure out the best way to take it out.

Sources: Neo_G; the MadMan’s Café

Warner Bros. and NetherRealm Studios to Add $2,000 Pot Bonus to Mortal Kombat XL at The Common Wealth 2016

Raising the prize pool for a fighting game tournament isn’t easy; as such, it’s always a good thing when the people behind the games step in and provide bonuses for these tournaments.

Recently, NetherRealm Studios and their parent company Warner Bros. Interactive Entertainment announced that they were adding $2,000 to Mortal Kombat XL’s prize pool in one of the scene’s newer tournaments: The Common Wealth.

First held in September 2015, The Common Wealth quickly became known as one of the hypest tournaments for Mortal Kombat–with multiple top players like cR|SonicFox, YOMI|DJT and YOMI|Saltface in attendance. The addition of this $2,000 prize pool bonus from NRS and Warner should help the tournament to grow further.

The Common Wealth 2016 will take place on September 17 to 18 at Dave & Buster’s in Virginia Beach, VA.

Source: Test Your Might

A Soldier Has to Fight for What is Right: Behold This Heavy Metal Version of Guile’s Street Fighter Theme

Guile’s theme continues to go with everything; shortly after we’ve been treated to ChocoBlanka’s band Electric Wind God Fist performing the Street Fighter standard live, we now are introduced to guitarist Nando Moura and his group of Brazilian musicians as they add some extra edge to Guile’s theme with this heavy metal rendition–complete with some added lyrics, reminiscent of Takenobu Mitsuyoshi’s version of Ryu’s theme for the classic Street Fighter Tribute album.

Thanks to Bruno for the tip!

Source: Nando Moura; Garidan2000

Keep Your Eyes Peeled for These Five Players, as TSM ZeRo Lists His Most Underrated Players in Super Smash Bros. for Wii U

The top level of Super Smash Bros. for Wii U fluctuates from tournament to tournament, with old guard players sinking down the pecking order while newer stars can catapult to success over a few events. With opinions and placings changing so rapidly, it is natural that some players will get lost in the shuffle and be slept on by a large portion of the Smash playing public.

In his new video, TSM|ZeRo seeks to redress this balance by listing five players he believes are the most underrated at this point in time–whether it is due to inactivity or other players overshadowing their successes. Three of them are US players who are known for their skill, but other players who also play their character have been having more noticeable wins as of late. The remaining two are Japanese players who either haven’t performed that well when coming overseas, or have yet to make the trip over the ocean, so they are mainly known as a major threat within their own region.

With more and more esports teams picking up Smash 4 talent, videos like this will help point organizations and other players to those who have been flying under the radar.

Source: ZeRo

Add Some Meaty Combos to Your Ken’s Rushdown Game in Street Fighter V

Meaty combos are getting a lot of attention in Street Fighter V–and no surprise, as they’re an important option to mix into your game. NurseLee brings us this new video demonstrating a variety of meaty combos for Ken, complete with input notation to help you practice. Study up to keep the pressure on and that rushdown rushing!

Alternatively, check out these meaty Street Fighter V combos for Chun-Li and Guile–or another approach to the wake-up game entirely with these option selects.

Source: NurseLee

Add Some Meaty Combos to Your Ken’s Rushdown Game in Street Fighter V

Meaty combos are getting a lot of attention in Street Fighter V–and no surprise, as they’re an important option to mix into your game. NurseLee brings us this new video demonstrating a variety of meaty combos for Ken, complete with input notation to help you practice. Study up to keep the pressure on and that rushdown rushing!

Alternatively, check out these meaty Street Fighter V combos for Chun-Li and Guile–or another approach to the wake-up game entirely with these option selects.

Source: NurseLee