Toronto’s own FGC major, Toryuken 7, is offering competition in 20 different titles on May 19-20

Toronto’s home-grown major is ready to kick off this May.

Toronto Top Tiers’ local major Toryuken is returning witn Toryuken 7, coming to the Hyatt Regency in downtown Toronto on May 19-20, 2018. It once again will be a Capcom Pro Tour Ranking event, and will feature tournaments in no less than twenty great games:

  • Street Fighter V: Arcade Edition
  • Ultra Street Fighter IV
  • Super Street Fighter II Turbo
  • Marvel vs. Capcom: Infinite
  • Ultimate Marvel vs. Capcom 3
  • Dragon Ball FighterZ
  • Tekken 7
  • SoulCalibur V
  • SoulCalibur II
  • Mortal Kombat XL
  • Mortal Kombat 9
  • Injustice 2
  • Blazblue: Central Fiction
  • Guilty Gear Xrd REV 2
  • Under Night In-Birth EXE:Late[st]
  • The King of Fighters XIV
  • Garou: Mark of the Wolves
  • Samurai Shodown V Special
  • Bishoujo Senshi Sailor Moon S
  • Windjammers

Super Turbo warriors, remember that this Super Street Fighter II Turbo tournament is a stop in the Tournament of Legends 3 qualification process. The event will be streamed on twitch.tv/torontotoptiers.

Ready to join the fight? Head over to smash.gg to sign up, or for more event details. Registration is open until May 13th.

TTT Toryuken 7 poster

Sources: smash.gg; NeoRussell (Twitter)

Pokkén Tournament DX pro BadIntent shares how to focus your training for self-improvement

“Each step you climb is one more step up the ladder!”

While BadIntent might be known best for his tournament placements in Pokkén Tournament DX, his latest advice is applicable to every player of every game in the FGC. If you find yourself losing games — even if you feel like you know a lot about the game — it might be because you’re focusing on the wrong skill set for the level you’re playing at.

BadIntent’s latest video tackles what he calls the “Building Blocks of Improvement” — a tool to help us visualize where we are in our fighting game journey, and where we broadly need to focus in order to improve our results.

Source: BadIntent

Bandai Namco teases the next Dragon Ball FighterZ DLC character… with memes

There are memes in your backyard, and there are memes on the official Bandai Namco company Twitter. Similarly to Capcom’s recent tweets, it seems like the latest trend is to drop coy messages on social media. We don’t know who the next Dragon Ball FighterZ character will be, and after seeing the following messages, we might not be any closer to finding out than before. Unless you’re a meme-linguist with a degree. ¯\_(ツ)_/¯

Whatever dank memes the Bandai Namco account produces next, we’re bound to figure out the next DBFZ character somehow… eventually…

Stay tuned to Shoryuken for developments.

Source: Bandai Namco (Twitter)

“ELEAGUE The Challenger: Street Fighter V” reality TV show airs its first trailer, reveals guest star Lupe Fiasco

Street Fighter V personalities collide, and a famous guest is approaching…

ELEAGUE The Challenger: Street Fighter V is approaching quickly. The show debuts this Friday night on TBS, starring seven distinct personalities from the fighting game community who will live together, fight together, and talk smack together. The up-and-coming players compete for high stakes: an opportunity to join the upcoming ELEAGUE tournament and a chance to win $250,000.

The participants include: Commander Jesse, LowTierGod, Sherry Jenix, gllty, BigBossDayasha, RobTV, and JB. Tasty Steve and Sajam act as hosts for the show. Check out the latest trailer below to get a taste — and catch the debut on TBS and Twitch at 11:00 PM ET/PT this Friday, April 20th.

But that’s not everything! Grammy-winning musician Lupe Fiasco, who has made several appearances in the fighting game community (which included a victory in the 2017 ELEAGUE Celebrity Showdown), will crash the show on its third episode. That one will air on May 4th. Check out the preview below to see how words and punches will clash…

Source: ELEAGUE (YouTube)

Call your opponent’s bluff with these Oswald combos for The King of Fighters XIV

“A trump of cards is useless if you never play it.”

It’s easy to intimidate your opponent when the deck is stacked in your favor. Oswald’s high damage output tilts the odds on your side in The King of Fighters XIV with his well-calculated assaults!

As demonstrated by playergodaines, Oswald can convert big from any position with any amount of meter, making him a versatile pick regardless of his team slot. Those that are in love with his corner Queen loops will be happy to see that Oswald even has a touch-of-death that employs this flashy combo option.

The King of Fighters XIV recently released its 3.0 update which brought new characters and balances to the title. SNK plans to release a 3.01 patch to fix certain issues surrounding the recent changes.

Source: playergodaines

Complete movelist and stats are now up on CFN for Street Fighter V newcomer Falke

After reading about her moves and seeing them in action, the one question on the mind of prospective Falke players is: how do they actually pull them off? Well, now they can find out,  as Capcom has uploaded the Street Fighter V: Arcade Edition newcomer’s full movelist onto the CFN Portal.

Similar to Ed, Falke’s movelist eschews traditional command inputs. Instead, most of her moves involve holding a button down and then releasing it. In addition to this, she also has some moves performed by hitting two punches or kicks at the same time.

As for the moves she gains in either of her V-Trigger state, these are “triggered” (so to speak) by hitting both heavy punch and kick while either a standing, crouching, or (in the case of V-Trigger I’s Psycho Jaeger) jumping.

sfvae_falke_movelist

Of course, the CFN Portal also now shows Falke’s official stats. Her health and stun are both listed at 950, meaning she’s a bit squishier and easier to dizzy than average – something for prospective Falke players to think about when she arrives next Tuesday, April 24.

Source: CFN Portal

Tension Pulse returns with four Guilty Gear Xrd REV 2 fighters in an online exhibition series

It’s been quite the long hiatus, but one of the best online exhibitions is back. Focusing exclusively on Guilty Gear Xrd REV 2, Tension Pulse is coming back after about a five-month break. For those who are unfamiliar with it, it typically features four players paired up in sets of first-to-seven. Usually, one pair is rather less known, and the other features more famous players — though it’s not always a distinction. Famous or not, all the players display impressive skill at the venerated Arc System Works fighter. All this takes place on Steam’s servers, and features commentary duos for entertainment (and educational) purposes.

We’ve got fresh blood all around. We have a chance to see one of the best Baiken players in the United States, NitroNoodlez, face Strawberry’s Ky. That will be interesting to see, considering Baiken has received a healthy batch of upgrades in the 2.1 Guilty Gear patch. We will also see new I-no tricks from INOBOYZ against AverageJoe’s Johnny, who might not turn out so average. Let’s learn a little more about each participant and see what they have to say about their opponents.


NitroNoodlez

ggxrd-rev2-baiken

On the match: “I’m super excited and happy I was approached for this exhibition. There aren’t many Baiken players out there and not much footage of her as well, so I want to show what she can do as of the latest update. Most importantly, I want it to be a set where not only me and my opponent can learn and improve from, but also any Baiken and Ky players out there.”

On his opponent: “I know Stawberry is quite a good Ky player and overall solid, but we’ve never played each other before, so I don’t know exactly how my opponent plays. Ky is so open-ended as a character that every Ky plays pretty differently. As far as the match-up goes, Ky is certainly one of Baiken’s worst. It’s hard for her to get things started against him, and he can force situations and interactions on her that are very skewed in his favor. It got slightly better with the 2.1 update, but not by much. That said, I have been preparing with my local Ky players, zenzen and bafojig, as well as invading the Ky discord for matches so I can play against a variety of styles.”

On his individual style: “Compared to the other Baiken players such as LTL and Mystic, I play pretty lame and passive. I don’t mind even if every game ends in a time out, haha. I think it stems from my playing environment and the characters I play in other games, such as Nine in Blazblue, where I will play a slower-paced game until I get a knockdown or smell blood. That said, I’m a bit of a slow starter so I constantly try to research, analyze and study since I’m not the type of player who usually plays off feel, despite Baiken having a penchant for making reads.”

Strawberry

ggxrd-revelator-ky-portrait

On the match: “I’m excited to finally be on Tension Pulse, I’ve watched the stream for a long time, and I feel like this a great opportunity for me to start my tournament training for Texas Showdown and Combo Breaker. I hope at least I can put on a good show for people watching, but I have to confess — I really want to win too!”

On his opponent: “Coincidentally, I just met NitroNoodlez on Twitter a couple weeks ago while I was looking for information on Baiken. Since then, a lot of people have spoken highly of his skill, so I’m a little scared but also a little excited to play him so soon. I don’t have much experience against Baiken at all, so I’m not quite sure how to interact with her using Ky, but I’m most worried about falling into patterns and making it easy for her to Guard Cancel my offense. I think I need to be especially careful setting up okizeme. Ky is a strong and solid character, so despite my unfamiliarity with this specific match-up, I think if I can stick to what I know and adapt it around Nitro’s gameplan, I should be okay.”

On his individual style: “I feel like my playstyle is still in an emergent state, but I’d say I tend towards trying to minimize risk by playing from a distance. I enjoy the mind games that are created when I can set a Grinder and threaten the opponent into making a bad move. Ky is a character that can do well at all ranges, so if I’m feeling aggressive, there’s always that option too. I’ve also been trying to emphasize “mental strength” recently; if I have even a pixel of life left I won’t give up! Ultimately I want to do what I need to in order to win!”


AverageJoe

ggxrd-revelator-johnny-portrait

On the match: “I’m very glad I have the opportunity to play in this exhibition. I don’t think I’m known outside of my circle of friends in the FGC, and this will help put me on the map and make a name for myself.”

On his opponent: “The only thing I know about INOBOYZ is that he thinks water is wack. Outside of jokes, I’ve only played him like six times at CEOtaku 2017. I do know that INOBOYZ travels for a lot for tournaments and also has a lot of Johnny experience from RIO, who is a Johnny player at his locals. I play the I-no match-up a bunch with my friends Spectryn, BeastChan23, and Havoc_Noah. So I feel very comfortable in the match-up. I think it will be a very exciting match, and hope to please everyone watching.”

On his individual style: “I like to play a very patient and calculated approach. I do have my fair share of crazy mashes and going ham, but every single time I do something in match, I do it with meaning and purpose.”

INOBOYZ

ggxrd-guiltygear-xrd-sign-i-no

On the match: “Very excited, the exhibition will help me work on nerves and adjustment.”
On his opponent: “Though I’ve never seen my opponent in action before, I’m pretty familiar with the match-up, and I do feel like Johnny has a slight advantage on I-no, but it is doable.”
On his individual style: “My playstyle changes between patient and offensive. I wait and look for the best time to go in; mix-ups and knockdowns are a must.”

tensionpulse1secondmatch

Don’t miss the reignition of Tension Pulse on its usual stream: Silva_hime’s Twitch channel. AverageJoe and INOBOYZ will kick off the action today at 9:30 PM ET/8:30 PM CT/6:30 PM PT. After that, we’ll see NitroNoodlez and his Baiken against Strawberry’s Ky. Hotashi and bafojig will commentate the sets.

Sources: interviews; Silva

Dragon Ball FighterZ roundup: okizeme guide, Teen Gohan loops, Broly combos, and more!

The battles to determine the strongest in the all the universes rage on!

Welcome once again, West City Warriors! The battle continues in Dragon Ball FighterZ, and the tech keeps coming in. Let’s see what the community has been working on.

rooflemonger wants to help you improve your DBFZ knockdown game with this oki guide:

Clayton “Final Showdown” Chapman still offers some of the best DBFZ videos around; here, we get a look at Teen Gohan’s bomb loops:

HapkidoRed has been labbing with legendary powerhouse Broly:

To close today’s roundup: BlaQNYC Vids is still on the Krillin grind, and shared some okizeme for the little guy with us.

As usual, thanks to everyone that has Spirit Bombed a tip in! If you see something that you think is worth sharing, be sure to send us your energy here.

Sources: rooflemonger; Final Showdown; HapkidoRed; BlaQNYC Vids

More Street Fighter V gameplay footage of the Guardian Hawk flies in from the WSO Sessions Falke showcase

See more of what the next Season 3 newcomer can do, straight from Capcom UK.

Capcom UK’s WinnerStaysOn Sessions brought incoming Street Fighter V: Arcade Edition DLC fighter Falke out to play yesterday; LoganSama hosted Luffy, Problem X, Packz, Wil2pac, Flawless Deku, and Real Menace on the Sessions to try the fierce Neo Shadaloo fighter out and explore how she works in-game. If you missed the stream live, you can catch the full replay of it in the video below:

Falke joins the SFVAE roster next Tuesday, April 24th.

sfv falke story battle costume

Source: Capcom Fighters

Unessential and company show off the newly-discovered charge buffer glitch in Sailor Moon S

One of the weirdest quirks about Sailor Moon S for the longest time has been its lack of an input buffer at the beginning of rounds. This small quirk changes the meta of the game, especially for characters with charge moves, as they have to wait longer to input any special moves.

That changed slightly, as the Toronto Sailor Moon community recently discovered a glitch that not even the Japanese players had discovered. Their finding was that if you are able to end a round with charge stored, that storage will be retained at the beginning of the next round — by way of the game engine not resetting the charge storage variable at the end of rounds. This gives you access to charge moves from the first frame of any round other than round 1, provided you already stored the charge.

But this wasn’t the end of the discoveries, as Koushun discovered that because the game does not read input in between rounds, you do not need to hold the charge in order to maintain the buffer. this means that at the beginning of the round, you can even walk forward for a frame before inputting the charge move.

Sprint also looked further into the discovery, and found that the game goes so far as to not reset the variable in between games. This means that if you end a game with charge, you will have access to charge at the beginning of round 1 during the next game!

This led people to ask what would happen if you were to lose and change characters in a tournament set. Unessential dug deeper and found that it would still store charge if you switch characters — even if the previous character used had no charge moves, such as Uranus, Mars, or Neptune. All that matters is that you store the charge prior to the end of the round. This shows that the charge variable exists globally for each player, regardless of character used.

This 24-year-old game still has territories unexplored. This new tech also may see some changes made to tier lists, as well as tournament rule sets.

Sources: UnessentialGavin Ward紅春