New Seimitsu Joystick Available from Arcade Shock

At the recently concluded Japan Arcade Expo, Seimitsu unveiled a new arcade lever that features a shorter shaft designed to give players more precise inputs than their longer counterparts.

The LS-62-01 comes up 8 millimeters short when compared to their popular LS-56 lever, which itself is about the same length as other popular levers, give or take a few millimeters. It also includes a lighter spring to both compensate for the shorter shaft and allow for more delicate, precise inputs.

For those interested in purchasing this new Seimitsu product, Arcade Shock have opened pre-orders here. It’s priced at $18.95 and is expected to ship on February 29.

Source: Arcade Shock

Get More Out of Street Fighter V’s Training Mode with the PlayStation 4’s Custom Button Assignments

One of the best features in Street Fighter V’s excellent training mode is the ability to enable shortcuts for certain functions, such as resetting character positions. However, these functions are mapped to either L3 or the touchpad button, leaving players using arcade sticks without these inputs out of luck.

Fortunately, there’s a workaround built into the PlayStation 4 itself. As Joutai demonstrates in the video below, players on controllers without these buttons can simply use the consoles remapping feature to assign a different button as L3, allowing them to take full advantage of everything the training mode has to offer.

Source: Joutai

Street Fighter V Roundup – Zangief Match Footage, F.A.N.G Damage Potential, and Combos Galore

The weekend is almost upon us, and that means local Street Fighter V tournaments and friendly gatherings will soon be popping up in abundance. Before you hit your local session, study up with some of today’s roundup footage!

So far, our Street Fighter V roundups have featured loads of combos, tips, and tricks, but very little by way of actual match footage. We’re going to change that today by kicking things off with a few videos featuring sets between UltraChen TV’s David “UltraDavid” Graham and BROKENTIER’s Jay “Viscant” Snyder. On top of raw match footage, these videos come complete with commentary from UltraDavid himself.


If you’re looking to create pressure without putting your life on the line with Ryu, this safe jump from MikeandIke12 may be just what you need. Following a light Tatsu, this option covers reversals off both regular and back recovery.

We’ve received a number of high quality combo videos for today’s collection. Persona offers their look at maxing out damage potential with Necalli, Dark Chaotix and pdcsky each take a look at Chun-Li’s options, and ArT took to the streets and figured out some creative ways to maximize Rashid’s juggle potential, making use of nearly every tool at the new contender’s disposal along the way.



He may be goofy looking, but F.A.N.G packs loads of damage potential up those wizard sleeves of his. Venom47 decided to take a look at the less-than-practical side of this newcomer, and I have to say that someone named Venom putting together a combo video so focused on poison damage is downright perfect.

Mr. Masters looks to be quite popular today, as both Anthony Piccaver and Berial Plays have offered up combo compilations for the man with the flaming kicks. These combo videos lean more toward practicality than dropping the jaws of viewers, so they’re a good place to get started if you’re new to Ken.

We wrap things up today with a look at the lighter side of Street Fighter V. After being put on blast by a series of resets and well-placed buttons, vryu123’s poor victim felt it necessary to drop from the match in an effort to preserve their precious League Points. There’s no penalty for doing so, so why not?

But before that, they unleashed what may have been the most appropriate Street Fighter V taunt to date.

There’s still plenty of new tech out there! Have you found something of your own? Send it to us, and we may include it in our next Street Fighter V community roundup.

Sources: UltraChen TV, Anthony Piccaver, Berial Plays, vryu123, ArT, Persona, Venom47, MikeandIke12, pcdsky

Street Fighter V Roundup – Zangief Match Footage, F.A.N.G Damage Potential, and Combos Galore

The weekend is almost upon us, and that means local Street Fighter V tournaments and friendly gatherings will soon be popping up in abundance. Before you hit your local session, study up with some of today’s roundup footage!

So far, our Street Fighter V roundups have featured loads of combos, tips, and tricks, but very little by way of actual match footage. We’re going to change that today by kicking things off with a few videos featuring sets between UltraChen TV’s David “UltraDavid” Graham and BROKENTIER’s Jay “Viscant” Snyder. On top of raw match footage, these videos come complete with commentary from UltraDavid himself.


If you’re looking to create pressure without putting your life on the line with Ryu, this safe jump from MikeandIke12 may be just what you need. Following a light Tatsu, this option covers reversals off both regular and back recovery.

We’ve received a number of high quality combo videos for today’s collection. Persona offers their look at maxing out damage potential with Necalli, Dark Chaotix and pdcsky each take a look at Chun-Li’s options, and ArT took to the streets and figured out some creative ways to maximize Rashid’s juggle potential, making use of nearly every tool at the new contender’s disposal along the way.



He may be goofy looking, but F.A.N.G packs loads of damage potential up those wizard sleeves of his. Venom47 decided to take a look at the less-than-practical side of this newcomer, and I have to say that someone named Venom putting together a combo video so focused on poison damage is downright perfect.

Mr. Masters looks to be quite popular today, as both Anthony Piccaver and Berial Plays have offered up combo compilations for the man with the flaming kicks. These combo videos lean more toward practicality than dropping the jaws of viewers, so they’re a good place to get started if you’re new to Ken.

We wrap things up today with a look at the lighter side of Street Fighter V. After being put on blast by a series of resets and well-placed buttons, vryu123’s poor victim felt it necessary to drop from the match in an effort to preserve their precious League Points. There’s no penalty for doing so, so why not?

But before that, they unleashed what may have been the most appropriate Street Fighter V taunt to date.

There’s still plenty of new tech out there! Have you found something of your own? Send it to us, and we may include it in our next Street Fighter V community roundup.

Sources: UltraChen TV, Anthony Piccaver, Berial Plays, vryu123, ArT, Persona, Venom47, MikeandIke12, pcdsky

Capcom Looking to Discourage Ragequitters in Street Fighter V, But They Need Your Help

Disconnections are an unfortunate reality of playing video games online, whether due to unstable netcode or (more likely) someone getting salty about a loss. Street Fighter V has been plagued with both problems in the week after its release, and while the developers have worked to correct the former, it’s the latter that persists.

In the latest post-launch update, Capcom’s Neidel “Haunts” Crisan says that they are aware of the ragequitting issue, and are taking steps to correct it. “We are working on a permanent solution to this problem, though we don’t have an exact date to share with you at the moment,” he explains. “That said, we are going to take direct action starting next week to punish those players who are abusing the system.”

The key to this “direct action” lies with the community. Haunts asks that everyone record their matches with habitual ragequitters, either by using the PlayStation 4’s built-in functionality or other means, and stay tuned for more information. No further details were given as to how they plan to combat these poor losers early on, but they can look forward to some severe punishment.

Additionally, improvements continue to be made to matchmaking, and Capcom plans to provide more updates in the future.

Source: Capcom-Unity

Winter Brawl X Streaming Live from Essington, Pennsylvania

The tenth installment of Big E Gaming’s Winter Brawl tournament series kicks off today in Essington, Pennsylvania.

As always, you can expect a ton of great competition featuring local and visiting players alike across Street Fighter V, Ultra Street Fighter IV, Ultimate Marvel vs. Capcom 3, Mortal Kombat X, Super Smash Bros. for Wii U, Killer Instinct, Guilty Gear Xrd -SIGN-, BlazBlue: Chronophantasma EXTEND, Persona 4 Arena Ultimax, and more.

Some of the players in attendance include DaFeetLee, YOMI|Forever King, BIFU|Spab Rog, RPD|Alex Smith, cR|Footwurk, TA|Moons, Coach Steve, TSC|IFC Yipes, CU|Ludovic, RayRay, damdai, cR|SonicFox, TSB|mynus, Flux, Keninblack, PG|Filipino Champ, TSC|Sanford Kelly, TA|Marvisto, EG|K-Brad, TSC|CDjr, DLINK|Lord Knight, BE|Kane Blueriver, Henry Cen, UA|Bass, DOT|Danke, TS|Fooblat, bjUNCHAINED, MeanSaltine, RZR|Perfect Legend, LOD.TFA|OmGiTzAndre, VV.BT|MarlinPie, 2ndState, Psychochronic, IGT|Unkn0wn, YOMI.HB|Tyrant, cR|Biohazard, cR|HoneyBee, LostSoul, LI Joe, Julio, PAG|Glitch, DaiAndOh, YOMI|Michaelangelo, and many, many more.

We’ve included every official broadcast below, along with a detailed schedule.

Watch live video from TeamSp00ky on www.twitch.tv

Watch live video from nycfurby on www.twitch.tv

Watch live video from bifuteki on www.twitch.tv

Watch live video from KPBLive on www.twitch.tv

Watch live video from SmashStudios on www.twitch.tv

Watch live video from KombatNetwork on www.twitch.tv

Schedule

Friday, February 26

Event EST (Local) PST GMT Stream
SFV Teams 7:00 PM 4:00 PM 12:00 AM (Sat) Team Spooky
USFIV Pools 7:00 PM 4:00 PM 12:00 AM (Sat) nycfurby
UMvC3 Teams 7:00 PM 4:00 PM 12:00 AM (Sat) Bifuteki

Saturday, February 27

Event EST (Local) PST GMT Stream
SFV Pools 12:00 PM 9:00 AM 5:00 PM Team Spooky
GGXrd Pools 12:00 PM 9:00 AM 5:00 PM nycfurby
SCV Pools 12:00 PM 9:00 AM 5:00 PM Bifuteki
KOFXIII Pools 12:00 PM 9:00 AM 5:00 PM Kick Punch Block
SSB4 Doubles Pools 12:00 PM 9:00 AM 5:00 PM Smash Studios
MKX Pools 12:00 PM 9:00 AM 5:00 PM Kombat Network
DOA5LR Pools 2:00 PM 11:00 AM 7:00 PM Bifuteki
KI Pools 2:00 PM 11:00 AM 7:00 PM Kick Punch Block
UMvC3 Pools 4:00 PM 1:00 PM 9:00 PM nycfurby
UNIEL 4:00 PM 1:00 PM 9:00 PM N/A
SSB4 Pools 4:00 PM 1:00 PM 9:00 PM Smash Studios
P4U2 6:00 PM 3:00 PM 11:00 PM N/A
Skullgirls Pools 6:00 PM 3:00 PM 11:00 PM Kick Punch Block
TTT2 Pools 6:30 PM 3:30 PM 11:30 PM Bifuteki
SFV Top 32 8:00 PM 5:00 PM 1:00 AM (Sat) Team Spooky
UMvC3 Semifinals 8:00 PM 5:00 PM 1:00 AM (Sat) nycfurby
BBCPEX 8:00 PM 5:00 PM 1:00 AM (Sat) N/A
SSB4 Semifinals 8:00 PM 5:00 PM 1:00 AM (Sat) Smash Studios
MKX Semifinals 8:00 PM 5:00 PM 1:00 AM (Sat) Kombat Network
Fanatiq vs. Xecutioner (MvC2) 10:00 PM 7:00 PM 3:00 AM (Sat) Team Spooky
Filipino Champ vs. Kane Blueriver  (UMvC3) 11:00 PM 8:00 PM 4:00 AM (Sat) Team Spooky

Sunday, February 28

Event EST (Local) PST GMT Stream
DOA5LR Top 8 12:00 PM 9:00 AM 5:00 PM Team Spooky
USFIV Semifinals 12:00 PM 9:00 AM 5:00 PM nycfurby
SCV Top 8 12:00 PM 9:00 AM 5:00 PM Bifuteki
KOFXIII Top 8 12:00 PM 9:00 AM 5:00 PM Kick Punch Block
SSB4 Doubles Top 8 12:00 PM 9:00 AM 5:00 PM Smash Studios
MKX Top 8 2:00 PM 11:00 AM 7:00 PM Team Spooky
USFIV Top 8 2:00 PM 11:00 AM 7:00 PM nycfurby
KI Top 8 2:00 PM 11:00 AM 7:00 PM Kick Punch Block
TTT2 Top 8 3:00 PM 12:00 PM 8:00 PM Bifuteki
SSB4 Top 8 3:00 PM 12:00 PM 8:00 PM Smash Studios
UMvC3 Top 8 4:00 PM 1:00 PM 9:00 PM Team Spooky
GGXrd Top 8 4:00 PM 1:00 PM 9:00 PM nycfurby
Skullgirls Top 8 4:00 PM 1:00 PM 9:00 PM Kick Punch Block
SFV Top 8 6:00 PM 3:00 PM 11:00 PM Team Spooky

Source: Big E Gaming

Geoff the Hero Wants Your R. Mika to Be the Heavyweight Champion of Street Fighter V

If you don’t know Geoff the Hero by now, wow, are you in a for a treat.

Geoff is a funny dude, sure, but he’s also a smart dude. These traits combine beautifully in his series of “Zero to Hero” tutorials, which offer up advice on fighting game characters at breakneck speed. But don’t let their off-the-rails nature fool you; there’s a lot of great information to soak up here.

His latest guide focuses on Street Figher V’s R. Mika. Due to her last appearance coming, oh, almost twenty years ago, newcomers to the genre might not have much background knowledge to build on heading into the new release. Fortunately, Geoff dives right in, sharing advice on normals, useful anti-airs, ways to utilize her Nadeshiko assist, combos, option selects, resets, and more in just six minutes.

Give it a watch below, and let us know what you learned!

Source: Geoff the Hero

Throw Option Selects May Not Be a Thing of the Past in Street Fighter V

Back in June, several top players got their hands on an early build of Street Fighter V and, as top players are wont to do, did their best to break the game. One of the most important discoveries during this period was the ability to perform a crouch tech-style option select through a markedly more intricate input than what’s present in Street Fighter IV.

The buttons themselves weren’t difficult, but the timing was. The window between button presses required to net the desired effect was devastatingly small, but the option select still existed, much to the chagrin of many players. Capcom was, however, able to cleanse their in-development title of this dreaded technique before it launched.

Sadly, some victories are fleeting. Late last night, we caught word of a Street Fighter V option select which allows players to cover a jab with a throw tech, serving much the same purpose as a crouch tech did in Street Fighter IV. Evil Geniuses’ Eduardo “PR Balrog” Perez, who attributes the discovery of this tech to I-No (explaining its name) uploaded a quick video showing this technique in action.

If you take a look at the input display on the left, you’ll notice Eduardo’s button presses bear a striking resemblance to a plink input without actually needing one. After running some tests of our own, we were able to replicate the effects in Eduardo’s footage by pressing a jab, then delaying a (very) specific amount of time–exact frame counts to-be-determined–before giving the game a throw input. When successfully executed, our character stuck out a jab. Harmless enough, sure, but, when confronted with a throw tech chance, this same input allowed our would-be jabber to keep himself from being thrown.

Just like crouch teching, this option select affords users the added benefit of a hit-confirmation chance. Granted, there’s not a lot of damage to be had from a jab that doesn’t connect as a counter-hit, but light punches can still generate limited offense and the option select still removes some of the guesswork from a fight.

So what do you think? Should Capcom do their best to nix this new way to confuse the Street Fighter V engine, or should they let things settle a bit more before taking such drastic steps?

Source: PR Balrog, I-No, special thanks to PR Balrog for assuring us our testing yielded correct results and to baSick for sending this our way.

SXSW Gaming Announces $25,000 Smash Invitational

SXSW Gaming has announced their intentions to pony up $25,000 for a massive Super Smash Bros. Melee invitational next month. The Battle of the Five Gods will see twenty of the best Melee players descend on the Austin-based event to either prove they are still at the top of their game or have what it takes to topple the game’s handful of deities.

As of now, little information is available on who will be in attendance apart from the eponymous five gods–Alliance’s Adam “Armada” Lindgren, Team Liquid’s Juan “Hungrybox” Debiedma, Cloud9’s Joseph “Mango” Marquez, Most Valuable Gaming’s Jason “Mew2King” Zimmerman, and Evil Geniuses’ Kevin “PPMD” Nanney. After that, things get a little fuzzy.

The aforementioned players are held in such high esteem due to their immense Melee skills and their dominance of the modern competitive era. However, competitors like Team SoloMid’s William “Leffen” Hjelte, Panda Global’s Justin “Plup” McGrath and Robert “Wobbles” Wright, Tempo Storm’s Weston “Westballz” Dennis and Jeffrey “Axe” Williamson, Jeremy “Fly Amanita” Westfahl, and Joey “Lucky” Aldama have proven themselves against the gods in recent years, and it wouldn’t be a surprise if many of them were invited to compete as well.

The Battle of the Five Gods, which will be hosted in cooperation with Curse and Twitch, is scheduled for March 17-19 in Austin, Texas. Keep an eye on the official website for more details.

Source: SXSW Gaming

Street Fighter V Surpasses 3,000 Participants at Evo 2016

After just four days of registration, Street Fighter V broke the Evolution Championship Series’ attendance record for one game. Now, four days later, it’s surpassed another milestone.

This morning, Evo organizer Joey “Mr. Wizard” Cuellar tweeted his surprise at the current numbers. While an exact figure wasn’t mentioned, photographer Robert Paul asked if, perhaps, over 3,000 players have registered for Street Fighter V, to which Cuellar responded with an affirmative image.

Before this, Ultra Street Fighter IV held the record for most participants  at 2,227 individual competitors. Street Fighter V appears to be a worthy successor to that legacy, with numbers impressive enough to warrant its appearance at the massive Mandalay Bay arena. Let’s go.

Evo 2016 is scheduled for July 15-17 in Las Vegas, Nevada. Further details can be found here.

Source: Joey Cuellar