Get a bearing on flying and neat tricks in Marvel vs. Capcom: Infinite with this tutorial video

Flying is a long-standing mechanic in the Marvel fighting game series. And though Storm and Magneto are missing in the latest version, Marvel vs. Capcom: Infinite, a host of characters is still able to use the trademark mechanic. rooflemonger’s new video will help you spread your wings!

The video begins by covering the basic mechanics of flight, so it’s an excellent starter for MvC:I newcomers. Flying is limited, allows movement in any directions, lets you air-dash, and also lifts a character off the ground at the start at various initial heights. Then the video goes into jab-canceling the air dashes. Doing a jab puts a stop on the dash, which can be repeated quickly. Each dash slowly lowers the fighter as well, but you can use upper directions as a countermeasure. The real meat though lies in using aerial movement for fake cross-up mix-ups — covered later on in the video — which explains some character-specific maneuvers.

Check out the lesson below or share with a friend who’s looking to learn.

Source: rooflemonger

The rivalry reignites in this Sol versus Ky Guilty Gear Xrd REV 2 combo music video

It’s time to shine a light on the classic rivalry present throughout the Guilty Gear series: somehow, these fire and lightning wielders, at each others’ throats at all almost times, just never gets old. Y. Xiao taps into that passion with a zealous combo movie titled “The Re-Coming.”

There’s a twist on the typical combo video structure. Rather than doing a combo after combo in a typical fashion, Sol and Ky trade sequences one after the other, simulating an ongoing fight. What’s more, the backgrounds smoothly switch as the video goes on. We see a good variety of midscreen and corner sections with a few examples of okizeme. Later on, the combos get more damaging as we start to see Overdrives and some Dragon Install combos. When’s Lighting Install though?

Check it out below, and get inspired by the timeless Guilty Gear Xrd REV 2 rivalry.

Source: Y. Xiao

Five hype Street Fighter V moments from the Capcom Pro Tour’s Latin America Regional Finals

In case you missed the hype Latin America Regionals — part of the Capcom Pro Tour — the Capcom Fighters channel has provided the usual handy compilation showcasing some of the best moments from the competition’s finals.

GAM|Caba is featured prominently throughout, especially in the first moment, where he performs a miraculous comeback against SB|Doomsnake’s Vega. Caba is not as lucky against AAG|DidimoKOF’s Dhalsim, though, despite a dropped combo while he got stunned. Unfortunately, only one fighter qualifies to represnt Latin America in the Capcom Cup!

Read up on SRK’s Latin America Regional Finals results for more information.

Source: Capcom Fighters

Royal Flush shares essential Marvel vs. Capcom: Infinite combos and tips for Thor & Hulk with Body Count Fighting

Known for his oddball team of Thor, Modok, and Viewtiful Joe in Ultimate Marvel vs. Capcom 3, Edward “Royal Flush” Valdez has been taking names with supposedly low tier characters for quite a few years now. He now brings his sharpened expertise to Marvel vs. Capcom: Infinite with his new team of Thor and Hulk.

In these videos by Body Count Fighting, co-hosts Kyle Shire and ShyGuy sit down with Royal Flush to discuss tips and combos for both Thor and Hulk, for players that wish to pick up and play this team. In the first video, Royal Flush goes over Thor’s high-damaging combos, resets, Soul Stone usage, and how to be mobile with him during a match. The second video goes over Thor and Hulk’s team dynamic with tag combos, resets, and how to properly use Soul and Space Stones setups to mix up your opponent.

For more fighting game-related content by Body Count Fighting, you can subscribe to their YouTube channel in the source below the videos!

Source: Body Count Fighting

Bandai Namco shares a new series of interviews with Tekken World Tour qualifiers

With only a few days left before the Tekken World Tour Finals, Bandai Namco has started releasing interviews conducted with top players and Namco officials in a new series called “Finals Player Interviews.”

Speedkicks, Joey Fury, Mr. Naps (aka Jimmy J Tran), Anakin, and Markman discuss their personal highlight moments of the TWT, and then self-reflect on their performance in this season’s events. Perhaps it’s no surprise that these pros are happy to have crossed one finish line, but are laser-focused on the next one.

Source: Bandai Namco Official Fight Channel

Circa eSports signs Wolfkrone to represent them in Street Fighter V

Circa picks up one of the most well-known Laura players in SFV.

sfv_laura_ready

USA’s Joshua “Wolfkrone” Philpot has proven both a colorful character (particularly via a heated rivalry with EG|K-Brad) and a tournament threat on the Street Fighter V circuit over the past year with his deadly Laura play. It was long speculated as to when Philpot would find a sponsor, and the answer has arrived: Wolfkrone is signing on with Circa eSports as they turn their attention back to the world of Street Fighter.

wolfkrone banner circa

Wolfkrone is presently sitting too low on the CPT leaderboard for a spot in Capcom Cup 2017 this year, but there are still Red Bull Battle Grounds and the last-chance qualifier to consider. Shoryuken wishes the best of luck to Circa|Wolfkrone in the fights ahead!

Source: Circa eSports [press release]

Capcom Cup 2017 Player Analysis: Will Fuudo exorcise his demons?

Keita “Fuudo” Ai has a bittersweet history in Street Fighter V. When it has come to the biggest titles in the game — Evolution and Capcom Cup — he is always the bridesmaid and never the bride. He finished second to Infiltration at Evo 2016, then finished fifth at Capcom Cup 2016. He has come so close to taking it all — but hasn’t.

2017 has proven the same. The Evo 2011 champion of Street Fighter IV has all the chances in the world to take it all again. The question becomes: will he?

True Muscle Spirit

sfv-rmika-criticalart-750When you look at GRPT|Fuudo’s play in 2017, not much has changed. This is a good thing, though — as his R. Mika is just as deadly as last year.

While I commented last year that his Mika was one of the most in-depth characters in terms of setups, many of those became nullified at the end of the season when her wall bounce on Irish Whip midscreen was removed. Fuudo just simply took it upon himself to recreate the character with a whole new style, and the result is an equally deep character that removes all doubt that even her nerfs didn’t change her position in the tiers.

One of the biggest adjustments he made was within the footsies game. This is something that isn’t talked about much with R. Mika players, but is so vital to their play — especially in Season 2. Your setups only get you so far with this character, and one of the biggest problems on getting those setups going is that everyone expects the usual approaches of dropkicks, splashes, and crouching fierces. This is what sets Fuudo apart, is the fact that he has taken a page out of his old, stable Fei Long play book from Street Fighter IV and injected it into Street Fighter V.

Fuudo controls every bit of space on the screen well. However, once he gets you to the corner—and he will—it’s light’s out. He’s a player that makes so many strong players hit the panic button in that corner, and one of only a handful that does it so masterfully. While some of that should be attributed to the strength of the character, it’s Fuudo’s understanding of every pixel of space that makes him a constant threat.

Still Not the Bride

The problem I find myself always having with Fuudo is that he simply cannot close it out. If you look at his results at Capcom Pro Tour events this season, you’ll find that he’s the highest-ranked player that hasn’t won a single event. In 2017, the only event he has won was a non-CPT event at the RAGE series.

He has thrice had chances to close out premier events in 2017. He was poised to take Final Round XX, only to be put on blast by Xian’s newly-found Ibuki. He was later in a good spot to take Japan Cup, to be defeated by Haitani. He was also on a path to success at Dueling Dragons Dojo, only to be thwarted by yet another Ibuki in Yukadon.

If you look away from the CPT, he was also close to a championship at Brooklyn Beatdown, only to lose to a dominating performance by Tokido. Haitani notwithstanding, Fuudo has struggled against characters with solid mix-up games. Tokido has shown the capacity to work Akuma into that realm, and Yukadon and Xian have that kind of game by default with Ibuki. While Mika can mix up strongly as well, in match-ups such as against Ibuki and Akuma, she has a much harder time setting this up given the fact that the former characters have a strong zoning game to complement their mix-up potential.

The Road There

Let’s just look at the tape here. Fuudo has a hard road. He has to play a gamble-heavy character in MenaRD’s Birdie right out of the gate. While this match doesn’t necessarily favor Birdie — and Fuudo eliminated Mena 3-1 at Brooklyn Beatdown this year — on can only imagine how much focus the Dominican will be placing on Fuudo as he prepares for the opening round of Capcom Cup.

But let’s just say — in both theory and practice — Fuudo beats everyone he has to face in the lower half of the bracket. At some point, he will have to shift to play the upper half of the seeding. Just based off of the above problematic players, Fuudo is likely going to struggle in the latter phases of the event more than anyone else.

SFV R. Mika cheerleader outfit 1

Final Thoughts

Never say never, but the likelihood of Fuudo taking down — based off his results this season and his performances against players who are netting better results than he is — looks grim. He could easily make top 8; his performance at Brooklyn Beatdown proves this emphatically. The worry then becomes if he has the chutzpah to make a run to the trophy. If he hasn’t yet this year, I find it hard to believe he will in Anaheim.


Check out our prior articles in the Capcom Cup 2017 Player Analysis series!

Prepare for the hunt with Marvel vs. Capcom: Infinite character tutorials for Sigma, Black Panther, & Monster Hunter

Leading up to the release of Marvel Vs. Capcom: Infinite, Capcom UK Community Manager Matt “The Street Writer” Edwards, along with FingerCramp and Unequalled Media, released a series of character tutorials for each member of the game’s 30-chracter launch roster. Now that they’ve been out in the wild for a few weeks, it’s time to move on to the first round of DLC characters: Sigma, Black Panther, and Monster Hunter.

As always, these tutorials include a brief character introduction by Edwards, followed by a rundown of each warrior’s special moves, Hyper Combos and unique skills — like Sigma’s Overhead Laser Command normal or Monster Hunter’s dodge, which can make certain attacks safe by canceling their recovery frames, while also being a strong mix-up tool when she’s in Demon Mode.

Finally, Matt provides prospective players with both a simple and advanced combo, as usual, displayed at both normal and half-speeds, before finishing the tutorial with an Infinity Stone recommendation. You can see all three videos — which also include a listen to each character’s theme — as well as finding links to all previous tutorials, below.

Marvel vs. Capcom: Infinite is currently available on PlayStation 4, Xbox One, and PC. Character tutorials for future DLC characters Black Widow, Winter Soldier, and Venom will undoubtedly follow once they’re released.

Source: Marvel vs. Capcom

“I’m coming for you Tokido” — BornFree talks to Punk about Capcom Cup, SFV:AE, and taking down his demon

One of the favorites going into this year’s Capcom Cup, Victor “Punk” Woodley is looking to redeem himself after his second-place finish at Evo 2017. Sitting down with BornFree at Canada Cup, Punk discussed how much his life has changed over the past year, his hopes for Street Fighter V: Arcade Edition, and his desire to take his demon — Tokido — down.

The main thing Punk wants from Street Fighter V: Arcade Edition is for Capcom to take some of the “nuttier” aspects of Season 2 out of the game. This means getting rid of throw loops, toning Balrog down, and most importantly, giving Karin some well-needed buffs. Based on what Capcom are doing with Zeku, Punk seems optimistic — but he just hopes that the new V-Triggers will unlock greater combo potential for everyone in Street Fighter V‘s roster.

If anything, Punk would like to see the return of Street Fighter IV‘s one-frame links, just to make combos an actual challenge to master.

Source: BornFree

Ed Boon releases a teaser image of the Injustice 2 Fighter Pack 3 trailer on Twitter

NetherRealm Studios Creative Director Ed Boon has tweeted out a picture from the upcoming Fighter Pack 3 reveal trailer that will be unveiled during the ELEAGUE Injustice 2 World Championship Finals this Friday, at 10:00 PM ET, live on TBS. In the tweet, Boon asks, “Who beat up Black Manta?” showing the fallen enemy of Atlantis sprawled on the floor, with a busted, leaking oil barrel in plain sight. We can also see what appears to be the hand of an also-defeated Raiden and a lone, smoking, cigarette — the calling card of Hellboy, as seen when he appeared from the shadows in the Fighter Pack 2 trailer.

While it could be difficult to hazard a correct guess based off of these clues, since all three members of Fighter Pack 1 were shown being bested by their debuting DLC counterparts in the FP2 trailer, perhaps the cigarette and potentially burning oil can point towards John Constantine: the, arcane London-based Hellblazer, who specializes in matters of the occult as a working class detective? The character is extremely popular, with him playing a pivotal role in the Injustice: Gods Among Us comics, and being slated to appear in The CW’s Legends Of Tomorrow series alongside the already-revealed Atom. Already being seen in both Doctor Fate and Raiden’s Battle Simulator endings, he could easily scratch the itch of former Zatanna mains (like myself), who are yearning for a replacement character.

The flaming inferno could also be for a fourth guest character in the form of Image Comic’s Spawn, another popular guest NRS fans have been asking for in one of their fighting titles for quite some time now; he’s already seen fighting game action as a guest in Namco’s Soul Calibur II back in 2002. You can see the tweet below:

Who do you think will be joining Atom in Fighter Pack 3? Give us your thoughts and predictions in the comments below.

Sources: Noobde (Twitter); Super