Mortal Kombat X is currently enjoying a beta test, allowing players to check out netplay and provide feedback on its enhanced qualities. As was reported previously, it appears as if NetherRealm Studios has implemented a few balance changes along the way, but one update was probably not as intentional as the others.
It was recently brought to our attention that Jacqui Briggs is capable of a nasty (and rather easy) infinite combo in her Shotgun variation. All you have to do is cancel a 1212 string into a high shotgun blast and repeat ad nauseum in the corner.
The verdict is still out on who found this combo first, but El Chakotay has provided us with footage of Mortal Kombat champion cR|Sonic Fox using it to demolish him online.
There’s no doubt in our minds that this will be removed before the beta ends, but it’s always fun to explore these options while they’re available. Let us know what you think in the comments.
Mortal Kombat X is currently enjoying a beta test, allowing players to check out netplay and provide feedback on its enhanced qualities. As was reported previously, it appears as if NetherRealm Studios has implemented a few balance changes along the way, but one update was probably not as intentional as the others.
It was recently brought to our attention that Jacqui Briggs is capable of a nasty (and rather easy) infinite combo in her Shotgun variation. All you have to do is cancel a 1212 string into a high shotgun blast and repeat ad nauseum in the corner.
The verdict is still out on who found this combo first, but El Chakotay has provided us with footage of Mortal Kombat champion cR|Sonic Fox using it to demolish him online.
There’s no doubt in our minds that this will be removed before the beta ends, but it’s always fun to explore these options while they’re available. Let us know what you think in the comments.
With $30,000 on the line, there’s reason enough to be excited about the upcoming Killer Instinct World Cup, but that didn’t stop the folks at Ultra Arcade from putting together one final trailer for the event to whet everyone’s appetite.
The trailer, which you can find below, breaks down the basics. Though the bracket is already stacked with top Killer Instinct talent, four open slots remain for those who prove themselves at the last chance qualifiers, which will take place on-site prior to the World Cup tournament.
Killer Instinct World Cup is set to take place January 30-31 at the Fountain Bleu in San Antonio, Texas. For everything you could want to know about the event, head over to the official website.
If you’d like to hear more from the team behind the Killer Instinct World Cup as well as the folks at Iron Galaxy Studios, be sure to tune in to The Daily Dot’s Best of III today at 4 PM CST, 7 PM PST for a special broadcast featuring Brandon Alexander, Adam “Keits” Heart, Alex Jebailey, and Ken “Bass” Armas.
With $30,000 on the line, there’s reason enough to be excited about the upcoming Killer Instinct World Cup, but that didn’t stop the folks at Ultra Arcade from putting together one final trailer for the event to whet everyone’s appetite.
The trailer, which you can find below, breaks down the basics. Though the bracket is already stacked with top Killer Instinct talent, four open slots remain for those who prove themselves at the last chance qualifiers, which will take place on-site prior to the World Cup tournament.
Killer Instinct World Cup is set to take place January 30-31 at the Fountain Bleu in San Antonio, Texas. For everything you could want to know about the event, head over to the official website.
If you’d like to hear more from the team behind the Killer Instinct World Cup as well as the folks at Iron Galaxy Studios, be sure to tune in to The Daily Dot’s Best of III today at 4 PM CST, 7 PM PST for a special broadcast featuring Brandon Alexander, Adam “Keits” Heart, Alex Jebailey, and Ken “Bass” Armas.
Capcom’s Yoshinori Ono has given a ridiculous amount of interviews since Street Fighter V was first revealed, but his core talking points have remained the same: the developers are looking to reset the competitive playing field and entice new players to join the ranks of experienced veterans. One way Capcom working towards that goal is reducing the execution barrier, but they are also planning to reach beginners with their very own events.
Speaking to Engadget, Ono let a few small details slip. While they likely won’t get off the ground this year, Capcom is currently in the early phases of setting up tournaments to welcome less experienced players into the competitive fold.
“[W]e’re looking into creating tournaments geared more toward the casual player. In Asia, we’ve already started something where we’re going to have college students compete with each other; that’s one of the things we’re doing,” Ono explained. “We also have plans — it’s still in the planning phase — but we’re talking about maybe a parent/child tournament where the parent and their kid enter together.”
Ono said their inspiration comes from the world of baseball, where highly-skilled players participate in the major leagues but interested parties who may not be able to compete at that level organize their own neighborhood leagues. “We’d like to create an environment for Street Fighter where people can do that at a casual level and get together and just play,” he finished.
In any case, Street Fighter V is shaping up to be an excellent starting point for players interested in moving past their living rooms and netplay lobbies to places like Evo. Let’s hope Capcom’s intentions pay off in the long run.
For more of Ono’s interview, follow the link below.
Long-time fighting game enthusiast Patrick Miller recently started streaming on Twitch, and it’s no surprise he’s spent plenty of time discussing digital punching. Fighting game talk shows are nothing new, but if you’ve had a chance to read his book–and you should make that chance if you haven’t already–or have seen any of his previous work for Shoryuken, you’ll know that Pat’s approach to these games we all love extends well beyond tournament results or in-game strategies, and the video we’ve chosen to showcase in this post highlights just that. While it’s not the first of Pat’s videos, nor his most recent, it feels like the most appropriate place for newcomers to begin.
With Street Fighter V on the horizon and a (hopefully) massive influx of players to the fighting game community following soon thereafter, spreading the word about what makes fighting games fun may be the best way to ensure many would-be 16ers stick around to don their rose-colored glasses and look back on V’s release when VI eventually comes down the pipes. While the scene will certainly see some attrition after the initial hype fades, we can mitigate those losses and hold the interest of new players if we can successfully communicate to them why these games are worth sticking with.
Being told what makes something fun may not seem like the best way to, you know, enjoy whatever it is you’re being told how to enjoy. It’s sort of like having someone explain a joke you didn’t get. It’s either fun (or funny) or it’s not, right? Maybe not. When it comes to competitive gaming in particular, having the wrong approach–for instance, focusing entirely on taking home match victories without any emphasis on personal improvement along the way–can quickly become disheartening and land your copy of Street Fighter V, or any other fighting game, in the closet behind all those kites, model airplanes, and other hobby-related tidbits that never quite got off the ground.
In the video below, Pat discusses why fighting games appeal to so many people, and why he has largely stopped playing single player titles in favor of multiplayer titles with a emphasis on competition. He ties much of his enjoyment of such games back to personal improvement. Through discussing this, Pat touches on how new players can use this chance for personal growth to find fun in fighting games, presenting a four-step plan that will ensure they not only improve at the games, but (hopefully) keep playing them for many years.
If you liked this video, you can find loads more content on Pat’s YouTube channel. If you’d prefer to catch the action live, he streams two times per week, with interviews happening Mondays at 7 PM PST and lectures/gameplay streams taking place on Tuesdays or Wednesdays at the same time. Do note that the Tuesday/Wednesday stream will not be happening this week, but be sure to check it out in the future.
There’s been a ton of Mortal Kombat X content announced over the past week or so, but the new ninja costumes worn by newcomers Cassie Cage and Jacqui Briggs in the game of the year trailer have yet to receive their time in the spotlight.
The next generation of Mortal Kombat fighters will be able to dress up as Lin Kuei and Shirai Ryu ninjas thanks to the upcoming Cosplay Pack. Like other skins, this doesn’t really change how they’ll play, but it is a fun piece of fanservice that sees two eras combine into one.
Mortal Kombat XL, Kombat Pack 2, the Cosplay Pack, and more will be available on March 1. Preorders are now open.
There’s been a ton of Mortal Kombat X content announced over the past week or so, but the new ninja costumes worn by newcomers Cassie Cage and Jacqui Briggs in the game of the year trailer have yet to receive their time in the spotlight.
The next generation of Mortal Kombat fighters will be able to dress up as Lin Kuei and Shirai Ryu ninjas thanks to the upcoming Cosplay Pack. Like other skins, this doesn’t really change how they’ll play, but it is a fun piece of fanservice that sees two eras combine into one.
Mortal Kombat XL, Kombat Pack 2, the Cosplay Pack, and more will be available on March 1. Preorders are now open.
Although Pokkén Tournament represents a dream come true for folks eagerly awaiting a Pokémon fighting game, new specifications confirmed for the official controller make the dream a bit more awkward than is probably necessary.
According to its Nintendo UK store listing, the arcade-inspired peripheral won’t be available to the first player in multiplayer matches, who will instead have to make due with the unwieldy Wii U gamepad. This leads us to believe that, much like other games before it, Pokkén Tournament also won’t support the unique controller in single-player modes.
Furthermore, those of you looking to grab the Pokkén Tournament pad should take note that it won’t be compatible with other titles.
Pokkén Tournament is set to launch worldwide on March 18. The controller will be available the same day for $24.99 / £19.99 / ¥3,480.
The Daily Dot is back with yet another edition of Best of III. This time, they talk to a couple of very interesting guests, the first of which is someone who has spent the past few years taking a close look at the fighting game community: Hold Back to Block’s Esteban Martinez, the brains behind the the documentary FGC: Rise of the Fighting Game Community.
Some of the topics they touch on include reactions to the documentary as well as how he handled some of the more negative aspects of the community. Additionally, they also spend some time talking to Martinez about how “eSports” has influenced competitive fighting games, based on what he saw while making the film.
Their second guest was Tempo Storm’s Christopher “Chris G” Gonzalez. Kumite in Tennessee was something of a comeback tournament for the Marvel legend, and they talk to him a bit regarding how he has focused on his game instead of living on social media.