Fly into action with this trailer for the PlayStation 4 exclusive Major Carol Danvers costume in Marvel vs. Capcom: Infinite

With the release date of Marvel vs. Capcom: Infinite continuing to creep up on us, the official PlayStation YouTube channel has released a trailer showcasing an exclusive piece of content that will be coming to the console, in the form of the Major Carol Danvers costume for new challenger Captain Marvel, previously announced last June.

Referencing her civilian past as an Air Force pilot — before she made contact with the explosion that gave her powers — this outfit equips her with a bomber jacket, shades, jeans, and an alternate hairstyle, as she unleashes the power of Binary on Evil Ryu and Gladiator Hulk inside Avengers Tower.

The costume will be available in the standard, Deluxe and Collector’s editions of the game (with the latter editions containing the 2017 Character Pass, some additional alternate costumes, and other premium collectible goodies).

Marvel vs. Capcom: Infinite will be released on September 19th in North America and Europe for PlayStation 4, Xbox One and Steam PC. A Japanese release will follow on the same platforms on September 21st.

For more MvC:I coverage, you can watch the pre-order costumes trailer for Warrior Thor, Evil Ryu, Gladiator Hulk, and Command Mission X, check out some pro gameplay captured by Tasty Steve, or catch a glimpse of the game’s leaked final boss, Ultron Omega.

Source: PlayStation

A listing for a PC version of Injustice 2 has appeared on Amazon France

Better late than never, I suppose. According to a retail listing on Amazon France and European retailer Game Mania, a PC port of Injustice 2 may be coming in the near future. NetherRealm Studios and Warner Bros. Interactive haven’t had the greatest history with PC ports, with the PC version of Mortal Kombat X being nigh-on unplayable when it launched. It was eventually overhauled when MKX received its grand netcode upgrade, but it was too-little-too-late for many PC fighting game fans.

Based on the Amazon France page listing the Deluxe edition of Injustice 2, NetherRealm looks to be releasing the PC version with all the DLC included — similar to Mortal Kombat XL. If this does turn out to be legitimate, I hope NetherRealm have passed the port onto a company that won’t release a buggy mess of a game.

Neither listing hints at a release date, but my guess would be that a potential PC port would launch alongside Fighter Pack 3 later this year or in early 2018.

Sources: Amazon France; Game Mania via VG24/7

Kamen Rider Climax Fighters to be released in English on December 7th

“Fight, Kamen Rider! Seize victory with those hands…!”

Bandai Namco announced that there will be an English version of Kamen Rider Climax Fighters with Japanese voice-overs releasing on December 7th, 2017. This version of the game is meant for distribution in Southeast Asia, and will be coming to Singapore, Malaysia, Thailand, and the Philippines. Thanks to the PlayStation 4’s region-free setup, those interested in the title have the ability to import the game from these sources and play them on their own system, regardless of where it was purchased.

Bandai Namco also released a new trailer to show off many of the game’s upcoming features. Combat will be arena-focused with platforms and obstacles adding variety to the stages. Players will compete in one on one or two on two battles and can also enter into a four player battle royale at home or online. There will also be an online lobby where players can communicate with chibi avatars wearing their favorite Kamen Rider masks.

The game will feature Kamen Riders from the tenth series, Kamen Rider Kuuga, to the most recent installment, Kamen Rider Build. Each character will have their own special skills and techniques that set them apart on top of their already distinct appearances. Expect signature poses and catch phrases to fill the battlefield with one-of-a-kind, Kamen Rider flair!

There will be multiple versions of the game released in Japan. The limited Premium R Sound Edition will include 38 tracks that consist of theme songs from throughout the series as well as music from the game itself. Those who buy the Premium R Sound Edition early will also get seven design sheets of popular Kamen Riders within a uniquely made box. Those who purchase any version of the game early will receive a PlayStation 4 theme celebrating the game.

This is great news for Kamen Rider fans outside of Japan. Hopefully, this announcement is the beginning of Kamen Rider Climax Fighters‘ move westward!

Sources: Gematsu; Bandai Namco Entertainment Asia

Here’s a first look at Marvel vs. Capcom: Infinite’s final boss: Ultron Omega

The Marvel Vs. series is not stranger to giant-sized final bosses. Starting with Apocalypse in X-Men vs. Street Fighter, each game’s main single-player mode has always been punctuated with a fight against a screen-filling monstrosity. Marvel vs. Capcom: Infinite continues that tradition — as yesterday, footage of the game’s final boss Ultron Omega surfaced on the net.

While he has “Ultron” in is name, Ultron Omega’s appearance borrows more from his Capcom half — Sigma. Longtime Mega Man X fans will probably get a sense of deja vu when they see the boss, looking much like Sigma’s final form in Mega Man X5.

Sadly, the footage of Ultron Omega was pulled from YouTube, however this was not before people made animated GIF images from it. AvengerAlex has put these together in a video of his own. Now, because of this, some things that were highlighted in the old video may not be as obvious here. First being that the fight takes quite awhile — over 5 minutes in fact, which is a slog in fighting game terms. Additionally, Ultron Omega constantly switches Infinity Stones during the match, and has his own versions of their Infinity Surges and Storms — somewhat similar to Thanos in Marvel Super Heroes. Finally, he can also call in drone, similar to Galactus’ heralds in Marvel vs. Capcom 3.

Source: AvengerAlex

Mitchel explains the reward-based meter building system of Pokkén Tournament

So often, you hear complaints that too many fighting games give giant rewards for “losing”. No one wants to have their secured victory stolen by a comeback mechanic, after all. (Until they are the ones that need a comeback, of course!)

Those looking for a meter system that rewards the winner might be interested in the way Pokkén Tournament does things, as Mitchel explains.

The entire purpose of winning Pokkén’s Field Phase is to score its massive meter reward. While Pokkén still does reward the loser with a small amount of meter, this demonstration makes it clear how disparate the gain is between the two. Couple its natural reward with critical hit-only combos in field phase, and you have a system that massively rewards knowledgeable, intentional manipulation of its system by skilled players.

Source: Mitchel

Daigo throws down with one of England’s best Street Fighter II players at Celtic Throwdown

It seems like every time we turn around, the more we see CYG BST|Daigo Umehara playing Super Street Fighter II Turbo. Between his stream on Thursday with Ogou and Kurahashi, and his pledge to play in ST at Canada Cup, it looks like The Beast is back in his natural habitat.

While at Celtic Throwdown in Dublin, Ireland last weekend, Daigo sat down to a first to nine set against one of England’s best ST players — GolcarJack. Every game was packed with action, and shows not only how strong Umehara is in the game after all these years, but how strong Europe is in the game.

Source: Grand Master Challenge

See pros battle in Marvel Vs. Capcom: Infinite with Tasty Steve’s PAX West footage

PAX West recently wrapped up last weekend in Seattle, Washington, and Capcom was on-hand with the latest build of Marvel Vs. Capcom: Infinite for fans to get their hands on.

UltraChenTV’s “Tasty” Steve Scott was fortunately able to capture several matches between Marvel veterans from days both old and new, to give fans a taste of some of the action they can expect in just 10 days time. There are several characters used here, with several notable names showing their stuff in this brand new title. You can check out all of the action yourself in the match videos below.

Mike D (Strider Hiryu/Doctor Strange – Time) vs. GOL|Ranmasama (Haggar/Dormammu – Time)

Mike D (Jedah/Dormammu – Soul) vs. Rocket Racoon/Arthur – Power

Gamora/Dante – Space vs. Bv|Kyle P (Captain Marvel/Jedah – Reality)

Circa|Jibrill (Zero/Haggar – Reality) vs. GOL|Ranmasama (Haggar/Dormammu – Time)

Mike D (X/Iron Man – Soul) vs. Bv|Kyle P (Spencer/Jedah – Reality)

Mike D (Gamora/Spider-Man – Power) vs. Bv|Kyle P (Nova/Jedah – Soul)

Mike D (Morrigan/Thor – Space) vs. Circa|Jibrill (Zero/Haggar – Reality)

Circa|Jibrill (Zero/Haggar – Reality) vs. KillerKai (Thor/Spencer – Power)

Mike D (Strider Hiryu/Doctor Strange – Time) vs. Circa|Jibrill (Zero/Haggar – Reality)

Mike D (Strider Hiryu/Doctor Strange – Time) vs. KillerKai (Chris/Dante – Soul)

What did you think of these matches? Did they give you some ideas you’re looking forward to implementing yourself come release day? Let us know in the comments.

Marvel Vs. Capcom: Infinite will be released on PlayStation 4, Xbox One and Steam PC in North America and Europe on September 19th. A Japanese release on the same platforms will follow on September 21st.

Source: Steve Scott

Menat’s orb and V-Trigger glitch can cause CPU opponents to stop attacking in Street Fighter V

As Street Fighter V‘s fifth Season 2 DLC character continues to make waves with players, a strange glitch involving her crystal ball has surfaced that allows the “Eyes Of The Future” to cause her AI opponents to stop all attacks against her.

Looygi has discovered that, when facing CPU foes, placing the crystal ball with Menat’s Soul Sphere will cause her computer-controlled adversaries to immediately cease all forms of offense. Instead of attacking, they will simply begin shimmying forward and backward around the stage. However, once Menat retrieves her ball with Soul Sphere: Ankh, the computer will immediately snap right back into action and resume fighting.

This strange phenomenon can also occur when Menat activates her V-Trigger, Wisdom Of Thoth, which summons six additional orbs around her body that are individually tied to each of the six attack buttons. This will cause the same ceasefire effect with the computer until all 6 orbs are released, which will then snap them back into the fight. Looygi tested all of this against a Zangief set at CPU Level 8, noting that this glitch works best at higher difficulty settings.

For those wondering if this can be utilized to breeze your way through Survival Mode with Menat, looygi said the following in the video’s comments. “Yes it does [work in Survival Mode]. The problem is that it works better on higher difficulty, but in Survival the CPU level is kind of random. So you can use this bug on Survival too, but it’s still not going to be easy to complete.” You can see the full video demonstrating the glitch below.

It will be interesting to see if Capcom patches this out when the final Season 2 DLC character arrives later this year. Give us your thoughts on this strange glitch in the comments below.

Source: looygi

Project M’s Backroom have released a brand new tier list for PM 3.6

While development ended almost two years, the competitive Project M scene shows no sign of stopping. The meta is starting to reach a place of equilibrium, now is a good a time as any for the Project M backroom to release a new tier list. There are still characters who have the potential to rise up — one only needs to look at the success of ThundeRzReiGN and his DK — but the top tiers of PM have more or less been decided.

As a result, this tier list is less of a definitive “these are the best characters now and forever”, and more of a symbol of the current Project M meta. Things will change and expect 2018’s list to have its own quirks and changes. In the abstract accompanying the tier list release, the PMBR notes factors like Falco’s fall down the tier list and the rise of DK, along with other points of contention among the panelists. You can read these full thoughts over on the Smashboards post, as well as see the full list of panelists. The tier list is as follows:

PM Tier List 3.6 2017

In comparison to last year’s list, ROB has fallen 20 places from A Tier to C Tier, while characters like the Ice Climbers and Sonic have seen a huge leap up. Meta Knight and Wolf have successfully booted Fox and Diddy from S Tier, while Bowser and Kirby still languish in the depths of bottom tier.

If you’re interested in learning more about Project M and its tumultuous history, keep your eyes out for Rewrite: The Project M documentary which is scheduled for release in 2018.

Source: Smashboards

Your wish for more Dragon Ball FighterZ gameplay is granted with vids from Maximilian and Tasty Steve

The hype and anticipation for Dragon Ball FighterZ is reaching critical mass, with the game’s closed beta being just beyond the horizon. Though we’ve seen plenty of footage and character breakdowns since Gamescom 2017 — including an ESL tournament — we’ve still got gameplay coming down the pipe, as DBFZ was playable at both GameStop Expo and PAX West. As he did with some high-level Marvel Vs. Capcom: Infinite matches, UltraChenTV’s “Tasty” Steve Scott was on the scene to capture some great high-level DBFZ footage from some notable names in the fighting game community. You can check out the matches below:

Tasty Steve (Krillin/Future Trunks/Goku) vs. BT|Koogy (Android 18/Piccolo/Android 16) Match 1

Tasty Steve (Krillin/Future Trunks/Goku) vs. BT|Koogy (Android 18/Android 16/Piccolo)

BT|Koogy (Android 18/Android 16/Piccolo) vs. CoffeeAngel (Future Trunks/Krillin/Android 18)

TastySteve (Krillin/Future Trunks/Goku) vs. BT|Koogy (Android 18/Piccolo/Android 16)

Tatsu (Perfect Cell/Vegeta/Android 16) vs. Nakkiel (Android 18/Frieza/Vegeta) in a 2-out-of-3 Set

Tatsu (Perfect Cell/Vegeta/Android 16) vs. Circa|Jibrill (Goku/Vegeta/Piccolo) in a 2-out-of-3 Set

Tasty Steve (Gohan/Vegeta/Goku) vs. Tatsu (Perfect Cell/Vegeta/Android 16) in a 2-out-of-3 Set

Finally, we’ve also got some more footage of Maximilian Dood battling developers at Bandai Namco Entertainment’s U.S. offices, as he puts his team of Future Trunks/Perfect Cell/Android 16 through the ringer.

Dragon Ball FighterZ is scheduled for a February 2018 release on PlayStation 4, Xbox One and Steam PC, in both standard and CollectorZ Editions. Sign-ups for the game’s closed beta test can be found here, which will run from September 16-17th, with a series of three four-hour sessions each day. An open beta is planned for sometime in January 2018.

Sources: Steve Scott; Maximilian Dood