Nidhogg II adds new “PAX Place” level as free update; Soundtrack now available on Bandcamp

Another arena for fencing fans!

To celebrate the selection of Nidhogg II as the final level of PAX West’s Omegathon gaming competition earlier this month, the new “PAX Place” level was created to provide a fitting dueling ground for the Seattle event. That level is now available as a free update to all Nidhogg II players on Steam and PlayStation 4 — if your game has automatically downloaded an update, you have the level already!

Nidhogg 2_20170915135216
Nidhogg 2_20170915135306

Game creator Mark Essen claims that new content like this will continue to roll out for the game in the future, possibly as often as once a month.

The standout soundtrack for the game — featuring a variety of sweet electronica tracks from Mux Mool, Daedalus, Geotic, Doseone, and Osborne — is also now available to purchase from Bandcamp. You can grab a download for $7.00 USD, or show your devotion to the wurm by upgrading to a CD, cassette, or vinyl copy.

nidhogg 2 ost cover

Sources: Mark Essen (Twitter); Bandcamp

Shoryuken review: HORI Real Arcade Pro V Hayabusa arcade stick for Nintendo Switch

HORI’s latest fightstick brings arcade-quality control to Nintendo’s little console.

Leaked well before being confirmed for retail release, the HORI Real Arcade Pro V Hayabusa arcade stick aims to deliver a fightstick with arcade-quality components to Nintendo’s fledgling Switch system. (It even inadvertently led to an early reveal of Pokkén Tournament DX!) HORI provided SRK with a review model to try out this latest in the RAP line; does it succeed in its mandate? The quick and easy answer: yes — by not deviating from their already successful Hayabusa parts and RAP design. If you like HORI’s sticks, there’s little that can go wrong here.

Nintendo Switch RAP V box

If it ain’t broke…

The RAP V for Switch is exactly what it appears to be: a Real Arcade Pro fightstick, ready to plug and play on the Switch console. (It is also PC-compatible using XInput.) It uses HORI’s Hayabusa lever, and the short-throw, matte-finished Hayabusa pushbuttons — so it will feel immediately familiar to anyone who’s spent play time on one of HORI’s other recent RAP iterations.

RAP switch 4
RAP switch 3
RAP switch 5

I’ve written about my thoughts on these components in prior reviews; to recap, I’m generally satisfied with the Hayabusa lever (it’s a reliable, standard square-gated joystick, just a bit on the looser side of what I prefer), while I really enjoy the snappy, shallow, matte-topped Hayabusa buttons. Both perform quite well, and are really comfortable to play on. However, as this is an RAP and it retains the same case design as prior models, modding this stick to put in a Sanwa Denshi or Seimitsu lever or pushbuttons is very easy — while not Razer Panthera/Qanba Dragon easy — RAPs are so widespread in part because of how easy to mod they are. This stick is no different.

RAP switch 2
RAP switch 1

The case is the same as the pre-RAP.N series RAPs, back to the flatter and more angular design. Some players prefer the slope on the front of this case as a wrist-rest, so that will be a positive for those put off by the RAP.N’s boxy case. The pushbuttons are also arranged in the more-common Vewlix spread, rather than the RAP.N. The color scheme of the stick — black, red, and dark grey/silver — is very striking in its simplicity. Sometimes the basics work; it is very immediately identifiable as a Nintendo-styled accessory.

With friction pads on the base, the stick is well-suited for play on your lap, or on a tabletop. It uses the same cord compartment design as the RAP 4/V models that preceded it, with a plenty of cord (over nine feet). Note that you need to plug this controller into the Switch dock; you’d need a USB to USB-C adapter to connect this directly to this console itself, if you felt so inclined.

RAP switch 9
RAP switch 6

 

New (and missing) features

A notable absence on this RAP V model is the headphone jack that made it onto both the Tekken 7 Edition and regular releases of the RAP.N, and the prior RAP V for other consoles. As this is becoming a more common feature on arcade sticks in general, it’s an unfortunate omission — one that likely has a lot to do with how the Nintendo Switch handles voice chat (reportedly, fairly poorly). However, this model does now include a “T-switch” that allows a tournament mode, deactivating those buttons that can interrupt a match and earn a DQ.

Otherwise, this stick is loaded with all the RAP regulars: button reassignment, turbo settings, and the ability to switch the stick between the digital/analog controller inputs. As on its predecessors, these functions are located not on the top panel, but on the right side, under the lip of the case. A strip on the top panel marks what buttons are lined up underneath — but frankly, you’re better off getting used to where the buttons you use regularly are just by feel.

RAP switch 7
RAP switch 8

A great stick — with no great games?

USF2_ERyu_VKen

This stick is essentially ahead of its time — as there aren’t really any standout titles on the Switch to make use of it, yet. To be fair, Ultra Street Fighter II: The Final Challengers (regardless of complaints about how broken that game is) was a lot of fun on this stick, feeling much more like the classic arcade title that it’s based on. There are a few other classic titles showing up on the eShop, and you can use this stick with the upcoming Pokkén Tournament DX, too — I can see that being attractive to arcade stick fans, while I much prefer Pokkén on a pad, myself.

This stick brings back the low entry-level cost that the RAP line is known for: it retails for $149.99 USD (check it out on Amazon, or HORI’s website), making it an easier investment for any of Nintendo’s new fighting game fans. If you’re a fighting gamer that plans to only dabble in an occasional Switch title, a converter might be more up your alley, though. This is (so far) the only fightstick of this caliber on Nintendo’s console, so if you enjoy the older titles that are currently available on the Switch, I’d call this a must-have for Switch-based fighting devotees. Hopefully, we will see more titles that can take advantage of it in the future.

Pros:

  • Hayabusa lever and pushbuttons deliver arcade-quality feel and performance
  • Low cost compared to other arcade stick models
  • Mod-friendly design
  • Tournament mode switch to prevent accidental “+” button presses

Cons:

  • No headset support

Bow before the glory of Lord Frieza in his Dragon Ball FighterZ character introduction video

Bandai Namco Entertainment Europe continues their series of character introduction trailers for the cast of the upcoming Dragon Ball FighterZ, this time focusing on arguably the series most popular villain, (and my personal favorite) the tyrannical and sadistic Frieza.

As usual, this trailer highlights his intro animation, his incoming animation, as well as special attacks and supers, including his ki blasts, a grab that pays homage to way he killed Krillin, his Level 3 Golden Frieza transformation, and of course his Death Ball to once again wipe out that pesky Planet Namek. You can see the full trailer below.

Dragon Ball FigherZ will be released for PlayStation 4, Xbox One and Steam PC in both standard and CollectorZ editions. Pre-ordering will grant you early access to the title’s open beta test, as well as early unlocks for Super Saiyan Blue Goku and Vegeta and a pair of exclusive online lobby avatars. The closed beta is set to begin this weekend, running from September 16th to the 17th. You can see the previous character intros for Goku and Vegeta here.

Source: Bandai Namco Entertainment Europe

Black Manta video roundup for Injustice 2: Using Manta Ray Laser, combos, float cancels, and more!

Injustice 2 players that purchased the “Fighter Pack #2” DLC have had a few days to play with the latest villain to hit the roster, Black Manta. Aquaman’s arch-nemesis is technical, controls mid-range well, and comes equipped with a fantastic whiff punisher with his f+21 string. Let’s see what tech the community has developed for him!

rooflemonger starts us out with a combo guide. You’ll definitely want to have these down once you see all the situations Black Manta can convert off of!

That float canceling in the combo video isn’t just to show off: it has real practical applications as a mix-up tool, as demonstrated by mjewaiian.

Combine your float cancels with instant Air Torpedoes, as demonstrated by MK_REO, you can really smother opponents in close and mid range.

MK_REO also has some insight on the unique properties of Manta Ray laser…

…and his mixups and pressure.

While not quite as ambiguous as the corner setup above, here’s another cross up setup mid screen from mjewaiian.

And last but not least, rooflemonger covers Black Manta’s neutral and overall gameplan.

Sources: mjewaiian; rooflemonger; MK_REO

Get up to speed with the basics of Marvel vs. Capcom: Infinite with this tutorial from Sajam

For many, Marvel vs. Capcom: Infinite may be your first encounter with the Versus series. If you’ve never dipped your toe into Marvel, it can take you a while before you start properly moving and grooving with veterans. To ease new players and teach people about some important system changes coming in MvC:I, your friendly neighbourhood commentator Sajam has put together a lengthy intro guide which covers all the basics.

From basic movement, to constructing ground-air-ground combos and tagging effectively, Sajam and special guest Rip go through everything you should know before booting up Marvel vs. Capcom: Infinite next week. While you won’t be a Marvel god by the end of this near 45-minute long tutorial, you’ll certainly have a solid grounding for taking on people in the Beginners’ League.

Source: Sajam

The SRK Rollback: Best of September 8-14, 2017

Welcome to the Rollback: a frame-by-frame look back at our past week’s most notable news — and our favorite SRK articles — from September 8 to September 14, 2017!


Zavian “mushin_Z” Sildra, Editor-in-Chief:

Frame 1:
empoleon pokken
The Pokkén Tournament DX demo is a glorified Empoleon preview — and that’s fine

With the full game for Nintendo Switch just around the corner, Crow_Spaceboy describes what formerly arcade-exclusive Empoleon can do in the downloadable demo.

Frame 2:
dissidia final fantasy nt promo beta
Dissidia Final Fantasy NT closed beta impressions: This arena fighter is more “arena” than “fighter”

Some thoughts on how this game plays — and how likely it is to see widespread FGC acceptance — based on Square Enix’s recent closed beta test. Personally: I’m looking forward to more time with it in the future.

Frame 3:
fight of gods trailer buddha
The ban expands: Fight of Gods is now banned in Thailand as well as Malaysia

Another nation has taken exception with Fight of Gods’ cartoonish deity-on-deity violence. Whatever the developers’ intentions, it’s hard to get better publicity than this — at least for the regions where the game remains available.


Sam “Trilby” Foxall, Assistant Editor:

Frame 1:
smash_stick_betaAlt Lab demonstrates the latest build of their Smash Stick

As someone who is now struggling to play Smash on a standard controller, Alt Lab’s Smash Stick looks perfect for avoiding future hand/wrist issues. Let’s hope it doesn’t cause as much controversy at the Smash Box and B0xx.

Frame 2:
sfv kolin gill eyeResurrection! New leak hints at the identities of the four upcoming Marvel vs. Capcom: Infinite DLC characters

Already making an appearance within the General Story Mode for Street Fighter V, it looks like Gill could be coming to MvC:I in its first DLC pack. Fingers crossed that he isn’t as OP as he is in 3rd Strike.

Frame 3:
Smash 4 Boot CampSmash 4 is getting its own $10,000 invitational with VGBC’s Smash 4 Boot Camp

Just as Melee is gearing up for its fifth Summit invitational, Smash 4 is finally getting its own invitational event, courtesy of VGBootCamp. With eight invited players, two wildcards and six fan voted entrants, it should make for a great weekend’s viewing.


Keegan “Interrobang!?” Spindler, Features Editor:

Frame 1:
dbfz dragon ball fighterz multi character cropPSA: If you’re in the Dragon Ball FighterZ beta, be sure to take note of this testing schedule

This one is important! We’re all very excited to get our hands on DBFZ, but since the servers are only on for a few brief hours at a time, check the schedule to maximize your time with your testing team. Me? I’m looking forward to Frieza…

Frame 2:
okinawa rush logo resize 750x400Indie title OKINAWA RUSH aims to combine fighting game mechanics with classic platforming/RPG elements

It might not be a fighting game per se, but it’s certainly an exciting take on the skills you need for fighters. I guess I’m just feeling the rush?

Frame 3:
UDON street fighter reloaded cvr 1 cropUDON reprinting their original Street Fighter stories with new bonus content as STREET FIGHTER RELOADED

As someone who owns the original run of these stories, they’re well worth picking up for any Street Fighter fan. It’s exciting that UDON Entertainment are making it available to more people than ever.


Extra Frame:
Samurai Shodown V PS4
Prepare for Samurai Shodown V Special’s release with this special combat guide

Renowned as the high point of the series, after being showcased back at Evo 2017 this title is now available on PlayStation 4. Use this video guide to prepare for battle.

Leave it all to me! Yosuke and Linne confirmed for BlazBlue Cross Tag Battle

Well, we knew a character announcement was coming for BlazBlue Cross Tag Battle. We didn’t realize we’d be getting two!

Yosuke Hanamura returns from Persona 4 Arena with trusty Persona Jiraiya. From the gameplay we got the chance to see, he retains the high-speed, high-mobility playstyle that made him one of the most successful characters in Persona 4 Arena.

Relatively unsurprising is the arrival of Linne on the scene. Under Night In-Birth‘s leading lady, also known as the Princess of Night Blade, Linne also brings a lightning-fast playstyle to the table. Wielding her sword No-name and her knife Nameless, it sounds a miracle that she has a name herself.

Check out how each of the two plays in the announcement video below — after the footage of BlazBlue’s Jin Kisaragi.

Source: arcsystemworks

Registration now open for Hadocon VIII — coming to Northern California on November 25, 2017

Another chance for NorCal to compete in three of the hottest fighting game titles!

Hadocon VIII is set to blast NorCal with some fierce competition in three of the current crop’s hottest titles. The event will hit Burlingame, California on November 25, 2017, and hold tournaments in the following three games:

  • Street Fighter V
  • Tekken 7
  • Marvel vs. Capcom: Infinite

Event streaming will be provided by Team Spooky. For registration, pricing, and venue information, head over to the event’s smash.gg page!

Source: Hadocon VIII (smash.gg)

Evo Japan registration is now open!

Better start saving for a plane ticket, as you can now register for the first ever Evo Japan. Registration is completely free for both spectators and competitors, but you will have to buy a ticket to watch Sunday finals in Akiba Square — which acted as the venue for Evo Japan’s 賽 [sài] event.

Besides Super Smash Bros. for Wii U and ARMS, each game will have a prize pool of 1 million yen (approx. $9000). While it may not be much compared to Western tournaments, it’s a significant amount when you consider Japan’s strict anti-gambling laws that prevent the majority of events from giving out cash prizes. If you need a reminder of Evo Japan’s game lineup, it is as follows:

  • Street Fighter V
  • Guilty Gear Xrd REV 2
  • Tekken 7
  • The King of Fighters XIV
  • BlazBlue: Central Fiction
  • Super Smash Bros. for Wii U
  • ARMS

Registration is available on smash.gg until December 31st, so you’ve got plenty of time to plan your travel and book your accommodation. If you are looking for hotels in the area, this article from 4gamer points out good places to stay around the Evo Japan venue. For more information on Evo Japan, make sure to check out its official website.

Source: Evo Japan

PSA: If you’re in the Dragon Ball FighterZ beta, be sure to take note of this testing schedule

As some of you know, this weekend will see the first round of closed beta testing for Dragon Ball FighterZ.  Select players have been given the chance to try out the game and play it online by Bandai Namco and Arc System Works.

For those who are in the beta — or are looking forward to people streaming it — the beta isn’t exactly available for the entire weekend. Rather, Bandai Namco has set specific times during which the beta will be live and people can log in. You can check the beta schedule out below:

USA (California) PST EUROPE (France) CST JAPAN JST
1st Session 2:00am-5:00am (Saturday) 11:00-14:00 (Saturday) 18:00-21:00 (Saturday)
2nd Session 10:00am-1:00pm (Saturday) 19:00-22:00 (Saturday) 2:00-5:00  (Sunday)
3rd Session 6:00pm-9:00pm (Saturday) 3:00-6:00 (Sunday) 10:00-13:00 (Sunday)
4th Session 1:00pm-4:00pm (Sunday) 22:00-1:00 (Sunday/Monday) 5:00-8:00  (Monday)

Now, whether or not further beta tests will be opened is as of yet unknown. However, some players who applied have reported receiving emails from Bandai Namco stating that, while they didn’t make it in to this testing cycle, they have qualified as “potential candidates” for future beta tests should they occur.

Source: Bandai Namco Entertainment