The times they are a-changin’ and the Raiden is de-aging.
In this day and age where old film franchises are getting rebooted, and video game movies aren’t as bad as they used to be, it should come as no surprise that Mortal Kombat is getting reimagined. However, it seems that the upcoming reboot, produced by James Wan and directed by Simon McQuoid, is making some significant changes to the franchise’s cast.
According to a report by That Hashtag Show, New Line Cinema is in the process of casting for a new live-action Mortal Kombat film. What’s interesting however are the details revealed by the casting call, including the identity of a new main character.
The biggest change from previous Mortal Kombat media is the addition of a new character, Cole Turner. This new character is a widowed boxer in his 30s who cares about his estranged daughter, currently in the custody of his late wife’s mother and sister.
A new main character is a pretty big change on its own, but some of the other changes to the cast are almost equally as shocking.
The casting sheet reveals that Raiden in this reboot will now be a 14-year-old boy, quite a drastic change from the elder god we know from the series. Additionally, Sub-Zero and Scorpion are nowhere on the list, which may be an even more shocking change, considering that they’re arguably the faces of the franchise.
You can learn more about the casting call for the new Mortal Kombat reboot film from That Hasgtag Show.
From hilarious entrances to breathtaking comebacks and upsets, this event had it all!
With CEO 2018 now in the history books, the Capcom Fighters YouTube Channel recently posted a quick video, as they often do, looking back at their Top 5 moments from the latest Capcom Pro Tour Premier Event for your viewing pleasure.
This event was one of the most stacked Street Fighter V: Arcade Edition brackets we’ve seen so far in the 2018 CPT Season, so there was plenty to enjoy both in and outside of the game. From some of the great top 8 entrances, such as NuckleDu channeling Kazuchika Okada to make it rain in Daytona Beach, or Panda Global Infiltration’s amazingly hilarious recreation of former European and Intercontinental Champion Val Venis’s iconic ring entrance, to IWGP Heavyweight Champion Kenny Omega ejecting James Chen from the commentary table.
There was certainly a lot of entertaining activity going on. We also had the massive upset of Epsilon|Takamura taking out 2017 Evo Champion Echo Fox|Tokido in the Akuma mirror, Mousesports|Problem X’s destructive Abigail, the breathtaking Grand Finals between QANBA.DouyuTV|Xiao Hai and Fudoh|Fujimura and much more.
You can see the full video below.
What was your favorite moment of CEO 2018? Share your picks with us in the comments section!
The conclusion of ELEAGUE’s 2018 Street Fighter throwdown is almost here.
After taking a break for the Celebrity Showdown, the main event is ready to resume at the 2018 ELEAGUE Street Fighter V Invitational. The top eight contenders, having battled their way out of their respective Groups to qualify for the Playoffs, will fight it out at 6:00 PM ET (3:00 PM PT) and you can watch the action on the ELEAGUE Twitch channel.
Overseas viewers of Evo Japan earlier this year surely remember seeing a lot of noodle cups on stream, since Nissin Cup Noodles was a sponsor of the event! And now, the noodles will be landing in Las Vegas as well: Nissin Cup Noodles has officially partnered with Evo 2018!
Have you heard? We’ll be at the @EVO Championship Series, and we want you there! To win a registration code for your event pass and to compete in the BYOC tournaments on Friday and Saturday, head over to our Facebook post to enter and get all the deets! https://t.co/vXJ7Zp290vpic.twitter.com/LUqysU7BK4
— Original Cup Noodles (@OrigCupNoodles) July 10, 2018
They’re kicking off with a contest for registration for starters, with more activities planned in the coming weeks.
Brackets for the latest entry into the Versus series will be capped at 128 players, (compared to UMVC3’scap of just 64,) with around 70 fighters attending as of this writing. Registration is currently open at smash.gg, with the event set to take place on Friday, August 3rd.
Currently registered warriors include: AsianDemon, IHeartJustice, TNS|Tong, Prophete, Echo Fox|Punk, NB/ADC*StaticAlpha and Dual Kevin, SoKP|NinjaNam, Bv|YLT Cole, PowTwon|Noel Brown, Lythero, ATP, Ranmasama, Taekua, Psychoblue, G.X. QuasiDomo, Evo Japan Champion CJA|Yuki, Airtola, UG|SenorTaxi, Clockw0rk, and of course, MSF|Angelic himself, guaranteeing some fantastic action.
A Teespring campaign has also been started, with 100% of all proceeds of the three available shirts going towards a pot bonus for MvC:I. You can see a tweet from Angelic about the event below.
Hello guys!! Heres our MVCI EVO Pot Bonus teespring shop. 100% of the profit will go towards the prize pool. Shirts ship out every 3 days so IGNORE that it says the campaign ends in 3 days, as it will relaunch automatically all art by @ireneylee !
There will also be a Salty Suite for both Marvel games on Saturday night, with free entry for those wanting a bit more rambunctious fun while at the event.
This extraordinary game is getting expanded with some extra characters and an arcade mode.
During the development of Fighting EX Layer, ARIKA mentioned that it would love to expand the roster of the game with more classic Street Fighter EX characters if the game sold well enough. Now, it seems that the game has found more than enough success to warrant additional content.
ARIKA announced that both Vulcano Rosso and Pullum Purna will be coming to Fighting EX Layer. The fact that these two were chosen should come as no surprise as ARIKA has previously teased them, rendered in Unreal Engine 4. Perhaps even more exciting is the price, both characters will be available for Fighting EX Players to download at the extraordinary price of $0 — yes, both will be coming to the game for free.
Additional details on Pullum and Vulcano Rosso’s release are set to be announced at Evo 2018. In the meantime, ARIKA has shared these images and backstories for the two extra fighters.
Vulcano Rosso
-After graduating from the Organization, Rosso began his new life as the “Narcissist Detective”.
-Although initially, he didn’t intend on taking a request from a certain rich princess, once he heard the target was Jack he changed his mind.
-Besides, he has to collect the money Jack owes him from their Poker games!
Pullum Purna
-After her father’s disappearance, Purna rose up and governed her country in his stead.
-While trying to figure out a way to escape from the boredom of her daily life, Purna discovered a clue about her father’s disappearance.
-After sharing this information with her people, Purna declared that she herself would go out in search for him.
-Noticing her attendant Darun was also missing, she resolved to search for him as well.
Exude exceedingly exquisite expressions of excellence, thanks to these new features.
In addition to these two excellent additions to the cast, ARIKA has also confirmed that a proper Arcade Mode is also coming to Fighting EX Layer. This is set to arrive in an update planned for the end of July which should also bring the ability to return to Training Mode after an online match.
These are definitely steps in the right direction and a pleasant surprise for those who are already enjoying the title. While waiting for the new characters and features to release, check out Shoryuken’s review for a detailed look at Fighting EX Layer.
Fighting EX Layer is currently available for purchase exclusively on PlayStation 4.
Released in arcades in 1998 and on the Sega Dreamcast in 2000, Plasma Sword: Nightmare of Bilstein is the sequel to the 3D sci-fi fighter Star Gladiator that Capcom can only seem to occasionally remember they made. It’s a shame, too, and not just because the 3D sub-genre is having something of a resurgence right now: as NewChallenger.net demonstrates, this personality-filled game had some galactic-sized combo potential.
Links, loops, juggles, supers, and a new character-specific power up mechanic called “Plasma Field” allowed for a wide variety of sometimes absurd, but always interesting, combos. Combine this with an out-of-this world roster, unique game-play, and an absolute bangin’ OST, and one really has to wonder why Capcom never revisited this series in the modern era.
The Rage Esports Street Fighter V All-Star League is officially underway, featuring 24 of Japan’s best players in 3v3 team matches. Six team captains were chosen based from the highest-ranking Japanese players on the 2017 Capcom Pro Tour, including Hx.Twitch.CYG BST|Daigo, Echo Fox|Tokido, Fujimura, AW|Nemo, Moke, and Itazan. Captains drafted their teams for the league last week; match play began June 5 and will run until July 28, the weekend before Evo 2018.
The league follows a double round-robin format; each team will play the others twice in a first-to-three set match. During each set the teams select their order and play three matches. The team with two victories will win the set, but each win and loss also counts towards the team’s total round robin score. The three teams with the best records at the end of the both round robins will play each other in the finals on July 28.
The event streams live at 6:00 AM ET/3:00 AM PT/7:00 PM JST at OpenREC.tv. Be sure to check below for the match schedule, and keep up with us for results as the league continues through June and July. You can also check out the official website for the event from Japan-based Rage Esports for more information.
Team Rosters for Rage Street Fighter V All-Star League
Team Sunrise (Moke) vs Team Aurora (Nemo)
Set 1
Haitani (Akuma) vs Kazunoko (Cammy)
Moke (Cammy) vs Nemo (Urien)
Dogura (Urien) vs StormKubo (Abigail)
Set 2
Moke (Cammy) vs Kazunoko (Cammy)
Haitani (Akuma) vs Nemo (Urien)
Dogura (Urien) vs StormKubo (Abigail)
Set 3
Haitani (Akuma) vs StormKubo (Abigail) Dogura (Urien) vs Nemo (Urien)
Moke (Cammy) vs Kazunoko (Cammy)
Team Aurora wins 3 to 0
Team Emerald (Fujimura) vs Team Ocean (Itazan)
Set 1
Momochi (Kolin) vs Gachikun (Rashid)
MOV (Chun-Li) vs Itazan (Abigail) Fujimura (Ibuki) vs Machabo (Necalli)
Set 2
Fujimura (Ibuki) vs Itazan (Abigail) Momochi (Kolin) vs Gachikun (Rashid)
MOV (Chun-Li) vs Machabo (Necalli)
Set 3 Fujimura (Ibuki) vs Gachikun (Rashid) Momochi (Cody) vs Itazan (Abigail) MOV (Chun-Li) vs Machabo (Necalli)
Set 4 Momochi (Kolin) vs Machabo (Necalli) MOV (Chun-Li) vs Gachikun (Rashid)
Fujimura (Ibuki) vs Itazan (Abigail)
Set 5 Momochi (Kolin) vs Itazan (Abigail)
Fujimura (Ibuki) vs Gachikun (Rashid)
MOV (Chun-Li) vs Machabo (Necalli)
Team Itazan wins 3 to 2
Team Gold (Daigo) vs Team Flame (Tokido)
Set 1
Mago (Cammy) vs Bonchan (Karin) Tokido (Akuma) vs Sako (Menat) Fuudo (R.Mika) vs Daigo (Guile)
Set 2
Mago (Cammy) vs Sako (Menat)
Fuudo (R.Mika) vs Daigo (Guile)
Tokido (Akuma) vs Bonchan (Karin)
Set 3
Fuudo (R.Mika) vs Bonchan (Karin) Tokido (Akuma) vs Sako (Menat) Mago (Cammy) vs Daigo (Guile)
Set 4
Fuudo (R.Mika) vs Sako (Menat)
Mago (Cammy) vs Daigo (Guile) Tokido (Akuma) vs Bonchan (Karin)
Set 5
Mago (Cammy) vs Daigo (Guile)
Fuudo (R.Mika) vs Sako (Menat) Tokido (Akuma) vs Bonchan (Karin)
Team Daigo wins 3 to 2
Day 7 Results – July 5
Team Sunrise (Moke) vs Team Emerald (Fujimura)
Set 1 Dogura (Urien) vs Fujimura (Ibuki) Moke (Cammy) vs MOV (Chun-Li) Haitani (Akuma) vs Momochi (Kolin)
Set 2 Haitani (Akuma) vs Fujimura (Ibuki) Dogura (Urien) vs MOV (Chun-Li) Moke (Cammy) vs Momochi (Kolin)
Set 3 Haitani (Akuma) vs Fujimura (Ibuki) Moke (Cammy) vs MOV (Chun-Li) Dogura (Urien) vs Momochi (Kolin)
Team Fujimura wins 3 to 0
Team Flame (Tokido) vs Team Aurora (Nemo)
Set 1
Fuudo (R.Mika) vs Nemo (Urien)
Mago (Cammy) vs Kazunoko (Cammy) Tokido (Akuma) vs StormKubo (Abigail)
Set 2 Fuudo (R.Mika) vs Nemo (Urien)
Mago (Cammy) vs StormKubo (Abigail)
Tokido (Akuma) vs Kazunoko (Cammy)
Set 3 Mago (Cammy) vs Kazunoko (Cammy)
Tokido (Akuma) vs Nemo (Urien) Fuudo (R.Mika) vs StormKubo (Abigail)
Set 4
Mago (Cammy) vs Nemo (Urien) Fuudo (R.Mika) vs StormKubo (Abigail)
Tokido (Akuma) vs Kazunoko (Cammy)
Team Nemo wins 3 to 1
Team Gold (Daigo) vs Team Itazan (Ocean)
Set 1
Sako (Menat) vs Gachikun (Rashid)
Bonchan (Nash) vs Machabo (Necalli) Daigo (Guile) vs Itazan (Abigail)
Set 2 Daigo (Guile) vs Itazan (Abigail)
Bonchan (Nash) vs Gachikun (Rashid)
Sako (Menat) vs Machabo (Necalli)
Set 3
Bonchan (Nash) vs Machabo (Necalli)
Sako (Menat) vs Itazan (Abigail)
Daigo (Guile) vs Gachikun (Rashid)
Team Itazan wins 3 to 0
Day 6 Results – July 4
Team Sunrise (Moke) vs Team Ocean (Itazan)
Set 1
Moke (Cammy) vs Machabo (Necalli) Haitani (Akuma) vs Gachikun (Rashid)
Dogura (Urien) vs Itazan (Abigail)
Set 2
Dogura (Urien) vs Itazan (Abigail) Moke (Cammy) vs Machabo (Necalli)
Haitani (Akuma) vs Gachikun (Rashid)
Set 3 Haitani (Akuma) vs Itazan (Abigail)
Moke (Cammy) vs Gachikun (Rashid) Dogura (Urien) vs Machabo (Necalli)
Set 4 Haitani (Akuma) vs Machabo (Necalli)
Dogura (Urien) vs Itazan (Abigail)
Moke (Cammy) vs Gachikun (Rashid)
Team Itazan wins 3 to 1
Team Flame (Tokido) vs Team Emerald (Fujimura)
Set 1 Tokido (Akuma) vs Fujimura (Ibuki)
Mago (Cammy) vs Momochi (Kolin)
Fuudo (R.Mika) vs MOV (Chun-Li)
Set 2
Mago (Cammy) vs Fujimura (Ibuki)
Tokido (Akuma) vs MOV (Chun-Li)
Fuudo (R.Mika) vs Momochi (Kolin)
Set 3
Mago (Cammy) vs Fujimura (Ibuki) Fuudo (R.Mika) vs MOV (Chun-Li) Tokido (Akuma) vs Momochi (Kolin)
Set 4 Fuudo (R.Mika) vs Fujimura (Ibuki) Tokido (Akuma) vs Momochi (Kolin)
Mago (Cammy) vs MOV (Chun-Li)
Team Fujimura wins 3-1
Team Gold (Daigo) vs Team Aurora (Nemo)
Set 1
Sako (Menat) vs Kazunoko (Cammy)
Daigo (Guile) vs Nemo (Urien) Bonchan (Nash) vs StormKubo (Abigail)
Set 2 Daigo (Guile) vs Kazunoko (Cammy) Sako (Menat) vs Nemo (Urien) Bonchan (Nash) vs StormKubo (Abigail)
Set 3
Daigo (Guile) vs StormKubo (Abigail) Bonchan (Karin) vs Kazunoko (Cammy) Sako (Menat) vs Nemo (Urien)
Set 4 Bonchan (Nash) vs Nemo (Urien) Daigo (Guile) vs StormKubo (Abigail) Sako (Menat) vs Kazunoko (Cammy)
Team Daigo wins 3 to 1
Day 5 Results – June 19
Team Ocean (Itazan) vs Team Sunrise (Moke)
Set 1 Itazan (Abigail) vs Haitani (Akuma)
Machabo (Necalli) vs Dogura (Urien)
Gachikun (Rashid) vs Moke (Cammy)
Set 2 Gachikun (Rashid) vs Moke (Cammy)
Machabo (Necalli) vs Dogura (Urien)
Itazan (Abigail) vs Haitani (Akuma)
Set 3
Machabo (Necalli) vs Haitani (Akuma)
Gachikun (Rashid) vs Dogura (Urien)
Itazan (Abigail) vs Moke (Cammy)
Team Moke wins 3-0
Team Aurora (Nemo) vs Team Emerald (Fujimura)
Set 1 StormKubo (Abigail) vs MOV (Chun-Li)
Kazunoko (Cammy) vs Fujimura (Ibuki)
Nemo (Urien) vs Momochi (Kolin)
Set 2
Nemo (Urien) vs Fujimura (Ibuki) StormKubo (Abigail) vs MOV (Chun-Li)
Kazunoko (Cammy) vs Momochi (Kolin)
Set 3 Kazunoko (Cammy) vs Momochi (Kolin) Nemo (Urien) vs Fujimura (Ibuki)
StormKubo (Abigail) vs MOV (Chun-Li)
Set 4
StormKubo (Abigail) vs Fujimura (Ibuki) Nemo (Urien) vs Momochi (Kolin)
Kazunoko (Cammy) vs MOV (Chun-Li)
Team Fujimura wins 3-1
Team Gold (Daigo) vs Team Flame (Fuudo)
Set 1
Sako (Menat) vs Fuudo (R.Mika) Bonchan (Karin) vs Mago (Cammy)
Daigo (Guile) vs Tokido (Akuma)
Set 2
Sako (Menat) vs Tokido (Akuma) Bonchan (Karin) vs Mago (Cammy) Daigo (Guile) vs Fuudo (R.Mika)
Set 3
Bonchan (Karin) vs Tokido (Akuma)
Sako (Menat) vs Fuudo (R.Mika) Daigo (Guile) vs Mago (Cammy)
Set 4 Daigo (Guile) vs Fuudo (R.Mika) Sako (Menat) vs Tokido (Akuma)
Bonchan (Karin) vs Mago (Cammy)
Team Daigo wins 3-1
Day 4 Results – June 18
Team Ocean (Itazan) vs Team Flame (Tokido)
Set 1
Gachikun (Rashid) vs Tokido (Akuma)
Itazan (Abigail) vs Fuudo (R.Mika)
Machabo (Necalli) vs Mago (Cammy)
Set 2
Gachikun (Rashid) vs Tokido (Akuma)
Machabo (Necalli) vs Mago (Cammy)
Itazan (Abigail) vs Fuudo (R.Mika)
Set 3
Machabo (Necalli) vs Fuudo (R.Mika)
Gachikun (Rashid) vs Mago (Cammy)
Itazan (Abigail) vs Tokido (Akuma)
Set 4
Gachikun (Rashid) vs Fuudo (R.Mika)
Machabo (Necalli) vs Tokido (Akuma)
Itazan (Abigail) vs Mago (Cammy)
Set 5
Gachikun (Rashid) vs Fuudo (R.Mika)
Machabo (Necalli) vs Mago (Cammy)
Itazan (Abigail) vs Tokido (Akuma)
Team Tokido wins 3-2
Team Aurora (Nemo) vs Team Gold (Daigo)
Set 1
Kazunoko (Cammy) vs Daigo (Guile)
StormKubo (Abigail) vs Sako (Menat)
Nemo (Urien) vs Bonchan (Nash)
Set 2
Kazunoko (Cammy) vs Sako (Menat)
StormKubo (Abigail) vs Daigo (Guile)
Nemo (Urien) vs Bonchan (Nash)
Set 3
StormKubo (Abigail) vs Sako (Menat)
Nemo (Urien) vs Daigo (Guile)
Kazunoko (Cammy) vs Bonchan (Nash)
Set 4
StormKubo (Abigail) vs Bonchan (Karin)
Nemo (Urien) vs Daigo (Guile)
Kazunoko (Cammy) vs Sako (Menat)
Team Nemo wins 3-1
Team Emerald (Fujimura) vs Team Sunrise (Moke)
Set 1
MOV (Chun-Li) vs Dogura (Urien)
Momochi (Akuma) vs Haitani (Akuma)
Fujimura (Ibuki) vs Moke (Cammy)
Set 2
Fujimura (Ibuki) vs Haitani (Akuma)
MOV (Chun-Li) vs Dogura (Urien)
Momochi (Kolin) vs Moke (Cammy)
Set 3
Momochi (Kolin) vs Haitani (Akuma)
Fujimura (Ibuki) vs Moke (Cammy)
MOV (Chun-Li) vs Dogura (Urien)
Set 4
Fujimura (Ibuki) vs Dogura (Urien)
MOV (Chun-Li) vs Moke (Cammy)
Momochi (Kolin) vs Haitani (Akuma)
Team Fujimura wins 3-1
Day 3 Results – June 14
Team Emerald (Fujimura) vs Team Flame (Tokido)
Set 1
Momochi (Kolin) vs Mago (Cammy)
MOV (Chun-Li) vs Fuudo (R.Mika)
Fujimura (Ibuki) vs Tokido (Akuma)
Set 2
Momochi (Kolin) vs Tokido (Akuma)
Fujimura (Ibuki) vs Fuudo (R.Mika)
MOV (Chun-Li) vs Mago (Cammy)
Set 3
Momochi (Kolin) vs Mago (Cammy)
Fujimura (Ibuki) vs Fuudo (R.Mika)
MOV (Chun-Li) vs Tokido (Akuma)
Set 4
MOV (Chun-Li) vs Fuudo (R.Mika)
Momochi (Kolin) vs Mago (Cammy)
Fujimura (Ibuki) vs Tokido (Akuma)
Set 5
Momochi (Kolin) vs Tokido (Akuma)
Fujimura (Ibuki) vs Mago (Cammy)
MOV (Chun-Li) vs Fuudo (R.Mika)
Team Fujimura wins 3-2
Team Aurora (Nemo) vs Team Sunrise (Moke)
Set 1
Nemo (Urien) vs Moke (Cammy)
StormKubo (Abigail) vs Haitani (Akuma)
Kazunoko (Cammy) vs Dogura (Urien)
Set 2
StormKubo (Abigail) vs Moke (Cammy)
Nemo (Urien) vs Haitani (Akuma)
Kazunoko (Cammy) vs Dogura (Urien)
Set 3
StormKubo (Abigail) vs Moke (Cammy)
Nemo (Urien) vs Haitani (Akuma)
Kazunoko (Cammy) vs Dogura (Urien)
Set 4
Kazunoko (Cammy) vs Dogura (Urien)
Nemo (Urien) vs Moke (Cammy)
StormKubo (Abigail) vs Haitani (Akuma)
Set 5
StormKubo (Abigail) vs Dogura (Urien)
Kazunoko (Cammy) vs Haitani (Akuma)
Nemo (Urien) vs Moke (Cammy)
Team Moke wins 3-2
Team Ocean (Itazan) vs Team Gold (Daigo)
Set 1
Gachikun (Rashid) vs Sako (Menat)
Machabo (Necalli) vs Daigo (Guile)
Itazan (Abigail) vs Bonchan (Nash)
Set 2
Itazan (Abigail) vs Daigo (Guile)
Gachikun (Rashid) vs Sako (Menat)
Machabo (Necalli) vs Bonchan (Nash)
Set 3
Machabo (Necalli) vs Daigo (Guile)
Gachikun (Rashid) vs Bonchan (Nash)
Itazan (Abigail) vs Sako (Menat)
Set 4
Machabo (Necalli) vs Sako (Menat)
Itazan (Abigail) vs Bonchan (Nash)
Gachikun (Rashid) vs Daigo (Guile)
Team Daigo wins 3-1
Day 2 Results – June 13
Team Ocean (Itazan) vs Team Emerald (Fujimura)
Set 1
Itazan (Abigail) vs Fujimura (Ibuki)
Gachikun (Rashid) vs Momochi (Kolin)
Machabo (Necalli) vs MOV (Chun-Li)
Set 2
Gachikun (Rashid) vs Momochi (Kolin)
Itazan (Abigail) vs Fujimura (Ibuki)
Machabo (Necalli) vs MOV (Chun-Li)
Set 3
Itazan (Abigail) vs Fujimura (Ibuki)
Machabo (Necalli) vs MOV (Chun-Li)
Gachikun (Rashid) vs Momochi (Kolin)
Set 4
Gachikun (Rashid) vs MOV (Chun-Li)
Machabo (Necalli) vs Momochi (Kolin)
Itazan (Abigail) vs Fujimura (Ibuki)
Team Itazan wins 3 to 1
Team Aurora (Nemo) vs Team Flame (Tokido)
Set 1
Kazunoko (Cammy) vs Tokido (Akuma)
StormKubo (Abigail) vs Mago (Cammy)
Nemo (Urien) vs Fuudo (R.Mika)
Set 2
Kazunoko (Cammy) vs Tokido (Akuma)
StormKubo (Abigail) vs Fuudo (R.Mika)
Nemo (Urien) vs Mago (Cammy)
Set 3
Kazunoko (Cammy) vs Tokido (Akuma)
StormKubo (Abigail) vs Mago (Cammy)
Nemo (Urien) vs Fuudo (R.Mika)
Set 4
Kazunoko (Cammy) vs Tokido (Akuma)
StormKubo (Abigail) vs Mago (Cammy)
Nemo (Urien) vs Fuudo (R.Mika)
Set 5
Nemo (Urien) vs Fuudo (R.Mika)
Kazunoko (Cammy) vs Tokido (Akuma)
StormKubo (Abigail) vs Mago (Cammy)
Team Nemo wins 3-2
Team Gold (Daigo) vs Team Sunrise (Moke)
Set 1
Bonchan (Nash) vs Moke (Cammy)
Daigo (Guile) vs Dogura (Urien)
Sako (Menat) vs Haitani (Akuma)
Set 2
Daigo (Guile) vs Haitani (Akuma)
Bonchan (Nash) vs Dogura (Urien)
Sako (Menat) vs Moke (Cammy)
Set 3
Sako (Menat) vs Dogura (Urien)
Daigo (Guile) vs Moke (Rashid)
Bonchan (Nash) vs Haitani (Akuma)
Set 4
Daigo (Guile) vs Dogura (Urien)
Sako (Menat) vs Moke (Cammy)
Bonchan (Nash) vs Haitani (Akuma)
Team Daigo wins 3-1
Day 1 Results – June 5
Team Sunrise (Moke) vs. Team Flame (Tokido)
Set 1
Dogura (Urien) vs Mago (Cammy)
Moke (Cammy) vs Fuudo (R.Mika)
Haitani (Akuma) vs Tokido (Akuma)
Set 2
Dogura (Urien) vs Fuudo (R.Mika)
Moke (Cammy) vs Mago(Cammy)
Haitani (Akuma)vs Tokido (Akuma)
Set 3
Haitani(Akuma)vs Mago (Cammy)
Moke (Cammy) vs Fuudo (R.Mika)
Dogura (Urien) vs Tokido (Akuma)
Team Moke wins 3 to 0
Team Emerald (Fujimura) vs. Team Gold (Daigo)
Set 1 (2-1)
Momochi(Kolin) vs Bonchan (Nash)
Fujimura (Ibuki) vs Sako (Menat)
MOV (Chun-Li) vs Daigo (Guile)
Set 2 (0-3)
Fujimura (Ibuki) vs Sako (Menat)
MOV (Chun-Li) vs Bonchan (Nash)
Momochi (Kolin) vs Daigo (Guile)
Set 3 (1-2)
Bonchan (Nash) vs Fujimura (Ibuki)
Momochi (Kolin) vs Daigo (Guile)
MOV (Chun-Li) vs Sako (Menat)
Set 4 (0-3)
MOV (Chun Li) vs Bonchan (Nash)
Momochi (Kolin) vs Sako (Menat)
Fujimura (Ibuki) vs Daigo (Guile)
Team Daigo wins 3 to 1
Team Aurora (Nemo) vs. Team Ocean (Itazan)
Set 1
Kazunoko (Cammy) vs Gachikun (Rashid)
Nemo (Urien) vs Itazan (Abigail)
StormKubo (Abigail) vs Machabo (Necalli)
Set 2
Nemo (Urien) vs Machabo (Necalli)
StormKubo (Abigail) vs Gachikun (Rashid)
Kazunoko (Cammy) vs Itazan (Abigail)
Set 3
Nemo (Urien) vs Itazan (Abigail)
StormKubo (Abigail) vs Gachikun (Rashid)
Kazunoko (Cammy) vs Machabo (Necalli)
Set 4
StormKubo (Abigail) vs Machabo (Necalli)
Kazunoko (Cammy) vs Gachikun (Rashid)
Nemo (Urien) vs Itazan (Abigail)
Set 5
StormKubo (Abigail) vs Machabo (Necalli)
Nemo (Urien) vs Gachikun (Rashid)
Kazunoko (Cammy) vs Itazan (Abigail)
Team Itazan wins 3 sets to 2
Match schedule
The event streams live at 6:00 AM ET/3:00 AM PT/7:00 PM JST at OpenREC.tv.
Order of matches is to be determined
7/17 (Tuesday)
7/25 (Wednesday)
7/28 (Saturday) – Climax series, tournament with top 3 teams
The Red Bull Conquest qualifiers for New York City and Nashville were held this past Saturday, July 7, with tournaments for Street Fighter V, Tekken 7 and Guilty Gear Xrd REV 2 in both cities. The winners will represent their region in the Conquest National Finals in Washington, D.C. and will have a chance to win the grand prize of $4,500 and a trip to Evo Japan 2019.
Red Bull Conquest is a national fighting game tournament circuit designed to let players represent their local fighting game scene against the rest of the country. The Conquest circuit kicked off earlier this year in Chicago and will continue through the summer with 15 qualifiers in cities across the country and a single online qualifying event. The SFV, T7 and REV 2 qualifiers from each city will form a three-person team to compete in the finals.
WongNation|LostSoul, FightingGM and Echo Fox| Punk will represent New York City at the Red Bull Conquest National Finals. (Photo Courtesy of Red Bull)
New York is known for having some of the best talent in the nation and the competition at the Conquest qualifier rivaled that of major tournaments. Echo Fox|Punk, regarded by many as the best American Street Fighter V player, reset the bracket in grand finals against iDom and took the qualifier in dominating fashion. Tekken veteran FightingGM secured his spot on the New York team against TCOL|Victim_of_Ritual of Maryland while PAG|LostSoul took the Guilty Gear bracket against TSB|Shine’s Potemkin and JDLWR’s Leo.
In Nashville Tekken 7 was the biggest draw of the day and ITS|Lil Majin came out on top of a bracket filled with southern contenders. Ohio’s HZRDS|RobTV will represent Nashville in Street Fighter V after defeating DFD|MagNegro and NB ADC|Dual Kevin. Ky player and Atlanta native bafojig earned the REV2 spot on the team with a win over KimJongPhil.
Check below for top 8 results from both the New York and Nashville qualifiers. The next Red Bull Conquest qualifiers will be held in Dallas and St. Paul on Saturday, July 14. The full schedule can be found at www.RedBullConquest.com and all events will be streamed at www.twitch.tv/redbullesports.
Red Bull Conquest New York City Results
1) Echo Fox|Punk
2) iDom
3) Mastermikee21
4) SonicBoxx|Dieminion
5) DaFeetLee
5) Jippdaboss
7) Rise|Smug
7) Diego V
1) FightingGM
2) TCOL|Victim_of_Ritual
3) TCOL|Mr.Whooppee
4) EMP|The Game
5) ITS|Mak
5) Oni Jin
7) The (B.A.D) Exalted
7) Holla San
A great new fighter enters the ring, but is it worth the cost?
Initially teased as an April Fool’s Day joke, Fighting EX Layer has finally come to fruition and to full release on the PlayStation 4 on June 28, 2018, after much anticipation from longtime fans of the Fighting Layer and Street Fighter EX titles.
There is definitely an undeniable charm surrounding ARIKA’s titles, and it shows in full force through every aspect of Fighting EX Layer. There is no doubt that this is a fun fighter with a massive amount of potential, but is its potential enough to warrant its current state?
Visuals and Sound:
The overall art direction for Fighting EX Layer is absolutely stellar, and it certainly stands out. Its art style is what initially drew me to the title. Characters are dynamic and uniquely designed. Nobody looks cooler than Skullomania, except for maybe Shadow Geist, he’s cool too. (I’ve found the most success playing as Hayate, however.) Stages are colorful and react subtly to the action — for example, tumbleweeds roll in whichever direction they are knocked into when on the Wasteland stage, and barrels get knocked over in the city location.
Perhaps this is the intended style, but the animations for the game seem a little choppy. It certainly makes combos look dynamic when executed, but they can be jarring for those expecting a more fluid look, especially when online lag only makes matters worse. The art direction can only take the title so far without the game looking flat in some instances.
Fighting EX Layer‘s sound design comes straight from the 90s and it shows through every sound effect and music note. The character themes perfectly match their subject and the stage themes set the mood well. It would be great for there to be a sound test mode in the future that allowed players to fully appreciate the wonderfully composed tracks on their own.
While a very minor criticism, I wish that there were subtitles for the intro sequences for fights. The characters are so full of personality and I wish (as a non-Japanese-speaker) I knew what they were saying to one another to flesh out the overall experience.
Gameplay:
Combat in Fighting EX Layer is incredibly stylized with special moves taking characters across the stage with giant leaps and bounds. It feels great to execute combos and dash at opponents. You can also perform Super Cancels into all three available Super Attacks while dealing insane amounts of damage. Many of the features and systems are not explained in detail within the actual game and will require some quick reading of the digital manual to get the most out of what’s possible.
There are two methods available for inputs. The modern and simplistic Progressive input style only requires short directional inputs, usually in a single direction which assists newer players who may have difficulty pulling off certain inputs, and others who want to activate their special moves as quickly as possible. The traditional Classic inputs require the tried-and-true quarter circles, dragon punches, and full circle motions like in most fighting games. What may lead to some contention is whether or not players need to be on the same input settings in tournaments, as one method may lead to greater success due to its ease of use.
The Progressive input option is not the only accommodation for newer players to fighting games either. There are also Easy Combos, which can be turned on and off in the settings, that create an auto combo when dashing and pressing light punches or kicks. These easy combos end with a Super Attack, so proper utilization can lead to devastating results. Chain combos are also possible by linking together a light medium and heavy attack of the same kind.
One of the largest differentiators for Fighting EX Layer is the Gougi Deck system, ARIKA’s take on buff loadouts similar to the Gem system in Street Fighter X Tekken. Before the release of Fighting EX Layer, this caused a small amount of concern. Gems could be customized to create personal loadouts that broke the balancing of the game. Luckily, Gougi Decks are pre-constructed, which creates a sense of balance, but that doesn’t mean all Gougi are created equal. Some effects make players invisible or add several invincibility frames, which seem more game-breaking than simply getting a boost to speed or strength.
Gougi Decks help create even more variety for the roster by allowing players to utilize characters in entirely different ways depending on the Gougi Deck equipped. This means there is a ton to learn about every character on their own and with every combination of Gougi Decks. That’s a lot to manage, but through plenty of practice and understanding of one’s own loadout, consistent success should be in one’s future.
Offline:
Fighting EX Layer is almost as bare-bones as it gets when it comes to a modern fighting game. There is an offline versus mode, which only allows two human players and no CPUs, a training mode, an Expert Mode, and a look at your unlocked Gougi Decks in detail under the Gougi menu.
Offline versus works as one would expect, but there are no additional options available to enable custom settings like the number of rounds or the length of a match. Players are able to choose their character, Gougi Deck, input style, color, and stage. There will eventually be additional Gougi Decks and color packs in the future, but none are currently available on the PlayStation Store.
Training Mode offers a variety of options without ever having to return to the main menu. Characters and Goigi Decks can be changed on the fly, Gougi can be activated individually, all together, or completely canceled. Additional details like Data Display, Command History, Advantage Display, and Input Delay that can be toggled on and off as well for the more studious fighting game player. The opponent has a large number of customizable options as well for their status, stances, guarding, guard type, recovery, and throw break. Those who like to test out combos against specific actions can find a lot to love about the multiple recording settings for general, after wake-up, and after-guard.
The Expert mode that assists players in learning combos for specific characters is not anywhere near user-friendly. The names of the moves will be the only things displayed, with no mention of inputs. So if you forget the name of a move, you will need to constantly return to the command list. Including the inputs necessary to pull off certain moves and combos would be beneficial for all players, a small touch, and a curious omission. Expert mode can be played in both Progressive and Classic input styles, so be sure to give them both a shot to see whichever is most comfortable.
There is one final offline mode hidden within the game, which is certainly one of the most curious decisions made within the game, known as Kumite mode. It can be found hidden within Training Mode and can be activated when adjusting the Opponent’s Status to CPU and the format to Kumite. From there, players can adjust the difficulty from Easy, Normal, and Hard. Kumite mode is a ton of fun. It is incredibly fast-paced, especially in comparison to say, Street Fighter V‘s Survival mode, which requires buff selection and loading between each fight. Fighting EX Layer‘s Kumite mode brings one fight after another without a moments delay. Players are granted a small boost in health after each match, so selecting a Gougi Deck with health absorption can’t be a bad idea.
Matchmaking:
Fighting EX Layer has two online versus modes, Ranked Match and Casual Match. The ranked mode works just as one would expect, with players competing against one another to increase their overall level to show off their skills. Casual Match consists of creating or finding a room for players to go head to head in a rank-free environment. There are no spectator modes available but players can view the leaderboard to see who’s on top. Also, additional details surrounding one’s personal statistics can be viewed in the Record tab, showcasing one’s rank, wins and loses, medals, and overall success against all other characters.
At first, my time spent online may take longer than some would prefer. There were frequent instances where it would take longer than ten minutes to find a match online when the only requirement was that players were within the same group. My connection quality standards started at 5 but were moved down to 3 at ARIKA’s recommendation, but the only difference found was an increased amount of lag. Also, while done to ensure there is no boosting performed to one’s rank, players are not allowed to rematch one another after a one person wins two total games. This makes that long wait for matches even more of a drag.
There are a variety of factors at play for my initially negative online experience. The install base is not all that large for the title so the potential matchups were not in an abundance. While my online gameplay is not affected in other games, Fighting EX Layer did mention the NAT type of my network could have some effect on the connection speed, according to my PlayStation 4, it is a NAT Type 2, not Type 3 which would incur the most negative effects.
After more extensive playtesting during higher traffic times a few days after the initial release finding online matches was not a problem. But don’t try your luck at any time before noon CST, I was able to get consistent matches back to back later on in the evening around 8 pm CST. Another learned tidbit was that players can begin their matchmaking search while at the main menu by pressing the options button. This allows players to peruse through other modes like Training and Gougi to brush up on their techniques while waiting for a match whenever the connection times grow long.
I had zero success finding a casual group to play with after multiple tries at different times on separate days. It is entirely possible that everyone who purchased this game is focused on competitive play, but it is not completely plausible. The idea that there are virtually no players using the title to play against one another casually is not encouraging for newcomers. This all could change with time, but there has been no indication of players making any more rooms nearly a week after release.
Conclusion:
Fighting EX Layer is definitely a fun game, no doubt about that. The roster is diverse, albeit small, the moves are simple to execute, although a tad clunky, and the visuals are distinct, if not a little unrealized. This can be understood when dialing in the factors surrounding the development. ARIKA is a small studio without the resources of AAA fighting game developers and Fighting EX Layer is a true labor of love.
All that being said, $60 for the complete title, which comes with one additional character and set of Gougi Decks, is a bit too much to ask from those who are not die-hard Fighting Layer or Street Fighter EX fans. Sure there is a $40 version available as well, but even that price point seems to steep. The game doesn’t feel complete and while it may shape up into something great later down the road, in its current state it is far from being seen as a full-fledged release.
In the end, it becomes more of a conversation about supporting a developer than getting the full value of your dollar. Many will view Fighting EX Layer as an investment, expecting new characters and modes to be released in the future but is that how the general public will see their purchase when none of this is certain? Hopefully, the title will receive enough support to be polished into something truly exceptional, through devoted fans, and ARIKA’s hardwork.
ARIKA provided Shoryuken with a review copy of Fighting EX Layer.