Tekken 7 producer Katsuhiro Harada promises bug fix patch incoming for Season 2 changes

No matter how rigorously tested something is, bugs slip by into released products all the time. Despite this, the Tekken 7 team may have been caught off guard by some of the problems that cropped up in the newly released Season 2. Eliza’s unblockable super, Lars’s combos into Rage Drive from 12-frame jabs, and other problems have riled Twitter to the point that even Katsuhiro Harada himself felt the need to respond:

The rush to get a patch out makes sense, given the sensitive nature of keeping the tournament scene running smoothly. It’s almost certain that the problems outlined above will be knocked out when the patch drops, though it’ll be interesting to see if anything covered in the patch notes (Katarina ff+2,4, etc.) that has shocked players will also be addressed.

There is currently no announced date, but we’ll keep you updated once there’s more information to share!

Source: Harada_TEKKEN

The SRK Rollback: Best of August 31 – September 6, 2018

Welcome to the Rollback: a frame-by-frame look back at our past week’s most notable news — and our favorite SRK articles — from August 31 to September 6, 2018!


Zavian “mushin_Z” Sildra, Editor-in-Chief:

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sfv_logo_b&wNotable dataminer Miyuki-Chan returns, claims massive Variable System expansion is coming to Street Fighter V

If half of the stuff X-Kira has dug up here actually makes it into the game proper, SFV will be a very different game in future seasons!

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slice dice & rice logo white
Kill or be killed! Slice, Dice, and Rice coming to North America’s Nintendo Switch eShop in September

The Switch is a great platform for offbeat indie fighters like this, and I’ve been looking forward to this port. It’s downloadable now.

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jack 7 srk
The Tekken 7 Season 2 Patch Notes have gone live on US and JP Sites

SO. MANY. CHANGES. And the “mostly buffs” promise tastes a tad bitter when you see your favorite move on your main get nerfed anyway!

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Leaked images from Melbourne eSports Open show Cervantes and Raphael in SoulCalibur VI

No need to wait for official reveals when an event gets a build that’s a ways ahead of the marketing schedule!

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Check out what’s in store for Tekken 7 Season 2 with this new trailer

Along with the balance changes above, Tekken 7 has kicked off a new season with new DLC characters to mix things up. The Season Pass is available now.


Crow_Spaceboy, Assistant Editor:

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nitro
Lethal League: Blaze reveals latest character, ex-cop vigilante Nitro

Absolutely, 100% in love with this character design. Between him and Doombox, I’m ready for LLB.

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Eliza has a new glitch in Tekken 7’s latest patch that makes her super unblockable

Eliza’s super just won’t behave, will it? A new season in Tekken 7 and a new way for Eliza to break the rules.

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final round 2018 edit white
Final Round confirmed to be returning in March 2019

As far as I’m concerned, Final Round is an institution in the FGC, so I’m happy it’s back. Final Round 2017 was one of the best tournaments I’ve ever been to.

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The-Design-Of-French-Bread-Fighting-GamesLearn about Studio French Bread’s design philosophy in latest episode of Exploring Fighting Games Extra 8

I have an incredible amount of respect for French Bread. They have a clear and unique design philosophy and found a way to strike out beyond the niche indie circle their product seemed confined to.

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Shoryuken interview: Rangchu talks about his choice in Tekken 7 characters, and his experience at Evo 2018

I will never not marvel at top players saying they don’t use training mode. Blows my mind, every time. 


Catch up on what you may have missed in our prior SRK Rollback compilations.

The patch notes for BlazBlue: Cross Tag Battle version 1.30 are now available

With featuring roles coming from mechanically different fighting games, BlazBlue: Cross Tag Battle has a very delicate roster balance. Fine tuning BBTAG characters isn’t just a matter of individual strength, but also of interpretation of the original systems — the fact that Arc System Works was able to put these characters together at all is pretty impressive. ArcSys has announced their plan to keeping their ambitious crossover balanced, showing off the upcoming character changes in version 1.30.

Read the full list of changes here. After an exciting first tournament season, as well as a steady stream of new content, the future for BlazBlue: Cross Tag Battle still looks promising.

Source: Arc System Works

Sakura mains: Be wary of the hitbox gaps in the Shouoken uppercut in Street Fighter V: Arcade Edition

The hitbox data on Sakura’s trademark uppercut attack can leave the fighter vulnerable — if used improperly.

Sakura has had a mixed reception in Street Fighter V: Arcade Edition — she’s considered by many to be an inferior iteration of the fighter to her prior versions, but she still has her dedicated fans in SFV. Determined Sakura mains and her opponents alike will want to take note of an interesting property of her iconic Shouoken Dragon Punch variation in SFV.

In the video below, alb3530 uses a hitbox viewer to demonstrate that all versions of the Shouoken — including EX and VTII-powered ones — have “gaps” in their hitboxes at points during the attack’s progression. Is this a threat to Sakura? Well… sort of.

As the video shows, the gaps are so brief that only in very specific circumstances is Sakura herself at risk of being hit during the Shouoken. If you’re using Shouoken as a combo finisher you’ll have no problems — but if you throw it out cold in neutral, you might run into a trade, if you’re unlucky. If you’ve seen worse instances of mid-Shouoken punishes, let us know in the comments!

Source: alb3530

Sakura mains: Be wary of the hitbox gaps in the Shouoken uppercut in Street Fighter V: Arcade Edition

The hitbox data on Sakura’s trademark uppercut attack can leave the fighter vulnerable — if used improperly.

Sakura has had a mixed reception in Street Fighter V: Arcade Edition — she’s considered by many to be an inferior iteration of the fighter to her prior versions, but she still has her dedicated fans in SFV. Determined Sakura mains and her opponents alike will want to take note of an interesting property of her iconic Shouoken Dragon Punch variation in SFV.

In the video below, alb3530 uses a hitbox viewer to demonstrate that all versions of the Shouoken — including EX and VTII-powered ones — have “gaps” in their hitboxes at points during the attack’s progression. Is this a threat to Sakura? Well… sort of.

As the video shows, the gaps are so brief that only in very specific circumstances is Sakura herself at risk of being hit during the Shouoken. If you’re using Shouoken as a combo finisher you’ll have no problems — but if you throw it out cold in neutral, you might run into a trade, if you’re unlucky. If you’ve seen worse instances of mid-Shouoken punishes, let us know in the comments!

Source: alb3530

The NEO GEO Mini International will be available in North America and Europe on September 10

Classic SNK fans in the West, get ready!

Fans of the many classic arcade titles that SNK has produced are no doubt eager for the NEO GEO Mini, SNK’s creative take on the microconsole trend. It’s been confirmed now that the International version — which sports a slightly different game library than the Japanese version — will be available in the U.S.A. and Europe on September 10, 2018.

The miniature arcade cabinet can be played on its own or connected to an HDMI video display, and can be also be used with arcade sticks or controllers. It’s packed with 40 SNK classics, including fighting games from The King of Fighters, Fatal Fury, Art of Fighting, Samurai Shodown and other series!

NEO GEO Mini International (w/ games)

neo geo mini international specs

neo geo mini international main
neo geo mini pads
neo geo mini international box

Interestingly, September 10 is also the date that the teaser countdown on the SNK website will conclude, and a new game is expected to be revealed.

Sources: NEO GEO Mini; Funstock Retro

VesperArcade explores G Impact, G Charge, and some tricky mix-ups for G in Street Fighter V: Arcade Edition

VesperArcade offers some resources to help players taking on the Man of Mystery.

The President of the World bursts into Street Fighter V with an unusual but effective moveset, making G a force to be reckoned with! VesperArcade has been exploring the capabilities of the most recent additions to the SFV roster, and there are multiple videos of interest to those that want to tap into the power of Gaia.

It’s vital to have a good handle on G’s Presidentiality system, and how to use G Charge to keep your Presidentiality level as high as needed:

If you’ve made some headway into G basics, you might want to start adding these mix-ups into your game plan:

Finally, here’s a closer look at what may well be one of the best command grabs in Street Fighter V: G Impact. Its range and follow-up options make this a throw to be feared, certainly. It can even be canceled into from blocked normals to punish V-Reversals or armored moves. But, it has a very slow startup compared to many other command grabs, and has very long recovery on whiff, making it a risky move if used recklessly! If you’re facing off against the World President, pay attention to the counter-strategies later in the video.

Source: VesperArcade

Anna Williams and Lei Wulong day one roundup for Tekken 7: Haha step, Anna basics, Rage Drive confirms, and more!

Well, you asked Harada (despite his insistence that you don’t) and now you have it — Anna and Lei have arrived in Tekken 7. Let’s see what the FGC has put together for these two legacy characters on day one:

Let’s start out with Lei Wulong, Tekken’s world champion at having a million stances. “What do those stances do, exactly?” you may ask, as a newcomer. They mix you up ’til you die, that’s what they do! MELOO shows off some basic combos and gives a taste of the type of mix-up potential Lei brings:

Lei’s Haha step is back. Enjoy.

Lei comes equipped with several Rage Drives and we’ll likely see real development with the character as they are explored. On day one, though, it’s likely no surprise that the first RD tech we see involves combo extension — and half life off a basic launcher certainly isn’t bad for a RD.

I try very hard to only post tech that you can learn from, but I’m going to close out the Lei section with Anakin’s day one Lei only because I’m certain you won’t see this interaction again anytime soon — and you need to.

Anna Williams brings her “Chaos Judgement” stance back to Tekken 7! This state is central to her game-play and combos, so get used to seeing it if you’re new to her.

WonDa GAME starts us off with some basic combos. No one will accuse Anna of not dealing enough damage in this game:

When Anna players get thier execution down, this girl is going to be a comeback nightmare. Rage Drive and execution allow her to break triple digits in open field!

Not only do you get guaranteed Rage Drive after landing CH df+1+2, you can be quite cheeky with your followup, as Androktasai shows.

Do you have Anna or Lei tech you want to share with the world? Send it to us here at SRK!

Sources: AndroktasaiWonDa GAMEMELOODRUNKENleitk_anakinKanzaer real

TV New Zealand interviews 17-year old top Street Fighter V player Ghostchips

“Street Fighter is almost twice my age.”

New Zealand’s state owned TV network “TVNZ” recently dove into highlighting its local esports scene. Inevitably, they’ve encountered the FGC, and interviewed one the country’s most dominant fighting game forces: 17-year old Street Fighter V: Arcade Edition M. Bison player Reagan “Ghostchips” Kelly.

Heading into Red Bull Kumite NZ 2018 Qualifier, Ghostchips talks about his tournament nerves, accomplishments in the scene,and what he hopes to achieve at the Kumite. With six major wins under his belt for Street Fighter V alone, Ghostchips is the local hero to watch.

The Red Bull Kumite NZ 2018 Qualifier will be held September 22nd, 2018.

Source: Re:Sports

Virtua Fighter 5: Final Showdown will have a side tournament at SoCal Regionals 2018

Hot off the heels of its appearance at NYG13 ,Virtua Fighter 5: Final Showdown adds another date to its continued US tournament presence. This time though, Sega’s flagship 3D fighter is getting repped on the West Coast: VF5 will be at SoCal Regionals 2018 this year on September 16th, 2018 in Ontario, CA thanks to the efforts of Dropkick Events.

SoCal Regionals registration time is running out — if VF5:FS is your one true FGC love, you’ll need to sign up for it here and register for SCR here.

Sources: SCRvfdotcom